1. Intravenous 2
  2. News

Intravenous 2 News

Version 1.3.17

Hey folks!

This small patch fixes a crash on startup that could occur on certain display setups.

- fixed a crash on startup that occured on very low-resolution display setups

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.3.16

Hey folks, it's been a while!

This small patch fixes two critical issues reported in my absence. Don't worry, more to come soon!

- fixed a crash that could occur sometimes when an enemy would be in the fear state
- fixed a crash that could occur when attempting to cycle through player types in the skills menu using a controller

IV1 REMASTER CHANGES
- update russian localization

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.3.15

Hey folks!

This patch fixes various issues as reported recently by the community, and updates the Chinese localization.

BASE GAME CHANGES
- added a missing light switch to one of the rooms in Office, Top Floor
- fixed lamps flickering if broken while the light switch is turned off
- fixed two lights not being influenced by a breaker box on Police Precinct
- fixed incorrect ammo type text formatting on various 12 gauge and 20 gauge ammo types
- fixed throwing knives not impacting with fire extinguishers, making it possible to accidentally get a throwing knife stuck in a fire extinguisher to never get it back
- updated Chinese localization

IV1 REMASTER CHANGES
- fixed two lights not being influenced by breaker boxes on Epilogue
- fixed being able to get out of Steve's house in prologue
- fixed one of the cameras in Drug Mob Casino not being tracked by a security monitor
- fixed being able to get stuck between a bed and a wall on Apartment Complex
- added a missing keycard to the storage room in Drug Mob Casino
- updated Chinese localization

MAP EDITOR CHANGES
- fixed the 'wait_for_time" objective task not functioning correctly
- fixed the "Mark NPCs: how many enemies alive?" field in the neutralize_enemies and kill_enemies tasks not functioning correctly
- placing an unconscious body into a dumpster now counts as a kill for "kill_enemies" objective tasks, to avoid softlocks

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.3.14

Hey folks!

This patch fixes a couple of issues and updates a lot of localizations.
This update also updates all the soundtrack files with proper metadata.

- fixed the "Randomize expertise" custom difficulty setting incorrectly functioning when set to the "Fair" setting
- fixed the "Randomize placed weapons" gameplay mutator placing cutscene-specific weapons into the game world
- fixed missing gestures when in dialogue with Dad on Decrepit Industrial Area
- fixed a crash that occurred when loading mobile dialogues in certain circumstances
- updated Chinese, Traditional Chinese, German, Japanese, Polish, Portuguese, Spanish, and Turkish localizations for both the main campaign and the IV1 Remaster

SUPPORTER PACK CHANGES
- added missing metadata to all .flac and .ogg exports of the soundtrack, reorganized some of the track folders, and added missing gameplay versions of several tracks

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Super-hard tactical shooter with almost perfect reviews sets new record on Steam

Between realistic milsim shooters and grounded, slow-pace stealth hits, there is a largely uncharted type of gameplay. Ghost Recon, Deus Ex, Thief, Splinter Cell - a lot have tried to find it, and some have gotten closer than others, but no one game has truly managed to strike the balance between sneaking and outright action. They don't flow into one another. In almost every stealth game, even those with solid gunplay mechanics, if you get spotted, it feels like a failure; likewise, if you go loud, the game struggles to settle back into a 'resting' state where espionage once again becomes viable. Intravenous 2 is exceptional - it gets the ebb and flow of 'stealth action' just about right. Boasting almost flawless reviews, it's deservedly just set a new Steam record.


Read the rest of the story...


RELATED LINKS:

Tactical shooter Intravenous 2 adds new weapons and Steam workshop support

Intravenous 2 is a new top-down shooter with big Splinter Cell energy

New Steam game is hardcore stealth Hotline Miami, with a free demo