1. Bean Beasts
  2. News
  3. Devlog | Pre-Demo Testing | 13th June 2024

Devlog | Pre-Demo Testing | 13th June 2024

[h3] This should be the last update before I release the demo to the public! I want to run it through a few testers to check for bugs and then I will release it into the world! ːsteamthumbsupː[/h3]

[h2]ːsteamhappyː What's New...[/h2]
  • Added a new path 1 upgrade for the flipper: Power Spring.
  • Re-balancing of flipper force numbers, scaling to enemy weight and number of enemies on the flipper better.
  • Preview button added to the level start screen.
  • Info pages updated to be more accurate and concise.

  • Endless Mode rebalance, not as hard as before, but harder than the previous update.
  • Endless Mode wave targets for gems changed to 10, 20 and 30.

  • Damage number size option now defaults to x1, with the option to go +/- 25% and 50%.
  • Status icon key now only appears when you click on an unlocked enemy button.
  • Steam Cloud backup system implemented.

[h2]ːsteamthumbsupː Bug Fixes...[/h2]
  • Fixed a bug causing enemies to spawn outside of the playable area on endless, which was linked to teleporting enemies too.
  • Enemy speed increase on endless mode is now capped to x2.5 to prevent pathing breakdown.
  • Unclickable map when abilities are cancelled via the pause button.
  • Implemented some changes to the Mac build to hopefully solve some display issues.
  • Popup help message for when save corruption is detected.

[h2]ːsteamthumbsdownː Known Bugs...[/h2]
  • None that I am aware of, please find more!


Cheers!

Anxious Noob.
Josh.