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Spectral Scream News

1.0.3 Hot fix announcement

Hello, This is Spectral Scream.

The following items have been updated in the game.
For more details, Please check below.

[Balance Adjustments]
Changes to the number of gimmick objects per chapter
- The number of gimmick object drops for each chapter has been adjusted:
- Chapter 1: 7 → 5
- Chapter 2: 5 → 4
- Chapter 3: 5 → 4
- Chapter 4: 4 (no change)

Creature Changes

Creature Terminology Guide
- Fixed Creatures: Creatures that are pre-generated at creature spawn points in each chapter when the game starts
- Spawned Creatures: Additional creatures that are generated at regular intervals starting from the moment the chapter door is first opened
※ There is a limit to the maximum number of spawned creatures that can appear.
※ When the next chapter door opens, additional creature spawning stops, but already spawned creatures are not removed.

Chapter 4 Adjustments
- Shortened spawn interval for spawned creatures: 2 every 180 seconds → 2 every 100 seconds
- Increased number of fixed creatures: (16 ~ 29) → (18 ~ 31)
- Removed scarecrow appearances (now only appears in Chapter 3)

Shortened Boss Appearance Times
- Chapter 1: 900 seconds → 660 seconds
- Chapter 2: 880 seconds → 640 seconds
- Chapter 3: 860 seconds → 620 seconds
- Chapter 4: 840 seconds → 600 seconds

Item Changes

Trap Item Adjustment
* Before: Immobilizes 1 creature for 20 seconds, Shop selling price: 250 gold
* After: Immobilizes 1 creature for 15 seconds, Shop selling price: 500 gold

[Fixed Issues]
- Network stability improvements
- Fixed an issue where character costumes were displayed abnormally in certain situations
- Fixed an issue where some UI elements were displayed abnormally in 32:9 aspect ratio

Visit Spectral Scream Official Discord!
https://discord.gg/5S2udpMM3u

Thank you.

1.0.2 Hot fix announcement

Hello, This is Spectral Scream.

The following items have been updated in the game.
For more details, Please check below.

[Balance Adjustments]

Chapter 1 Difficulty Decrease

- Brother spawn timing changed: Now appears after a certain time has passed since game start
- Creature appearance change: The relatively easier to handle Ascetic now replaces the Living Dead
- Gold possession amount change: Changed from 500 gold to 800 gold based on 100% bag weight

Item Spawn Rate Adjustment

- Low-grade ritual items no longer appear in Chapters 3 and 4.
As a result, the appearance probability of utility items (Noise Cancelling, Golden Compass, Resurrection
Ankh, etc.) has been increased.

[Fixed Issues]

- Fixed an issue where trap durability wasn't decreasing, causing boss creatures to be trapped indefinitely
Resolved an issue where other players' items were incorrectly displayed on the outdoor map when quickly switching item slots
- Fixed a problem where sound continued to play on the outdoor map after the Noise Cancelling item's durability was fully depleted
- Fixed an issue where some sounds were playing at abnormally high volumes
- Corrected abnormal application times when using Adrenaline Shot items consecutively
- Fixed an issue where the effect duration was abnormally applied when reviving stunned players under the influence of the Adrenaline Shot item
- Added support for 21:9, 32:9 aspect ratio
- Fixed an issue with abnormal mouse sensitivity application
- Fixed an issue where the camera position would move abnormally when playing an emotion.

We apologize for any inconvenience and kindly ask players to update the again.
*(If the update button is not displayed, please manually update through 'Integrity Check'.)

Visit Spectral Scream Official Discord!
https://discord.gg/5S2udpMM3u

Thank you.

1.0.1 Hot fix announcement

Hello, This is Spectral Scream.

The following items have been updated in the game.
For more details, Please check below.

[Fixed Issues]

- Improved usability of the in-game store UI
- Fixed an issue that occurred when multiple map gimmicks were input simultaneously
- Fixed the issue where the option UI was displayed incorrectly on certain screen ratios.

We apologize for any inconvenience and kindly ask players to update the again.
*(If the update button is not displayed, please manually update through 'Integrity Check'.)

Visit Spectral Scream Official Discord!
https://discord.gg/5S2udpMM3u

Thank you.

Spectral Scream v1.0 - Now Officially Released!

Hello, This is Spectral Scream.

The wait is over! Spectral Scream has officially launched today, August 29th, 2024.
After months of tireless development and invaluable feedback from our early access community, we're thrilled to present you with the full release of our cooperative horror exploration game.

The following items have been updated in the game.
For more details, Please check below.

[h3][New Chapter][/h3]
A completely new Chapter 4 set in a terrifying ghost hotel has been added!
New environments, puzzles, and menacing enemies await you.

[h3][New Boss Creatures][/h3]
- Each chapter now features a unique boss with special mechanics:
- Chapter 1: Maid
- Chapter 2: Clown
- Chapter 3: Chloe
- Chapter 4: Bellboy
- Bosses can't be exorcised through conventional methods but are defeated upon chapter completion.

[h3][New Creatures][/h3]
- Scarecrow
- Doppelganger
- Geisha

[h3][New Items][/h3]
- Crossbow: Effective against Undead-type creatures from a distance.
- Thread and Bell trap: Subdues nearby Ghost-type creatures.
- Lamb's Blood: Subdues nearby Demon-type creatures.
- Adrenaline: Allows unlimited sprinting for a limited time.
- Hourglass: Temporarily teleports the user outside, then returns them to the original location.
- Teleporter: Forcefully summons all living players to the outside.
- Red Butterfly: Remotely summons a corpse.

[h3][Fixed Issues][/h3]

- Gameplay Improvements
- Resolved an issue where player corpses were not reviving instantly
- Fixed a bug where noise-cancelling tinnitus persisted for players in a downed state
- Addressed an issue where noise dolls were activating despite being blocked by closet doors
- Corrected a problem where the scarecrow face shader was only visible to the server host
- Fixed missing alert sounds when team members died or were incapacitated
- Resolved an issue where players could get trapped in item sale boxes after reviving corpses
- Corrected bugs related to nearby player health recovery upon creature elimination

- Visual and Audio Enhancements
- Improved lighting for merchants and carriages
- Fixed discrepancies in the number of creatures subdued by players on the results screen
- Resolved headset recognition issues during gameplay
- Corrected errors in party member location display

- Multiplayer and Network Improvements
- Fixed item stock display errors in shops at game start (multiplayer)
- Improved VOIP server login stability
- Addressed low voice volume issues for other players in the lobby
- Resolved infinite loading when entering password-protected rooms
- Fixed game-ending condition errors after server host death

- Other Improvements
- Addressed intermittent orb collection issues
- Fixed lobby language change application problems
- Corrected footstep sound playback errors while in a downed state
- Fixed ESC menu malfunctions after game exit
- Resolved player icon display issues for deaths in different chapters
- Corrected feedback manager malfunction when stamina is depleted
- Addressed intermittent entrance/exit UI display issues
- Fixed mouse sensitivity settings application in spectator mode
- Improved chapter opening time synchronization

Additionally, we've made various performance improvements and stability enhancements. We continue to strive to provide an even more terrifying yet enjoyable experience. We look forward to your valuable feedback, so please share your thoughts as you play the game.

We apologize for any inconvenience and kindly ask players to update the again.
*(If the update button is not displayed, please manually update through 'Integrity Check'.)

[Full Release Trailer]
[previewyoutube][/previewyoutube]

Thank you.

Spectral Scream - Full Release Tomorrow!

Dear Spectral Scream Fans,

After months of tireless work through scorching summer days and sleepless nights, we're thrilled to announce Spectral Scream's full release tomorrow, August 29th, 2024!

Launch Time: August 29th, 2024 AM 0:00 (PDT)

Since our early access launch, our dedicated team has been working relentlessly to address your feedback, enhance gameplay, and push the boundaries of horror.

We've tackled bugs, improved performance, and added exciting new features to elevate your experience:

Boss Creatures: Unique bosses in each chapter for ultimate challenges.
New Chapter: A bone-chilling 4th chapter set in a haunted hotel.
New Creatures: The Scarecrow & Doppelganger duo and the eerie Geisha await.
New Items: Master new items like the Crossbow, Traps, and Teleporter.
Perk System: Customize your survival strategy with unique abilities.

Your unwavering support and feedback during early access have been invaluable.
Thank you for joining us on this journey through purgatory.

Sincerely,
Spectral Scream Dev Team