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  3. Dev Log - 7th November

Dev Log - 7th November

NEW Quality of Life Features!


[h3]Recharge Beast Abilities![/h3]
Use Beans to recharge Abilities for Max level Beasts.



[h3]Enemy Counter Updated![/h3]
The "enemies remaining" bar now displays a number.



[h3]Max Zoom Level Increased![/h3]
Each map can now be viewed in it's entirety and the Upgrade UI scales with the zoom level.



[h3]Next Range Display![/h3]
Hovering over an upgrade button will flash the range of that upgrade.



[h3]Box Health Bars Stay On![/h3]
Boxes will always display a health bar unless they have full HP.



[h3]Burn/Poison Update![/h3]
Damage now occurs 2x per second for much longer, resulting in lower DPS but higher total damage.



[h3]White UI Text More Legible![/h3]
All white overlay text now has a darker background so it's easier to read.



[h3]Other New Stuff![/h3]
ːsteamthisː New SFX for perfectly timed "Crit" abilities.
ːsteamthisː Ability button's release timing has been improved.
ːsteamthisː Range display is more accurate (originates from Tower's true centre-point).

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NEW Game Content!


[h3]World 2 Mini-Boss: UFO![/h3]
This guy slams into your Towers stunning them!



[h3]New Tower: Generator![/h3]
Generates Energy each wave, upgrade into a Power Plant to generate Beans as well.



[h3]New Trap: Lightning Rod![/h3]
Continuous damage over a large range. Upgrade for more beams or into a fun Snowman.



[h3]New Trap Upgrade Paths![/h3]
Boiling Geysir (Mudpit) - Inflicts water damage and explodes burning enemies.



Volcano (Boxes) - Burns enemies that come nearby and explodes when destroyed.



Stun Coil (Flipper) - Released an electrical explosion that stuns nearby enemies.



[h3]New Levels![/h3]
First half of World 2 (Snowfall Glacier) is now complete.



[h3]Other New Stuff![/h3]
ːsteamthisː Broken Cannon sprites (1-8) updated to reflect their direction.
ːsteamthisː Rebalance of the Magic Sword & Generator as they were OP.


_____

[h3]Bug Fixes![/h3]
ːsteamthisː Ability Crit/Normal/Weak thresholds were sometimes inaccurate.
ːsteamthisː Choppa AI revised. They should only target using line of sight.
ːsteamthisː Enemies continuously attack rather than stop and walk for 2 frames.
ːsteamthisː Ghost & Snowy mines can now spawn in narrow paths.
ːsteamthisː Bug causing wrong amount of energy removed during Box upgrade fixed.
ːsteamthisː Bosses no longer take damage during introduction animation.
ːsteamthisː Gunshot special graphic no longer rendering underneath walls.
ːsteamthisː Magic Shard / Gunpower icons sometimes vanishing beneath Towers.
ːsteamthisː Bullet ability line getting stuck when back is pressed.
ːsteamthisː Flying enemies vanishing for 1 frame when hit with force.
ːsteamthisː Squids enemy counter fixed.


Cheers,

Josh.
Anxious Noob.