0.2.3e
[p]Hey Everyone, [/p][p]This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions. [/p][p][/p][h3]Other[/h3]
- [p]You can now build bridges near tribes[/p]
- [p]You can now toggle Terminus Cannons on and off[/p]
- [p]Improved the performance of damage number display. They will also no longer appear for units offscreen[/p]
- [p]Some general sound touch up in the main menu[/p]
- [p]The button hover sound should no longer crackle if triggered in quick succession[/p]
- [p]Fixed The Sludge "surfing" over their sludgors through walls if hit by large amounts of AOE[/p]
- [p]Fixed strike barge drones not shooting enemies at the edge of the map[/p]
- [p]Fixed the enemy state of buildings in the map editor being overwritten if the enemy toggle is left on[/p]
- [p]Fixed follow line markers changing to off the map if selected units are ordered to stop[/p]
- [p]Fixed the unlock button/text appearing when a stratagem slot is clicked[/p]
- [p]Fixed operations not resetting fully when changing the faction of custom captains[/p]
- [p]Fixed missions sometimes spawning without a perk at the selection stage[/p]
- [p]Fixed how rarity is handled by traders in operations[/p]
- [p]If research is an operation map reward it should now unlock on the map that rewards it[/p]
- [p]Fixed land mines not always working against enemy robots[/p]
- [p]Some GUI fixes[/p]