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[h2]Do not face the Night alone.

In the Roundtable Hold, kindred spirits await your arrival.

Join the official ELDEN RING Discord server:[/h2]



[h2]ELDEN RING NIGHTREIGN is now available.[/h2]

https://store.steampowered.com/app/2622380/ELDEN_RING_NIGHTREIGN/

New Elden Ring Nightreign patch finally makes solo runs much fairer

Fromsoftware has just dropped the latest Elden Ring Nightreign patch, and it's making runs easier for solo and co-op players alike. My main issue with Nightreign across the weekend has been in-game balance, so it's brilliant to see Fromsoftware already take aim at this problem and start to fix it with an update and maintenance. So if you're hoping for improvements, Elden Ring Nightreign patch 1.01.1 is here to answer the call.


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RELATED LINKS:

Elden Ring Nightreign duos are officially on the way, after players kept asking

All Elden Ring Nightreign bosses and how to beat them

How to unlock the best Elden Ring Nightreign Relics

Elden Ring Nightreign update fixes a graphics problem and makes the RPG easier in single player


Elden Ring Nightreign's latest patch, version 1.01.1, makes the co-op RPG somewhat easier for single player Nightreigners. It boosts the number of runes awarded for Nightreign solo expeditions, and gives you one free automatic revive per boss battle. A great day indeed for people who wish the game's multiplayer were still more in-game covenant than feature.


By strange coincidence, the odds that I will actually play Nightreign have now gone up 1.011 times. I was pretty disenchanted by Nic's review, in which he summarised the game's Extended Fromverse battle royale bum-rushing as "a stripped-off part of FromSoft's creative identity with little appeal absent the whole". If they can significantly decrease the reliance on jolly cooperation I'll be much more interested - I had similar feelings about Helldivers 2 - though this still feels like a game I'm comfortable skipping.

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Elden Ring Nightreign patch to help out solo players arrives early, but those changes aren't massive

Elden Ring Nightreign servers are back online following brief maintenance earlier today. During that downtime, FromSoftware rolled out the first major-ish post-launch patch for the game, which does come with a welcome addition for solo players.

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ELDEN RING NIGHTREIGN – Patch Notes Version 1.01.1


[h3]Single Player Mode-exclusive adjustments[/h3]
  • The effect "Automatic Revival Upon Defeat", which allows revival once per night boss battle, has been added to solo expeditions.
  • The amount of runes gained has been increased for solo expeditions.

[h3]General balance adjustments[/h3]
  • Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions.
  • Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar.

[h3]Bug Fixes[/h3]
  • Adjusted camera behavior when activating the Guardian's Ultimate Art, “Wings of Salvation.”
  • Fixed a bug in the Duchess's Character Skill “Restage” where Status Ailments would not trigger when built up from other players' attacks.
  • Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended.
  • Fixed a bug where some “Those Who Live in Death “ enemies would revive when defeated with the “Sacred Blade” skill.
  • Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy.
  • Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances.
  • Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active.
  • Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected.
  • Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand.
  • Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated.
  • Fixed a bug where the Passive Effect "Successive Attacks Negate Damage" would stack when successive attacks were made while the Effect was active.
  • Fixed a bug where some Passive Effects were not displaying their effects at the correct values.
  • Fixed a bug where the Relic Special Effect “[Guardian] Become the target of enemy aggression when ability is activated” would not activate under certain situations.
  • Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar.
  • Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance.
  • Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies.
  • Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies.
  • Fixed a bug in the graphics rendering during battles with specific enemies.
  • Fixed some incorrect information in the staff credits.
  • Fixed some text.
  • Fixed a bug where some sound effects were not playing correctly.
  • Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms.
  • Fixed a bug where the HUD was not displayed on some platforms.
  • Fixed a bug where the game would crash under certain circumstances on some platforms.
  • Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms.
  • Fixed a bug where background music would not play properly under certain circumstances on some platforms.

[h3]Steam-only adjustments[/h3]
  • Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics.”
  • Fixed a bug where the Climb up action sometimes failed when using the keyboard.
  • Fixed a bug where the Climb up action was difficult to perform when using a gamepad.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.01.1
Regulation Ver 1.01.2


Online play requires the player to apply this update. After downloading the update file, please restart the game and apply the update.

Further updates will be distributed in the future for you to continue to enjoy ELDEN RING NIGHTREIGN more comfortably.

[h3]Thank you for your support and passion.[/h3]