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Patch notes v0.2.0.0

[p][/p][h2]Hey-ho, Tinkerlander![/h2]
We're glad to announce that Tinkerlands v02.0.0, better known as the Volcano update, is now available for all players on public branch! It's been 2 weeks of intense collaboration with our beloved testers to deliver you the best experience possible. This new patch features a new island, PVP mode, the pet system and the long-expected mod support. We hope you have a great time trying them out![/p][p]As some of you are quite interested in the technical side of development, let us scratch your itch with an extensive and detailed list of changes.[/p][p][/p][h2]Tinkerlands v0.2.0.0[/h2][h3]NEW[/h3][p]- Added Volcano Island.[/p][p]- Added Mod Support.[/p][p]- Added Pets.[/p][p]- Added Enemy Souls.[/p][p]- Added Enemy Banners.[/p][p]- Added PvP system.[/p][p]- Spanish, German, French and Portuguese now use the default font.[/p][p]- Item names are now colored based on rarity or usage.[/p][p]- Added Penguin invasion.[/p][p]- Added Reforge tokens.[/p][p]- Added Banker NPC.[/p][p]- Added Robot NPC.[/p][p]- Added function.[/p][p]- Added that can be used to store coins and use them everywhere.[/p][p]- Added to collect daily coins based on your vault savings.[/p][p]- Added structures with secrets to all islands, including the Main Island.[/p][p]- Added blue and green colored cables.[/p][p]- Added blue and green cable placers.[/p][p]- Added remote cable activation system.[/p][p]- Added a new experimental unreliable network protocol. This should help players that experiment issues with the default networking protocol.[/p][p]- Added .[/p][p]- Added accesory to display current day time.[/p][p]- Added accesory to display damage per second.[/p][p]- Added .[/p][p]- Added .[/p][p]- The Librarian now has new recipes in the Volcano island.[/p][p]- The Stylist can now craft Tuxedo.[/p][p]- The Stylist can now craft Headphones.[/p][p]- The Stylist can now craft Blue Glasses.[/p][p]- The Fisherman now has new quests related to Volcano Island.[/p][p]- The Electrician now has new quests related to Volcano Island.[/p][p]- Added new quests to most NPCs.[/p][p]- Added player stats when hovering the shield icon in the player's equipment window.[/p][p]- Added descriptions to most buffs that were previously missing.[/p][p]- Added .[/p][p]- Bosses now drop exclusive pets when playing in Survivor difficulty.[/p][p]- Added multi-color water system.[/p][p]- Mouse icon is now context-sensitive.[/p][p]- Added Bluesky icon in the main menu.[/p][p]- Added new icons in the islands' menu to provide information about loaded and expected mods.[/p][p]- Added "Play Anyways" button to be able to enter an island with mismatched mods.[/p][p]- Players are now invincible during cutscenes and for a few seconds after the cutscene ends.[/p][p]- \[Modding] Added .[/p][p]- \[Modding] Added .[/p][p]- \[Modding] API code errors are now shown on load.[/p][p]- \[Modding] Added new classes: ``Database``, ``Tracker``, ``Region`` and ``Game``.[/p][p]- \[Modding] Added new functionality to `Interactable` class.[/p][p]- \[Modding] Added new events: `OnInteractableCreate`, `OnInteractableDestroy`, `OnWorldGenerationStart` and `OnWorldGenerationEnd`.[/p][p]- \[Modding] Added "Custom Type" field to items.[/p][p]- Players now leave a skeleton corpse when dying.[/p][p]- \[Modding] Added class.[/p][p]- \[Modding] Added class.[/p][h3]CHANGES[/h3][p]- Specific tiles can now have specific fish and treasure.[/p][p]- Wasteland, Tundra and Swamp wood now have different silhouettes.[/p][p]- Blacksmith's reforge window has been updated.[/p][p]- The Wandering Merchant now gets more items the further the player progresses in the game.[/p][p]- Deep Sea King no longer drops .[/p][p]- Main menu theme has been updated.[/p][p]- Renamed to .[/p][p]- Updated some quests texts to feel more natural.[/p][p]- Updated tops descriptions for clarity.[/p][p]- The Blacksmith no longer appears randomly in the desert.[/p][p]- The Blacksmith now appears in the abandoned forge structure in the desert.[/p][p]- Melee Magma Armor Set now doesn't get damaged by burns entirely.[/p][p]- keyword is now localized.[/p][p]- Fixed typos in pet descriptions.[/p][p]- Removed doors in Volcano island's underground houses.[/p][p]- \[Modding] Events can now be loaded from multiple mods at the same time.[/p][p]- \[Modding] Moved several CONF_* macros to the CONF struct.[/p][p]- \[Modding] CONF variable is now public and editable.[/p][p]- Updated biome theme.[/p][p]- Updated all fonts to include missing glyphs.[/p][p]- Updated all ship wall sprites.[/p][p]- Optimized the 0.1 -> 0.2 save version conversor to work much faster.[/p][p]- Updated visual trails.[/p][p]- \[Modding] Expanded class.[/p][p]- \[Modding] Expanded class.[/p][p]- \[Modding] Expanded class.[/p][p]- \[Modding] Replaced entries can no longer edit their key names.[/p][p]
[/p][h3]BALANCE[/h3][p]- Slightly reduced Blacksmith's reforge cost.[/p][p]- Hard difficulty has been changed. It now increases player's base luck, provides exclusive items and players drop coins on death.[/p][p]- Spectral weapons now hit the player.[/p][p]- [/p][p] MP Cost: 8 → 15.[/p][p]- [/p][p] MP Cost: 10 → 25.[/p][p]- [/p][p] MP Cost: 5 → 10.[/p][p]- [/p][p] Damage: 58 → 65.[/p][p] Increased fall time.[/p][p]- [/p][p] Additional Damage: 30% → 60%.[/p][p]- [/p][p] MP Cost: 2 → 6.[/p][p] Damage: 10 → 5.[/p][p]- [/p][p] Damage: 100 → 70.[/p][p]- [/p][p] Damage: 120 → 75.[/p][p]- [/p][p] Damage: 140 → 65.[/p][p]- [/p][p] Additional Damage: 100% → 40%.[/p][p] Attack Speed: 160 → 95.[/p][p] Damage: 130 → 100.[/p][p]- [/p][p] Lightning Strike Chance: 33% → 50%.[/p][p] Lightning Strike Damage: 100% → 120%.[/p][p] Updated lightning impact sound effect.[/p][p]- [/p][p] Damage: 140 → 65.[/p][p]- [/p][p] Damage: 125 → 140.[/p][p] Updated attack behaviour.[/p][p]- [/p][p] Charged Attack: 100% → 150%.[/p][p] Attack Speed: 120 → 100.[/p][p] Updated attack behaviour.[/p][p]- [/p][p] Attack Speed: 20% → 12%.[/p][p]- [/p][p] Magic Damage: 20% → 12%.[/p][p]- [/p][p] Melee Damage: 20% → 12%.[/p][p]- [/p][p] Ranged Damage: 20% → 12%.[/p][p]- [/p][p] Defense: 10 → 7.[/p][p]- [/p][p] Crit Chance: 15% → 10%.[/p][p]- [/p][p] Dodge Chance: 15% → 10%.[/p][p]- [/p][p] MP Cost Reduction: 30% → 25%.[/p][p]- [/p][p] Damage: 10% → 7%.[/p][p]- [/p][p] MP Cost Reduction: 50% → 25%.[/p][p] Defense: 10 → 7.[/p][p]- [/p][p] Attack Speed: 3s → 5s.[/p][p]- Blacksmith quest materials have been increased.[/p][p]- [/p][p] Fire doesn't damage the player anymore.[/p][p]- [/p][p] Removed effect: "Burns recover MP".[/p][p] Added effect: "Increases magic damage by 30% while burning."[/p][p]- [/p][p] Buy Price: 17s → 35g.[/p][p] Sell Price: 3s 40c → 2g 50s.[/p][p]- [/p][p] Buy Price: 6s → 35g.[/p][p] Sell Price: 1s 20c → 2g 50s.[/p][p]- [/p][p] Buy Price: 1s 50c → 35g.[/p][p] Sell Price: 30c → 2g 50s.[/p][p]- [/p][p] Buy Price: 10s → 2g 81s 50c.[/p][p] Sell Price: 2s → 1g 40s.[/p][p]- [/p][p] Buy Price: 70g → 35g.[/p][p] Sell Price: 2g → 2g 50s.[/p][p]- [/p][p] Buy Price: 15g → 25g.[/p][p]- [/p][p] Buy Price: 60g → 25g.[/p][p]- [/p][p] Buy Price: 1g 10s → 25g.[/p][p]- [/p][p] Max Quantity: 999 → 99.[/p][p]- The fishing hook now has a minimum amount of magnetism by default.[/p][p]
[/p][h3]BUG FIXES[/h3][p]- Tut's soul projectile now goes through obstacles.[/p][p]- The big rock blocking the cave's entrance no longer disappear when occluded (visually).[/p][p]- Fixed crop interactables not growing randomly.[/p][p]- Fixed crop interactables not growing properly on multiplayer.[/p][p]- Fixed Necromancer Orb, it can now properly unsummon summons when charged.[/p][p]- Fixed client's not seeing hosts weapon animations.[/p][p]- Fixed some item buff descriptions.[/p][p]- Food buff is now marked as a debuff.[/p][p]- Fixed some consumable items not being consumed.[/p][p]- Fixed some NPCs showing as a bald head in the minimap.[/p][p]- Fixed rainbow weapons not hitting segmented enemies.[/p][p]- Fixed some buff descriptions not being showed when hovering the buff.[/p][p]- Fixed some mushroom collision masks.[/p][p]- Fixed a crash relatd to target dummies.[/p][p]- Fixed not properly working in multiplayer.[/p][p]- Fixed clients not being able to see host's damage numbers.[/p][p]- Fixed dodge calculation being wrong for clients in multiplayer.[/p][p]- Fixed a bug where projectiles wouldn't affect clients.[/p][p]- Fixed a bug where clients wouldn't be able to trigger pyramid traps.[/p][p]- Fixed a bug where wouldn't work in multiplayer.[/p][p]- Fixed a bug where bombs would instantly collide with the player.[/p][p]- Fixed a bug where spectral sword would only apply one hit.[/p][p]- Fixed a crash that would occur when using .[/p][p]- Fixed a bug where would trigger by pets and pyramid traps.[/p][p]- Fixed a bug where the arrows thrown by pyramid traps wouldn't do damage.[/p][p]- Fixed a bug where summons could damage their owner.[/p][p]- Fixed a bug where re-buying recipes wouldn't use the item's sell price.[/p][p]- Fixed a bug where the screen would be partially cut on certain resolutions.[/p][p]- Fixed a bug where the jungle arrow particles wouldn't load properly.[/p][p]- Fixed a bug where camera movement in cutscenes would drop FPS massively.[/p][p]- Fixed a bug where grown crops wouldn't appear.[/p][p]- Fixed a bug where mana orbs dropped by couldn't be picked up.[/p][p]- Fixed a bug where some bows wouldn't shoot arrows randomly.[/p][p]- Fixed a crash that would happen randomly when killing .[/p][p]- Fixed a bug where NPCs wouldn't move around and just stay in place.[/p][p]- Fixed a bug where Boss souls wouldn't be consumed.[/p][p]- Fixed a bug where unlocking an island would reroll the whole map.[/p][p]- Fixed a bug where crypt's levers wouldn't work.[/p][p]- Fixed a crash that would occur when using the shovel in certain places.[/p][p]- Fixed the item only working If the host had it equipped.[/p][p]- Fixed a crash during ship repair cutscene on multiplayer.[/p][p]- Fixed the segmented enemies head spinning around in certain conditions.[/p][p]- Fixed the segmented enemies head spinning around in multiplayer.[/p][p]- Fixed massive FPS drops when multiple players hit Baba Yaga's hut at the same time in multiplayer.[/p][p]- Fixed Baba Yaga attracting player across the whole world in multiplayer.[/p][p]- Fixed Cmon attracting player across the whole world in multiplayer.[/p][p]- Pressing the map button while renaming a chest will no longer open the map.[/p][p]- now drops mana orbs when used by a client.[/p][p]- Fixed the ship repair cutscene rendering incorrectly for clients.[/p][p]- Fixed invasions not starting when initiated by a client.[/p][p]- Fixed cursed events not starting when initiated by a client.[/p][p]- Fixed typos in the Bard's quests.[/p][p]- Fixed typos in the Farmer's quests.[/p][p]- Fixed wolf statues not spawning under certain conditions in multiplayer.[/p][p]- Fixed players being able to hear mining sounds from far players in multiplayer.[/p][p]- Fixed inventory slots getting blurry randomly.[/p][p]- Fixed Ghostlands' wisps closing their dialogue when being talked by clients.[/p][p]- Fixed Ghostlands' wisps causing a crash when being talked to.[/p][p]- Fixed host not being able to use chests If it was being used by a client while they travel.[/p][p]- Fixed metal detector affecting other players that don't have it equipped.[/p][p]- Fixed all islands unlocking at the same time randomly when unlocking Jungle island.[/p][p]- Fixed bow not working properly in multiplayer some times.[/p][p]- Fixed player growth not being properly synced between all players.[/p][p]- Fixed doors not being able to be interacted with in multiplayer under certain circumstances.[/p][p]- Added Minimap initialization before generating an island to avoid crashes.[/p][p]- Fixed targeting the player.[/p][p]- Fixed mods not loading properly If the game language was set to Russian.[/p][p]- Fixed some missing characters in French localization.[/p][p]- Fixed Volcano's Laboratory door not spawning correctly some times.[/p][p]- Fixed adding more crit chance than expected.[/p][p]- Fixed obsidian tiles not being able to be used as housing tiles.[/p][p]- Fixed Blacksmith quests not triggering the daily limit.[/p][p]- Fixed being named .[/p][p]- Fixed a bug that wouldn't update the cursor size while changing resolutions.[/p][p]- Fixed a crash that would happen to players that were exposed to a bug in v0.1.0.0.[/p][p]- Fixed a bug where The Wandering Merchant would have duplicated items.[/p][p]- Fixed a crash that would occur when trying to buying back an item without enough money.[/p][p]- Fixed a crash that would occur when using the gamepad and codex.[/p][p]- Fixed consuming more items than expected.[/p][p]- Fixed The Wandering Merchant's shop having duplicated items.[/p][p]- Fixed underground houses entrance overlap.[/p][p]- Fixed underground houses tops being misplaced.[/p][p]- Fixed Jungle's dungeon entrance missing one block.[/p][p]- Removed some enemy entries from the codex that are not available.[/p][p]- \[Modding] Fixed buffs not being recompiled after a mod is loaded.[/p][p]- \[Modding] Fixed a crash when deleting an AI.[/p][p]- \[Modding] Fixed modded IDs not being properly set.[/p][p]- \[Modding] Fixed ModTool sometimes exporting key prefixes in db_script.[/p][p]- \[Modding] Fixed new keys crashing the app, instead of defaulting to the first entry.[/p][p]- Fixed a bug where crops wouldn't be grown in visited islands.[/p][p]- Fixed not working properly.[/p][p]- \[Modding] Fixed modded items shown as gray in the crafting table.[/p][p]- \[Modding] Fixed modded items not being able to be used as ingredients for crafting recipes.[/p][p]- Fixed a crash related to interactables not loading their sprites properly.[/p][p]- Fixed NPCs not being able to be invited by a client If the host is in another region.[/p][p]- Fixed , and sprites being mixed.[/p][p]- Fixed not being able to favorite items with gamepad.[/p][p]- Fixed summons and throwables shadows being drawn on a different pass.[/p][p]- Fixed item pickup log rendering above some pieces of the GUI.[/p][p]- Fixed damage from the tundra biome being reduced by defense.[/p][p]- Fixed a bug that would allow creating unlimited summons.[/p][p]- Fixed several localization entries.[/p][p][/p][p]Remember to join our Discord server to discuss our latest updates, report bugs and, if you're curious about testing, ask for access to Tinkerlands' unstable branch. Have a great day![/p][p][/p][p]