1. Bean Beasts
  2. News
  3. Devlog | Pre-Demo Testing | 6th June 2024

Devlog | Pre-Demo Testing | 6th June 2024

ːsteamhappyː
[h2]What's New...[/h2]

  • Rebalance to endless mode: enemies spawn rate reduces in late-run, enemy strength multipliers adjusted.
  • Added "nemesis count" to lose screens.
  • Added "tips" to win screens so players don't miss out on the tips.
  • Added an element/status key to the enemy info page to identify the symbols more easily.
  • Added setting to allow changing the camera pan speed (WASD, Gamepad and Click n' Drag)
  • Popup info panel explains what "Snap to Tower" does in the settings.
  • Pressing back/ESC de-selects towers and hides nodes when they're active.
  • Tweaked enemy avoidance to prevent bunching up when enemies are stunned/slowed.
  • Made adjustments to the UI text size, font settings and UI scale to improve text readability.
  • Additional performance optimisations implemented.

ːsteamthumbsupː
[h2]Bug Fixes...[/h2]
  • Added protection against corrupted save files crashing the game.
  • Bug causing Choppa to get stuck has been fixed.
  • Fixed a bug causing picture to look crunchy when playing on a Steam Deck.
  • Removed inactive resolution setting of 2K from game setup screen.
  • Fixed the resolution change bug that prevented resolution change without being set to windowed mode.
  • Mud Pit hit box increased to prevent enemies cutting corners. Hit-rate has also been increased.
  • Some enemies not being stunned in late-game endless.
  • Many minor GFX fixes and tweaks.
  • Some typos fixed.


ːsteamthumbsdownː
[h2]Known Bugs...[/h2]
  • None that I am aware of, please find more!


ːsteamthisː
[h2]Coming Soon / In Progress...[/h2]
  • Upgrade option for Flipper.
  • Revamped Info section.
  • Steam cloud save implementation.
  • Save backup implementation.
  • Language setting implementation.


Cheers!

Anxious Noob.
Josh.