Demo Launched! Here's all the community suggested changes made so far.
The Demo is now out! Thank you to everyone who helped to test it over the past month.
I've been implementing a lot of balance and QoL features suggested by players on our Discord. Feel free to join and offer more suggestions or report bugs.
Community suggested changes implemented so far
You can also leave feedback in our Steam Community Forum.
Don't forget to wishlist and follow the game if you haven't already.
Goood luck!
I've been implementing a lot of balance and QoL features suggested by players on our Discord. Feel free to join and offer more suggestions or report bugs.
Community suggested changes implemented so far
- Added a system to automatically handle shutting down and powering back on buildings if power is lost
- Buildings can't be attacked until construction starts
- Added Indicators above units if they are idle for long enough
- Added Camera scrolling with the middle mouse button
- Units are now visible behind buildings
- Added Terrain Tooltips
- Added Extra keybindings for pausing the game, hiding the GUI and showing health bars
- Connectors now don't block water gathering
- All units move slightly faster
- Reduced the difficulty of horde attacks (Will remain a big focus of ongoing balance)
- More and better tutorial panels
- Added Icons if the base is losing water or power
- Added invalid move markers
- Added Ability to replay tutorial panels
- Ongoing changes to the graphics to improve readability and feel
- Heaps of extra tooltips
- Heaps of balance changes
You can also leave feedback in our Steam Community Forum.
Don't forget to wishlist and follow the game if you haven't already.
Goood luck!