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Tinkerlands News

☠️Tinkerlands Goes Spooky: The New Major Update is Here!


[h2]Heya, Tinkerlanders![/h2]

As we gear up for Steam Next Fest and Halloween creeps closer, we’re feeling those terrific vibes—and we’re excited to share them with you in the form of a spooky new major update!👻

To help you be fully prepared for the upcoming Halloween, we’re bringing you a terrifyingly awesome batch of content that’s sure to send chills down your spine (in the best way possible)! Let’s dive into the details of what’s haunting Tinkerlands starting today:

[h2]🎃A New Biome hidden in the Caves[/h2]
Explore a new creepy cave biome filled with eerie new structures and various new enemies! It’s spooky down there—don’t say we didn’t warn you!



[h2]🧹New Weapons[/h2]
We’re adding some wicked new tools of destruction to help you fend off the frights. Whether you’re slashing, casting, or shooting, these new weapons are designed to give you an edge against the creepy crawlies lurking around!



[h2]🕯️New Decorations[/h2]
Spookify your surroundings with Halloween-themed decor like the new walls and floors, eerie pumpkin lanterns, and scarecrows. Get ready to set the perfect haunted atmosphere!



[h2]🩻New NPC: The Skeleton[/h2]
A new spooky friend might just show up at night! This Skeleton NPC can join your community and even unlock a crafting menu for special Halloween items. Don’t be too scared—it’s friendly!



[h2]🍬Candies! (Because what’s Halloween without candies?)[/h2]
Collect different consumable candies that give random buffs (and sometimes debuffs!). Will you dare to try one?



[h2]☠️New Boss: The Grim Reaper[/h2]
Get ready for the ultimate showdown against the Grim Reaper! Only the boldest will survive this spine-chilling battle. Are you brave enough to face Death itself?



We hope you’re as thrilled as we are to experience all this spine-tingling new content! But most importantly, we'd really appreciate it if you try out this update this week during Steam Next Fest—it’s a huge support for us and helps get the word out about Tinkerlands! Your feedback and participation mean the world to us, and we can’t wait to hear what you think!

Stay tuned for more spooky surprises, and as always, thank you for your incredible support.

Happy gaming, Tinkerlanders! 🎃

https://store.steampowered.com/app/3185760/Tinkerlands_Demo/

Tinkerlands Demo on Steam Next Fest! We need your support!



Heya Tinkerlanders!

We’re thrilled to announce a huge moment for our tiny game! Starting today, the newest demo of Tinkerlands is officially part of Steam Next Fest, running until next Monday, October 21st! 🎉

This is a massive milestone for the game, and we’d be so grateful for your support during this exciting time.

The best way to help? Just dive in and check out the new exciting major update at any point during this week!

And if you're enjoying your time with Tinkerlands, we’d really appreciate it if you could take a moment to leave a review on the game's page — it would really help us out! 💖


https://store.steampowered.com/app/3185760/Tinkerlands_Demo/

Tinkerlands Demo v1.0.3 Update


[h2]Heya, Tinkerlanders![/h2]
We’re back with another pack of updates and, of course, to check in on how you're all doing in our tiny game. Your feedback keeps pouring in, and we couldn't be happier! Every suggestion, comment, and bug report brings us closer to making Tinkerlands the best it can be.

Now, let’s talk about what’s new and improved in the game!

[h2]New Additions[/h2]
Added direct connection option. This allows players to connect directly using tcp/ip which should be more stable (and have less latency) that connecting through Steam.
Added Slime Voodoo Doll craft recipe.
Added different pot with flowers recipes.
Added Bonemerang recipe.
Added Iron Door recipe.

[h2]Improvements & Adjustments[/h2]
Spawn point will be now updated when the current spawn point is deleted.
Reduced dash immunity of Iron Device and Technomycotics Boots from 1s to 0.6s.
Corrupted King HP and defense have been increased.
Bloody Pistol charge time reduced from 1s to 0.6s.
Bloody Knife attack speed has been slightly reduced.
Bloody Knife hits have been reduced from 4 to 3.
Jelly Knife attack speed has been slightly reduced.
Pressing the menu button while the tutorial hasn't been finished now shows a warning message.
Bosses now have immunity to freeze and slow status.
The merchant now sells flower pots.
Updated flower pot recipe to use normal wood.
Flowers can now be placed.
Hot Drink recipe has been changed to use grass instead of flowers.
The use of Life Flower and Mana Flower is now restricted when at maximum HP and MP.
Dynamite, Bomb and Minibombs now have damage values.
Monster spawn has been reworked to be more efficient.
Increased the effect of the Talisman accesory.
Bread buff duration has been increased from 5 minutes to 15 minutes.
Grappling hooks are now detached on arrival.

[h2]Bug Fixes[/h2]
Fixed a bug that would prevent cutscenes from progressing in multiplayer.
Fixed a bug that would allow crafting from a chest while the chest was open by another player.
Fixed a bug that would add decimals to bosses HP bar.
Fixed a bug that would add decimals to event progress bar.
Fixed a bug that would make damage numbers not show if the host was in a different region.
Fixed a bug that would make Mineral Spider egg particles stay forever for clients.
Fixed a bug that would make minecart tracks appear in all regions.
Fixed a bug that would make the piercing stat to start at -1 instead of 0.
Fixed a bug that would make chest icons text black at the start of the game.
Laser beams can no longer be heard if players are in a different region.
Wind doesn't affect corrupted objects anymore.
Spider laser now shows for clients if the host is in a different region.
Frozen arrows now play a sound and leave particles when they land.
NPCs will no longer spawn until the tutorial is completed.
Time no longer passes until the tutorial is completed.
Time no longer passes while the game is paused.

And before we go, we’ve got something truly special and a little spooky coming your way! Hang on with us, because we’ll be sharing more details about it on Monday! Trust us—you’re not going to want to miss this. It’s going to be amazing!



As always, we’re super grateful for your ongoing support and awesome feedback. Keep it coming! You can leave a review on the demo page, chat with us in the Community Hub, or drop by our Discord to share your thoughts. We’re listening, and we can’t wait to keep improving this tiny adventure together!

https://store.steampowered.com/app/3185760/Tinkerlands_Demo/

Tinkerlands Demo v1.0.2 Update


[h2]Heya, Tinkerlanders![/h2]
You know what they say—no rest for the wicked! And that’s us right now, thanks to all the amazing feedback you keep sending. We’re not stopping until every Tinkerlander is loving their time in our tiny adventure.

But before we jump into the fun stuff (like improvements!), there’s something we need to mention. We’ve come across a particularly tricky bug that’s out of our control because of how Steam works.

[h2]How to deal with "Error in action number 1" crash[/h2]
If you’ve played the prologue before, you might run into the "Error in action number 1" crash when launching the game. Don’t worry—it just means Steam cloud trying to load some older game files. To fix it, head over to %appdata%/Roaming/Shipwrecked/players and delete the player files.

You should also turn off Steam Cloud syncing by right-clicking the game, going to Properties, and unchecking the Cloud option.

Alright, now let’s get to the exciting part—what’s been improved in the new demo!

[h2]New Additions[/h2]
  • Added toggle in the options menu, allowing players to turn it off and return to the previous hotbar.
  • Ticket report tool now shares some extra data with us so we can have more intel about the bugs. (inventory, equipment and gamemode)

[h2]Improvements & Adjustments[/h2]
  • HP and MP potion buy price decreased.
  • Most of the potions sell price was reduced.
  • Added a limit to the Blood Armor lifesteal bonus.
  • Minimap is now closed when the player dies.
  • Island/Worlds save location was moved to a new folder. The game will still load games from the previous folder if no new worlds are found.

[h2]Bug Fixes[/h2]
  • Fixed a bug that would duplicate sprites in some worlds.
  • Fixed a bug that would prevent players from interacting with objects in some worlds.
  • Fixed a crash that would occur when opening the map and the crafting menu at the same time.
  • Fixed a bug that would make all items dropped from breaking a container lose their affixes.
  • The game will now warn and try to fix islands that were corrupted due to Steam cloud save.
  • Big Wooden Chest can now be open from all sides.
  • The player will no longer move when dashing while the game is paused.
  • The player will no longer move when on a minecart while the game is paused.
  • The player will no longer move when hooked while the game is paused.
  • The player will no longer move when on ice while the game is paused.
  • Ticket report text will no longer be cleared when the window loses focus.
  • Ticket report text can now be pasted with CTRL+V.
  • Tiles can now be placed below the cauldron.
  • Fixed a bug that would make players see other players take freezing damage even when they had protection.
  • Fixed some visual effects that weren't synced for all players in multiplayer.
  • Fixed some sound effects that weren't synced for all players in multiplayer.
  • Fixed a bug that would crash the game when dying by a poison tick.
  • Fixed a bug that would make some buffs and debuffs not apply to all players in multiplayer.
  • Coccoon, Frog Prince Altar and Corrupted Heart will no longer spawn if their spawn position is blocked.
  • Fixed a bug that would desync blocks in multiplayer if a block was placed and another player moved to that position due to latency.
  • Fixed a bug that would make directional shadows disappear while low specs were disabled.
  • Fixed a bug that would prevent using weapons with fast animations (leaf gun, boomerang) if fps were low.


Thanks again for all your amazing support! Keep exploring and enjoying our adventure, and don’t forget to share your feedback as reviews on the demo page, in the Community Hub, or on Discord. We love hearing from you!

Tinkerlands Demo v1.0.1 Update: Your Feedback, Our Progress



[h2]Heya, Tinkerlanders![/h2]

Since the demo launch yesterday, we’ve been overwhelmed with your invaluable feedback, and we’ve wasted no time in improving our beloved game. We can’t thank you enough for your help – it’s only through your input that we can polish Tinkerlands into the gem we know it can be!

Here’s a breakdown of the latest improvements in Tinkerlands Demo v1.0.1:

[h2]Bug Fixes:[/h2]
  • Resolved an issue preventing the Community button from functioning properly.
  • Corrected HP/MP bars going out of bounds when the game was paused.
  • Fixed keybindings not saving correctly.
  • Containers now close properly upon player death.
  • Fixed multiplayer container-closing issue.
  • Item description colors no longer change when the reforge menu is open.
  • Reduced the volume of minecart tracks.
  • Fixed achievements not triggering in multiplayer.
  • NPCs now correctly vacate their homes when they are destroyed.
  • Fixed player save data corruption issues.
  • Resolved world rendering stopping when the game is paused.
  • Fixed crash when pressing Singleplayer in German and Portuguese languages.

[h2]Improvements & Adjustments:[/h2]
  • Opening the map now closes all containers.
  • The inventory open/close key now correctly updates with keybindings.
  • Adjusted crafting button hitbox for accuracy.
  • Repositioned the reforge window to prevent overlap.
  • Removed the "Frozen Resistance Potion" from the game.
  • Cleaned up the Traditional Chinese font to remove corrupted glyphs.
  • Pressing ESC now closes the in-game chat.

[h2]New Additions:[/h2]
  • Added keybindings for Crafting, Community, and Map.
  • Updated localization entries for HP/MP potions, Frog Prince Crown, and Thumper.

Thank you once again for your support, Tinkerlanders! Keep the feedback coming, and let’s continue shaping the world of Tinkerlands together!

[h2]And one more thing![/h2]
Steam changed how demos work this year, and now they can receive reviews! If you’re enjoying the demo, please don’t forget to leave a review – it helps us enormously!

https://store.steampowered.com/app/3185760/Tinkerlands_Demo/