Hotfix (e1.5.7) & Beta Hotfix (e1.5.8 - 18/02/21)

[h3]Main e1.5.7[/h3]
[h2]Singleplayer[/h2]
Fixes
- Fixed an issue that caused DLSS results to look slightly blurry.
[h2]Multiplayer[/h2]
Fixes
- Fixed a few sound issues which may relate to "sound of doom" in MP matches.
- Fixed an issue that caused the wrong team to be declared the winner if a player was killed in overtime.
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
[h3]Beta e1.5.8[/h3]
[h2]Singleplayer[/h2]
Crashes
- Fixed a crash that occurred when the player or hideout boss killed spectator troops during a hideout duel.
- Fixed a crash caused by loading an old save that starts immediately with the siege aftermath menu, (which has been changed in new versions and contains pillaging options).
- Fixed a crash caused by average item price calculations.
- Fixed an issue that directs the player to a peace menu while raiding a settlement even though no peace occurs.
- Average gold amounts of towns are increased.
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/