Another Final Early Access Update - Who is Abby v0.8.3
Update for Who is Abby - v0.8.3
We're thrilled to bring you what we're once again calling yet another final update of our Early Access phase. While we've previously hinted at final updates, this update truly sets the stage for the upcoming full release... Probably. We've overhauled several core aspects of the game to generally make it better and prepare for the grand release!
[h2]Major Highlights and What’s New:[/h2]
- Prologue Level Completely Revamped: We've done quite a bit with the first chapter, packing it with new activities and a richer narrative. There are even a few rather cool secrets, but you'll need the full version to find some of them... ;)
- Additional Checkpoints: We have massively increased the checkpoint density across all chapters, making coming and going more enjoyable.
- Redesigned Menu: The menu has been redesigned once again. It now has a fresh and more simple interface that’s not only sleeker but also optimised for controller use.
- Settings Overhaul: We've expanded the settings menu with additional options, including the ability to select ultra settings without needing to enable ray tracing, hopefully providing top performance across a broader range of hardware.
- Player Sticky Points Squashed: Numerous points where the player could get stuck have been fixed.
- Refined Path Restrictions: We've completely revamped how player movement is blocked to keep you on the intended path without escape.
- More Inspectable Objects: Discover many new items throughout the game, each adding depth to the story and environment. Or just listen to Tom's jaded view about a toaster, for example.
- Increased Narrative Focus: We’ve enriched the storyline with added details that highlight the game's lore and enhance the overall narrative impact—as long as you're paying attention, at least.
- Puzzle Enhancements: Tweaks to various puzzles to improve cohesion and integration with the game’s storyline.
- Anti-Backtracking Features: We put in a few new mechanisms across areas of levels to prevent backtracking, hopefully keeping you moving forward and focused.
- 100's of General Bug Fixes: Too many things to list but we've fixed tons and tons of bugs. An honourable mention is that the shed in the second chapter can no longer be passed through...
[h2]Important and exciting information[/h2]
We're genuinely excited for you to experience these improvements and can't wait to hear your feedback as we gear up for the full release. As always, thank you for your continued support and enthusiasm! Don't forget to join us on our Discord server for even more updates and fun stuff.
Additionally, the free playable demo will release on June 10th, 2024, and along with this, we will be announcing the official release date and pricing details for the full game. It's all very exciting!