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  3. Version 0.1.7 Full Patch Notes

Version 0.1.7 Full Patch Notes

Hi everyone!

As promised, the first major content update has been added to the game. This patch brings with it a whole new area of the Wilds along with the Dwarf faction and its boss.



I’ve also greatly extended the skill trees, including one new passive or active skill for all player classes, the ability to increase speed/initiative, melee and ranged accuracy, and your max RP pool. I’ve also increased the level cap to 4 and added a full skill reset option. Most importantly, you can now upgrade your companion’s skills as well (except hired troops, which work differently).

All this required a great deal of manual scripting, which is not ideal, so there may be some bugs or glitches. If you find any, please report them to the Steam discussion forum or on Discord and I’ll fix them as quickly as possible.

I’ve also added a new character and some story content/cutscenes. You can access this by finding a creepy door in the crossroads area between the dorms and the commissary, after you beat the goblin boss.

I was planning on adding some items, but they will take some more time to cook. I'll probably release a small update in early May to add a sex scene for Morgana and additional story content.

There are also various balancing changes, such as exiting the dungeon no longer requiring exit keys on Easy Mode. The game will also start in fullscreen but can be toggled to windowed with f4.

Some minor bugs and typos were fixed but apparently the initial launch was relatively bug-free (which I find hard to believe) outside of some known issues like exiting the game window during combat.

That’s it! I hope you enjoy the game :D