Roots Devour 1.0.1.0 Update Patch Notes
Dear Players,
Greetings to you all!
[p][/p][p]After years of development and refinement, Roots Devour is finally meeting you officially today.[/p][p]That said, we must be honest: the launch version still contains some unforeseen issues, which have resulted in a less-than-ideal first-day experience for some players. For this, we would like to extend our sincerest apologies.[/p][p][/p][p]In response to the widely reported issues of card descriptions occasionally disappearing, as well as a potential crash during the ritual at the end of first chapter, we have already released the first official post-launch update, version 1.0.1.0.[/p][p][/p][p]These core issues that affected gameplay have now been resolved. Thank you very much for your patience and valuable feedback.[/p][p][/p][p]We have also noticed that many players encounter the memorable friendly character — the Owl — early in the game and form an emotional connection with her. We fully understand the sense of loss and sadness some players experienced when she died accidentally due to misoperation.[/p][p][/p][p]To prevent similar situations from happening again, in the next update we will add clear risk warnings to dangerous interactions involving friendly NPCs, reducing unintended deaths caused by non-deliberate actions.[/p][p][/p][p]In the current version, if a friendly NPC unfortunately dies by accident, players can go to the Alter of Absolution at the lower side of home(the Alter) that you can spend 500 blood to revive important NPCs such as the Owl. [/p][p]The revived NPC will return to it's original place in game.[/p][p][/p]Update notes for version 1.0.1.0
[h3]Bug Fixes[/h3]- [p]Fixed an issue where card detail descriptions would occasionally fail to display.[/p]
- [p]Fixed a potential crash caused by the mountaintop sacrifice ritual at the end of Chapter One, Deep in Forest.[/p]
- [p]Fixed an issue in Chapter Three, Snow Mountain Church, where campfires could burn and destroy staircases, preventing movement between floors. The game will now display a prompt: Fire cannot be transferred to special cards.[/p]
- [p]Fixed an issue where cloud saves would not function properly in certain cases.[/p]
- [p]Fixed an issue where water boost gained in the Alter would sometimes not take effect.[/p]
- [p]Fixed an issue where selected Packs would sometimes not apply correctly during Inspiration upgrades.[/p]
- [p]Fixed an issue where dialogue triggered from cards in hand could be skipped due to rapid clicking.[/p]
- [p]Adjusted the typing animation speed of English text.[/p]
- [p]Improved memory release performance.[/p]
- [p]Improved parts of the tutorial and guidance in Chapter Three, Snow Mountain Church.[/p]
- [p]Removed the Frog tag from the Tadpole card; as a result, Eerie effects can no longer be applied to Tadpole.[/p]
About V 1.0 Save File Update
[p]If you participated in the playtest and find your progress reset to the beginning, please refer to 关于存档的特别提醒/Special Notice Regarding Save Files , this Notice should guide you to retrieve your saved progression. [/p][p][/p]Bug Reports and Community
[p]We will continue to improve Roots Devour with full dedication and enthusiasm.[/p][p]If you encounter any unexpected issues during gameplay or have suggestions for improvement, we warmly invite you to join our community and share your thoughts with us. Your feedback helps us make the game even better.[/p][p]Official discord: [/p][p]https://discord.gg/gPt4Gp2CJE[/p][p][/p][p]Thank you once again for your understanding and support.[/p][p]We will see you at the Alter![/p]