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Tinkerlands v0.3.0.4 (unstable)

[p][/p][p]Hello everybody! [/p][p][/p][p]We are back from our vaccations, and we went straight to check all the reports and feedback we've received during this time![/p][p][/p][p]It looks like the state of the unstable build is now quite solid, and with this patch we've addressed everything reported so far (related to the unstable branch). So unless we get some critical bugs in this update, the next one will be the stable build. [/p][p][/p][p]This update also brings a couple of new features, like swapping your equipment with a mannequin (this was a community suggestion), vases being now breakable with weapons or 11 new hairstyles. And of course, a big chunk of bug fixes and other changes.[/p][p][/p][p]Thank you so much for waiting for us during the holidays, and see you (hopefully) with the next update in the stable branch![/p][p][/p][h2]Tinkerlands v0.3.0.4 (unstable)[/h2][hr][/hr][p]NEW[/p][p]- Added 11 new hairstyles.[/p][p]- Added .[/p][p]- Somes vases can now be damaged by damaging them.[/p][p]- \[Community Suggestion] Added buttons to swap equipment (and vanity) with mannequins.[/p][p]- Added a safe version check for player files to disable loading them in older builds.[/p][p][/p][p]CHANGES[/p][p]- Stairs are no longer solid.[/p][p]- Corruption cleanup performance has been improved greatly.[/p][p]- HP debuff now has its own icon.[/p][p]- Vanity items can now be the same as normal equipped items.[/p][p]- Intro cutscene zoom has been reduced to avoid text going out of bounds.[/p][p]- Floor spikes are now breakable.[/p][p]- structure is now forced to appear.[/p][p]- structure is now forced to appear.[/p][p]- Updated 40+ item names to more fitting ones.[/p][p]- Japanese font has been changed to a new one that contains all needed glyphs.[/p][p]- Trash slot no longer works until finishing the tutorial.[/p][p][/p][p]BALANCE[/p][p]- buy price: 3c -> 2s 50c[/p][p]- sell price: 1c -> 1s 25c[/p][p]- 's spikes now hit earlier.[/p][p][/p][p]BUGFIXES[/p][p]- Fixed a crash that would occur after defeating Corrupted King with low fps.[/p][p]- Fixed some structures in the Swamp where interactables overlapped.[/p][p]- Fixed a structure in Volcano island with unbreakable obsidian walls.[/p][p]- Fixed a bug that would rollback the ship after repairing or upgrading it.[/p][p]- Fixed item description disappearing after enchanting an item.[/p][p]- Fixed lighting getting displaced for different zoom levels in Low Specs mode.[/p][p]- Fixed mob spawners spawning Leprechauns after being destroyed.[/p][p]- Fixed lighting getting displaced during cutscenes in Low Specs mode.[/p][p]- Fixed chunks on borders not being rendered properly.[/p][p]- Fixed doors changing the solid state of the cell in different regions.[/p][p]- Fixed a room in the pyramid dungeon that was missing floor.[/p][p]- Fixed some texts that were going out of bounds.[/p][p]- Fixed platinum coins stacking infinitely.[/p][p]- Fixed incorrect achievement texts.[/p][p]- Fixed translation of in Portuguese.[/p][p]- Fixed fisherman's gear set bonus description in Japanese.[/p][p]- Fixed a structure in Day Island that would have two locked doors instead of one.[/p][p]- Fixed a structure in Night Island that had trees being cut by roofs.[/p][p]- Fixed a structure in Night Island that had a lever attached to a locked door.[/p][p]- Fixed description of accessory.[/p][p]- Life Ring no longer consumes all MP If the boat is not repaired.[/p][p]- Bank GUI now works properly with gamepad.[/p][p]- NPC Storage GUI now works properly with gamepad.[/p][p]- now shows the drop in the Codex.[/p][p]- HP buff from affixes is now calculated before multiplications.[/p][p]- Teleport Platform can now only be placed at a 1 tile distance.[/p][p]- Container internals are no longer rendered in ultrawide screens.[/p][p]- Container internals are no longer drawn or updated behind the scenes.[/p][p]- HP debuff can no longer be removed.[/p][p]- can't be renamed anymore.[/p][p]- Players can no longer discover map marks when dead.[/p][p]- Removed some unintended tops in some structures.[/p][p]- Rune names are no longer blank in Japanese.[/p][p]- achievement now tracks all joinable NPCs properly.[/p][p]- Unlocking and opening a chest no longer occurs in the same frame.[/p][p]- \[MP] Tops are properly dropped now when clients break them.[/p][p]- \[MP] NPC storage content is now shared with clients.[/p][p]- \[MP] Multiple players can no longer access a NPC storage at the same time.[/p][p]- \[MP] Text Inputs are now closed when closing a chest by going away from it.[/p][p]- \[MP] Clients can now properly use keys to open locked chests.[/p][p]- \[MP] interaction is now local.[/p][p]- \[MP] Weapons attack angles are now properly shared between players.[/p][p][/p][p]
[/p][p]https://discord.gg/ES2UvUrtdR[/p]