1. Intravenous 2
  2. News

Intravenous 2 News

Version 1.3.0 - 'Mercenarism' Short Campaign

Hey folks!

Update 1.3.0 is here and, as promised, it brings the short campaign 'Mercenarism' to the game.
This is the same campaign that was used in the "Intravenous 2: Mercenarism" prologue project that was available before the game was officially released.
It consists of two gameplay levels repurposed from the main campaign of Intravenous 2.
The levels themselves were not altered, so this short campaign will be rather easy to anyone that has already played and finished the main campaign of Intravenous 2, and also serves as a little piece of history: the levels used are the same levels which are in the full game, which were merely repurposed for the "Mercenarism" project. This way you can compare the final version levels to how they were before the game launched!

Aside from that, the IV1 Remaster DLC is going live on March 3rd, in just 2 days! It features an updated soundtrack with new tracks for levels that did not have their own unique music, updated levels, and the overall game design adapted to what's seen in Intravenous 2.
If you've wanted to play the original with all the improvements and additions of the sequel - this is the perfect way to do so.

https://store.steampowered.com/app/3391540/Intravenous_2_IV1_Remaster/

[h3]Version 1.3.0[/h3]
- added the 'Mercenarism' short campaign, as seen in the "Intravenous 2: Mercenarism" prologue project
- added a warning for when an intel CPU of 13th or 14th generation is detected on the user's computer, due to potential stability issues exhibited by those processors
- fixed the tazer mine flash position not correctly updating after throwing a tazer mine, having a goon pick it up, saving, loading the savefile, and triggering the tazer mine

MAP EDITOR CHANGES
- fixed missing_patrol and missing_person class objects being placeable in the map editor

Version 1.2.14

Hey folks!

This patch fixes a couple of bugs.

- fixed certain windows being impossible to climb through, when there were bushes or moving debris on the other side
- fixed dead owners of radios playing the radio on sound when reloading to a savefile on which a goon was killed while using the radio
- fixed the "all enemies dead" stinger playing when resetting to a savefile which had already played the stinger

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.2.13

Hey folks!

This patch fixes two crashes recently reported by community members.

- fixed a crash that occurred when finishing the level under certain circumstances

MAP EDITOR CHANGES
- fixed a crash that could occur if a patrol route with just one patrol point was assigned to a goon

Version 1.2.11

Hey folks!

This patch fixes a couple of issues recently reported by the community in regards to the map editor in the game.

MAP EDITOR CHANGES
- fixed a crash that could've occurred if the player was lockpicking a door and returned to edit mode without finishing lockpicking, then re-entered play mode and had an NPC open the door that the player was lockpicking
- fixed being able to add security cameras to breaker boxes which caused a crash when doing so
- fixed being able to add burning barrels to breaker boxes

PATCH 1.2.12 CHANGES
- fixed being able to climb through a window tile with two climbable wall tiles on each side (regression introduced in version 1.2.8)

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.2.10

Hey folks!

This patch fixes a couple of issues recently reported by the community.

- fixed a crash that occurred when setting enemies on fire that are part of a scene
- fixed the cone blur being applied when picking up a throwable item, while wielding a weapon with a scope, and then turning night-vision goggles on and off

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube