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CONVRGENCE News

Major Update Sneak Peek!

[p]Hello hunters!
[/p][p]I’m excited to share the first look at Major Update #4, packed with new content — including a brand-new urban location, a powerful new rifle, a new type of demon enemy that requires a different approach, and much more!
[/p][p]As outlined on the roadmap, the update is planned for release this Fall.
[/p][p][/p][p]Want to stay up to date and get the earliest sneak peeks? Join our Discord!
I regularly share behind-the-scenes updates and more detailed insights on what I’m working on there.
[/p][p]And if you haven’t picked the game up yet — now’s a great time: the game is 30% off until August 10th. Don’t miss it!

[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

0.6.0.5 Hotfix

- Fixed a bug with automatic bolt/slide grabbing when using the “Trigger” grip mode.
- Fixed a bug where demon animations could break after the last hotfix.
- Fixed a rare bug that could prevent weapon cleaning.
- Fixed a bug where right-hand grip poses could be broken during the first visit to the Hideout (items appeared slightly misaligned in hand).
- Fixed a bug where the flashlight would keep shining from your pocket if you quickly toggled the UV flash and holstered it.
- Slightly reduced the delay before you can load a new crossbow bolt after firing.

0.6.0.4 Hotfix

[p]- The Mosin rifle bolt system has been reworked. It now operates more smoothly and with less system load.
- When cycling the bolt/slide on any weapon (pushing it forward), the hand now automatically releases. This prevents cases where the physics could behave unstably, causing rounds to be ejected accidentally.
- Fixed a bug where selling food and drink items to Mityai displayed the wrong price (without the additional bonus) when the interface language is set to English.
- Fixed a bug where selling a grenade without a pin caused the explosion area to remain active.
- Zakharich’s intro has been shortened for most players; the full version will now only play if you previously listened to the scientists’ dialogue.
- Added new burning and heavy injury voice lines for two more bandit voices.
- Updated the visual appearance of the wolf skin and boar meat items.
- The upgraded detector’s needle is now visible when using night vision.
- Some other minor changes and fixes.

Known issue: In Trigger grab mode, the hand automatically re-grabs the bolt/slide after releasing it — a fix is coming soon.[/p]

0.6.0.3 Hotfix

- Fixed a bug where hides, meat, and demon flesh were being marked as damaged even when using knives, the crossbow, or UV grenades after the previous hotfix.
- Skinning can now only be performed after the body has fully hit the ground, rather than immediately upon death.
- Fixed a bug where the alpha demon kill quest could incorrectly complete after finishing the old stealth mission in the Garage Cooperative, which has since been removed and replaced.

0.6.0.2 Hotfix

[p]- You can now simply toss the tools into Mityai’s crate to deliver them.
- A timer has been added to Truffle showing when his stock will refresh.
- Fixed a bug where a magazine wouldn’t insert into a weapon after moving it from one hand to the other.
- Fixed a bug where you could still obtain undamaged skins, meat, or flesh if the enemy was killed with a single shot.
- Fixed a bug where the dog could bark endlessly at surrendered or heavily wounded enemies.
- Fixed a bug where demons near campfires could ignore the player until attacked.
- Fixed incorrect collision on many objects in the Garage Cooperative location — most car doors should no longer block bullets unrealistically.
- Fixed an issue where the soldier’s side quest wouldn’t show up in the PDA if the hunter’s side quest wasn’t started first.
- The tennis ball and teddy bear no longer spawn in the Forest location (temporary but reliable fix for the broken arms bug).
- Some other minor fixes and improvements.[/p]