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  3. Devlog | Pre-Demo Testing | 30th May 2024

Devlog | Pre-Demo Testing | 30th May 2024

As always a huge thank you to all the testers who helped me improve the game! With each update Bean Beasts becomes more polished, has fewer bugs and better quality of life!

ːsteamhappyː
[h2]What's New...[/h2]

  • On Endless mode, when you finish the run you can now view the whole level to take a screenshot.
  • "Tips" added to the lose screens - giving players who may be struggling useful information that could help.
  • Boxes now have a decay effect to show damage.
  • New panel asks if you want to continue save for loaded data, now players will know what difficulty and wave will be loaded.
  • Some balancing on endless mode - should be more hectic, but you also get more cash!
  • Glowing cave mushrooms can now be popped by click.
  • Enemy info is now locked behind a kill count wall.
  • Info panels for the tutorial now gently glow.
  • Some under the hood performances improvements.


ːsteamthumbsupː
[h2]Bug Fixes...[/h2]
  • Fixed a timing error on the tutorial which caused enemies/ability panel to appear early, sometimes breaking the game.
  • Made some amendments to the resolution settings to stop the scaling issues that sometimes happened with non-16x9 screens.
  • Fixed a bug causing Snowy's mines to only do 5 damage.
  • Changed the range display - It's now a perfect circle rather than oblong (previously it was skewed to look better with the art-style, however accuracy is better than style).
  • Rider arrows were not destroying bushes.
  • Slime health bars were turning invisible when their health was low.
  • Some typos have been amended.
  • Additional minor graphical fixes.


ːsteamthumbsdownː
[h2]Known Bugs...[/h2]
  • Groups of enemies will sometimes clump together when stunned.
  • Enemy movement can sometimes be a bit sporadic.
  • Choppas occasionally get stuck if lots of walls are built/destroyed in quick succession.
  • Some minor graphical fixes needed.


ːsteamthisː
[h2]Coming Soon / In Progress...[/h2]
  • Key on the enemy info page which shows what each element/status logo means.
  • Text pop-ups to explain the settings/options and what they do in more detail.
  • WASD movement speed option.
  • Path 1 upgrade for the flipper.
  • Revamped "Info" section with updated screenshots and improved artwork.
  • Language Setting Implemented.
  • Performance Improvements (ongoing).


Cheers!

Anxious Noob.
Josh.