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Tinkerlands v0.3.0.1 (unstable)

[p][/p][p]Hello everybody! [/p][p][/p][p]It's been 24 hours now since we released the 'Towns & Dwellers' update in the unstable branch, and we haven't stopped during this time. We've heard all your feedback, suggestions and bug reports, and while there's still a lot of work to do, here's the first update that addresses most of the issues.[/p][p][/p][p]We've been mainly focusing on catching and fixing all bugs, but we've also included a few new additions like the 'Cartography Table' that should make exploring a bit easier (and more fun!).

Thank you all once again, and If you took the time to read this, here's a little present to get you started in the new update: MAGICISINTHEAIR (only available in the new update, in the unstable branch!)[/p][p][/p][p][/p][h2]Tinkerlands v0.3.0.1 (unstable)[/h2][hr][/hr][p]NEW[/p][p]- Added 'Cartography Table' that can be used to craft maps.[/p][p]- Cartographer NPC now sells 'Cartography Table'.[/p][p]- NPCs portraits now change depending on their reaction to gifts.[/p][p]- Random maps, and island maps can now appear randomly in chests.[/p][p][/p][p]CHANGES[/p][p]- Increased 'Peridot' max stack size to 99.[/p][p]- JSON buffers are now compressed to reduce Network traffic.[/p][p]- Quick transfer can now be used in 'Ship Navigation' interface.[/p][p]- Quick transfer can now be used in 'Gift' interface.[/p][p]- Quick transfer can now be used in 'Enchant' interface.[/p][p]- Quick transfer can now be used in 'Transmute Cube' interface.[/p][p][/p][p]BALANCE[/p][p]- Most maps sell price has been reduced.[/p][p]- Increased Robot NPC spawn chance.[/p][p][/p][p]BUGFIXES[/p][p]- Rain and other weather effects will not affect underground anymore.[/p][p]- Navmap should now properly re-generate when coming from an old savefile.[/p][p]- Fixed a bug where player wouldn't dismount when using a minecart.[/p][p]- Fixed a bug where chests weren't properly saved when using 'Save & Exit'.[/p][p]- Fixed a crash that would occur when opening the game with a modified keybinding configuration present.[/p][p]- Fixed a bug that would make the Main Island disappear in the navigation map.[/p][p]- Fixed a bug that would make save notification get stuck after pressing 'Save'.[/p][p]- Fixed a bug that would prevent certain islands from being selected in the navigation map.[/p][p]- Fixed a bug were certain items had incorrect text entries.[/p][p]- Fixed the mirror crystal interactable being destroyable.[/p][p]- Fixed a bug where the Carpenter would try to fix the ship after it has already been fixed.[/p][p]- Fixed a bug where rainy weather could happen inside the ship.[/p][p]- Fixed a bug where rainy weather would appear in the 'Wastelands' biome.[/p][p]- Fixed a bug where rainy weather would appear in the 'Coraline Fields' biomes.[/p][p]- Fixed a bug where weather particles would not update properly after moving through biomes and regions.[/p][p]- Fixed a bug where the 'Integrity Analyzer' would prevent the 'Ignore Ammo' buff from working.[/p][p]- Fixed a bug where quick transfering an item with the Ship Navigation interface open would crash the game.[/p][p]- Fixed a bug where the working buff would prevent the 'Ignore Ammo' buff from working.[/p][p]- Fixed several Day Island cube recipes that were incorrectly displayed.[/p][p]- Fixed several Night Island cube recipes that were incorrectly displayed.[/p][p]- Fixed a bug where chests wouldn't be properly synced when crafting from them in multiplayer.[/p][p]- Fixed Runes, Rune Shards and Reforge Tokens pool replacing other pools more often than intended.



[/p][p]https://discord.gg/ES2UvUrtdR[/p]