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Update 0.1.1d

Hey Everyone,

This update makes some changes to pathfinding and how the game handles some screen resolutions so let me know on Discord or the Steam forums if you notice anything unusual.

I'm planning to release the next content update on to the beta branch by the end of next week.

[h3]0.1.1d[/h3]
  • Level up abilities are now weighted to show captain specific abilities more often
  • Reduced how often "Under attack" warnings trigger for units and slightly reduced it for colony buildings.
  • Improved pathing to garrison buildings
  • Reduced how strongly player units avoid the edges of unpathable areas
  • Fixed biomass not being earned on game loss (Based on cycle reached)
  • Fixed gatling and beam cannons not using ship energy
  • Fixed buttons for upgrades not disappearing when used
  • Fixed being able to upgrade powered off habs
  • Fixed no captain existing when loading a game if they were dropping in via a pod when saved
  • Fixed energy sometimes breaking when unequipping passive skills
  • Fixed clone-a-companion behavior
  • Fixed the selection square drifting if the game resolution isn't 1080p
  • Fixed selecting control groups not cancelling your current mouse operation
  • Fixed the GUI going outside the screen on ultrawide and some other aspect ratios
  • Fixed units starting to move again when given the stop command
  • Changed the tutorial video format to be compatible with Linux
  • Improved performance of large bases
  • GUI and text changes