Change Log - v1.11 (331696)
Hi everyone!
Time for a quick update while you've all been enjoying the new Through The Fog DLC - we've been busy working on tweaks and improvements behind the scenes to continue making Cloudbuilt the best game it can be. As such, here's a full change log of the improvements, some of which are quite neat; for instance, we've got new achievements to earn and skins to unlock for Demi! And there's more where that came from… but we'll keep a lid on that for now. :D
Here's the change log in full. Remember to update your local content to ensure you have the latest version of the game to get the benefit.
Version 1.11 (Build: 331696)
There are also a few things that we fixed along the way in previous updates that never made it into an 'official' change log announcement, so here they are too…
Thanks and keep enjoying Cloudbuilt!
The RSG/Coilworks Team
Time for a quick update while you've all been enjoying the new Through The Fog DLC - we've been busy working on tweaks and improvements behind the scenes to continue making Cloudbuilt the best game it can be. As such, here's a full change log of the improvements, some of which are quite neat; for instance, we've got new achievements to earn and skins to unlock for Demi! And there's more where that came from… but we'll keep a lid on that for now. :D
Here's the change log in full. Remember to update your local content to ensure you have the latest version of the game to get the benefit.
Version 1.11 (Build: 331696)
- Added: new achievements!
- Added: four new skins to unlock.
- Fixed: Command buffering a few frames before you are able to use boost
abilities after a jump, so the game won't eat your input (0.4f sec
buffer) - Fixed: If you are running along a wall and press the Jump key, but just
barely slide over the edge of the wall while you hold the Jump key down,
you will now jump instead of just fall - Fixed: A bug where you sometimes unintentionally started climbing
along sloping ledges without giving input - Added: A small flash to remind you that you have unused checkpoints
when passing by some specific areas in levels - Updated an old skin
- Separated the skins in the Skins window into three tabs based on
difficulty of unlocking them - Improved some error messages
- Fixed: A bug with texture loading
- Some general memory and stability fixes
- Fixed: A bug with the localisation that caused wrong localised text to
be displayed on the last build - Made the extra life icon more visible when changing life count and it
stays a little longer on the screen before disappearing
There are also a few things that we fixed along the way in previous updates that never made it into an 'official' change log announcement, so here they are too…
- Fixed: General crash bugs
- Fixed: A freezing bug in the tutorial level
- Fixed: Some performance speed optimisations
- Fixed: Bugs in the options window causing crashes
- Fixed: A crash with font rendering and improved performance
- Fixed: Buggy tutorial prompt
- Tweaked: Start menu intro and added an Extras menu item
- Added a new extra life pickup in 'What's To Come'
- Added a Credits button to the Start menu under Extras
- Added notifications in the result screen for unlocking skins, new
levels, and new record - Added more debug information to be able to track down future bugs
easier and faster - Animation of notifications and extra life counter in the result screen
can be speed up by clicking Skip (this now also works with a gamepad!)
Thanks and keep enjoying Cloudbuilt!
The RSG/Coilworks Team