[h2]
The Demo now has it's own Steam Page!
[/h2]
[h3]If you've played the demo,
please consider leaving a review. One of the
most helpful things you can do to
support a developer is leave a review because this helps with the Steam store algorithm, increasing exposure.[/h3]
[h3]Click the link below to visit the new
Demo Store Page:[/h3]

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NEW Full Trailer!
[previewyoutube][/previewyoutube]
Feel free to like, share, comment etc. Exposure and coverage is always greatly appreciated. ːer_waveː
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Updates for the Demo!
[h3]What's New?[/h3]
ːsteamthisː Added the new trailer.
ːsteamthisː "Skip" message now appears instantly so it's clearer when cutscenes and videos can be skipped.
ːsteamthisː The "Unlock All" debug option now unlocks all Beast/Trap slots.
[h3]Balance Updates[/h3]
ːsteamdeadpanː Endless mode difficulty scales faster after wave 30.
ːsteamdeadpanː Spikes damage slightly increaed and attack speed is up by 25%.
ːsteamdeadpanː Enemies now cannot be attacked when outside of the playable area of the level (behind/under walls etc).
[h3]Graphical Updates[/h3]
ːSBpenguinː Fright added to status legend on the level startup page.
ːSBpenguinː Info pages screenshots updated with latest UI and shop panel.
[h3]Bug Fixes[/h3]
ːer_sadː Tower selector buttons sometimes get stuck when clicked during income boosts (Thanks Iggi).
ːer_sadː Music and SFX snapping to mute on main menu when set very low (Thanks Ian).
ːer_sadː Enemies sometimes getting stuck attacking a box forever even though their path is clear.
ːer_sadː Walls no longer infinitely reparable while using a gamepad.
ːer_sadː Direction buttons can no longer be pressed with a gamepad with insufficient energy.
ːer_sadː Quick Sell is no longer able to break the Tutorial.
ːer_sadː First time pressing continue - sometimes it says "Overwrite" instead of "Continue".
ːer_sadː "New" indicator keeps re-appearing when all inventory has been seen.
ːer_sadː Blanking (black bar) visible on the main menu.
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Dev Log: Jan / Feb 2025
[h3]New Content[/h3]
ːsteamthisː New bosses for World 3 - see if you can spot them in the trailer.
ːsteamthisː New Summon - Storm - Electrify the whole map and boost your Beasts attack speed and Bean income.
ːsteamthisː New Levels for worlds 2 and 3.
ːsteamthisː New Endless Maps for world 2.

[h3]Balancing Changes[/h3]
ːsteamdeadpanː Mallet / Crusher now shoots 50% faster and cost for lower levels has been reduced.
ːsteamdeadpanː Lightning Rod and Beast Mech have been rebalanced as they were quite OP.
ːsteamdeadpanː Slight rebalancing of the Summon total damage.
ːsteamdeadpanː Summon damage scales more proportionately to current wave on endless mode.
ːsteamdeadpanː (2-5) Damage requirement to break boss attack for waves 5/6 has been reduced.
ːsteamdeadpanː Doing a summon now prevents the wave from completing (preventing some issues with some challenges).
[h3]Bug Fixes[/h3]
ːer_sadː Flying enemies sometimes changing direction when ragdoll is inflicted.
ːer_sadː Frog tongue flying off into infinity if targeted enemies is teleported.
ːer_sadː Bosses various body parts can be hit with AOE attacks.
ːer_sadː (2-9) Opening Dragon UI is causing Burn Count to go up by 1.
ːer_sadː (2-9) Enemies pushed into Geyser not counting. (Thanks to Iggi)
ːer_sadː Sometimes the slow icon would flash irratically. (Thanks to Ian)
ːer_sadː (2-5) Enemies can be seen spawning on the far right of the map. (Thanks to Iggi)
ːer_sadː Typo fixed on the Lightning Rod info bar. (Thanks to Iggi)
ːer_sadː Snowy icon mis-alignment on selector button and info page. (Thanks to Iggi)
ːer_sadː (2-5) Boss can be hit by Beasts before the intro animation concludes.
ːer_sadː (2-E1) FrostScaly not "popping" when re-spawned.
ːer_sadː (2-8) Wave 11 totel enemy count reduced.
[h3]Known Issues (BETA)[/h3]
ːsteamfacepalmː When re-loading a wave, Dog can load in at max level.
ːsteamfacepalmː Nodes (for building Towers) can vanish if the wall or tower is destroyed (3-5).
ːsteamfacepalmː Using the keyboard shortcuts "1 to 7" for abilities can sometimes get stuck - I've been unable to reliably reproduce this bug.
ːsteamfacepalmː Additional minor bugs relating to the Beta which I will address in the next patch.
Thanks for checking out this update! I'll be reaching out to Youtubers and Streamers over the following months for Demo coverage, if you know any who would make a great fit please let me know :)

Cheers,
Josh.
Anxious Noob.