1. Pompeii: The Legacy
  2. News

Pompeii: The Legacy News

Release Date Update

[p]Salvete, Governors![/p][p][/p][p]I have an important update regarding the release of Pompeii: The Legacy.[/p][p]Originally planned for September 16th, the Early Access launch will now take place one week later, on September 23rd.[/p][p][/p][p]The reason behind this small delay is simple: I want to give Pompeii: The Legacy the best possible start. Since Anno 117 demo is available until September 16th, I decided to shift the release just slightly to avoid overlapping and ensure players can give Pompeii their proper attention. I also want players to fully enjoy the Anno demo in peace, and then, once they’re done, return to rebuild and save Pompeii.[/p][p][/p][p]This doesn’t change the game’s state, the build is nearly ready, and the extra days will only help polish, test, and prepare everything for release.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Here’s a small preview of what awaits you in Early Access:[/p][p]🔹 Rebuilding the city from the ashes of Vesuvius[/p][p]🔹 Managing families and politics across generations[/p][p]🔹 Complex production chains, from clay and charcoal to bread and wine[/p][p]🔹 Stories of survival and legacy as your family faces the trials of the Empire[/p][p][/p][p]See you on September 23rd![/p][p]Thank you all so much for your patience and incredible support over this journey. Just a few more days, and you’ll be able to shape the fate of Pompeii yourself.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Demo Reopened & A Look at Production Chains

[h3]Demo Reopened (Limited Time)[/h3][p]Great news — the Pompeii: The Legacy demo is once again available for download!
You can try it out starting today, but act quickly, this version of the demo will only be accessible until Monday, August 4th.[/p][p]If you don’t manage to play it in time, don’t worry, the demo will return once more, about 10 days before the Early Access release on September 16th. That final version will be even more polished and closer to the launch state, so there’s still plenty of time to dive in before release.[/p][hr][/hr][p][/p][h3]Production Chains in Pompeii[/h3][p]In Pompeii: The Legacy, production chains form the economic backbone of your city. Turning raw materials into useful goods is vital not only for development, but also for citizen satisfaction and survival. Here are a few early-game production chains you’ll encounter, each one with a unique rhythm, role, and visual identity.[/p][hr][/hr][p][/p][p]Sand Pit → Glasswork[/p][p]Fine grains of sand are gathered from open pits, often located on the outskirts of your city near dry or coastal terrain. Once collected, this seemingly simple resource becomes a vital ingredient in one of Rome’s most prized materials: glass.[/p][p]In the Glassworks, skilled artisans heat the sand to high temperatures, shaping it into bottles, cups, and decorative items. While not a luxury good at first glance, glass plays an important role in various services and production processes, and becomes increasingly valuable as your city advances.[/p][carousel][/carousel][hr][/hr][p][/p][p]Iron Mine → Blacksmith[/p][p]Deep beneath the hills surrounding Pompeii lie rich iron veins, waiting to be mined. Once extracted, this iron is brought to the Blacksmith, where it's forged into tools and equipment used across your city.[/p][p]Blacksmiths are essential for civilian life, from farming tools to construction materials and building reinforcements. Without them, production slows, efficiency drops, and your city becomes vulnerable to decay and unrest.[/p][p]As for military needs, those are handled by Armorers and Weaponsmiths, but we’ll cover those specialists in one of the next dev blogs.[/p][carousel][/carousel][hr][/hr][p][/p][p]Clay Pit → Charcoal Burner → Brickwork[/p][p]The clay pit offers one of the most versatile raw materials in the game: the brick. But raw clay isn’t much use on its own, it needs heat, and for that, you’ll rely on charcoal burners.[/p][p]Wood is gathered, slowly turned into charcoal, and then used to fuel the Brickworks, where clay is fired into durable bricks. This chain is one of the most foundational in the early game, providing materials for everything from housing to civic buildings.
But be careful, deforestation for charcoal can become a serious problem if not managed wisely.[/p][carousel][/carousel][hr][/hr][p][/p][p]That’s it for this update!
As always, thank you for playing, testing, and wishlisting Pompeii: The Legacy. Your support means the world.[/p][p]I’ll be back soon with more, and of course, more screenshots, systems, and surprises to share.[/p][p][/p][p]Zeljko
Solo Developer, Pompeii: The Legacy

[dynamiclink][/dynamiclink][/p]

Roman Cities Skylines rival Pompeii The Legacy twists history and it's here soon

As a fan of ancient history, videogames have long been my favorite way to explore long-dead worlds. Sailing the Aegean and running around Athens in Assassin's Creed Odyssey transported me back more than 2,000 years. Watching empires rise and fall in Civilization gave me an eye for conflict. Even The Forgotten City embraces its Roman heritage with open arms. Speaking of, city builder Pompeii: The Legacy is a historical game I'm incredibly excited for. Best of all, developer Siscia Games has finally revealed its Steam Early Access launch date, and it's here very soon.


Read the rest of the story...


RELATED LINKS:

Mining roguelike Drill Core grows with a colossal update bringing it out in full

Beloved prison escape RPG Back to the Dawn finally hits 1.0 with a new character

Terraria meets Factorio in this sandbox RPG with monster girl companions

Early Access Release September 16

[h2]Pompeii: The Legacy – Coming to Early Access on September 16![/h2][p]Hey everyone![/p][p]I’m incredibly excited to finally share the news — Pompeii: The Legacy will launch into Early Access on Steam on September 16, 2025!
As a solo developer, this moment means the world to me. Thank you all for following the journey so far, whether you played the demo, shared your feedback, or just wishlisted the game; every bit of support matters.[/p][previewyoutube][/previewyoutube][hr][/hr][h2]Your Legacy, Forged in the Shadow of Vesuvius[/h2][p]In Pompeii: The Legacy, you're not just building a city, you’re shaping the story of a Roman family across generations. Your decisions in politics, religion, trade, military affairs, and aesthetics shape not only the lives of your citizens, but the very fabric of Pompeii itself.
The game draws from real historical events, but leaves plenty of room for you to rewrite history in your own way.[/p][carousel][/carousel][hr][/hr][h2]What to Expect in Early Access[/h2][p]The Early Access version will include three game modes:[/p]
  • [p]A fully playable campaign with narrative quests and progression[/p]
  • [p]A sandbox mode for open-ended city building with challenges[/p]
  • [p]A creative mode for relaxed, penalty-free construction[/p]
[p]Throughout Early Access, I’ll be continuing development on new features, improving balance and visuals, and integrating your feedback into the game’s evolution.

While the core systems will be fully functional at launch, the military gameplay will initially be limited to its basic form. More advanced combat mechanics, including battles will be introduced gradually throughout Early Access.[/p][p]A detailed roadmap outlining planned updates and timelines will be published shortly before the EA release, so you'll have a clear view of what’s coming next.[/p][hr][/hr][h2]And That’s Just the Beginning[/h2][p]Over the coming weeks, I’ll be sharing several developer blogs right here on Steam covering key areas of the game:[/p]
  • [p]The production system and resource chains[/p]
  • [p]How trade works, both land and sea[/p]
  • [p]The military system (and how you can also pursue a peaceful route)[/p]
  • [p]UI and UX changes based on feedback[/p]
  • [p]And later on, support for modding, giving even more creative freedom to the community[/p]
[hr][/hr][p]Once again, thank you for being here and helping bring Pompeii to life.
I truly hope you’ll enjoy what’s coming, and I can’t wait to hear your thoughts when the Early Access version goes live!
[/p][p]See you soon in Pompeii!
[/p][p]Zeljko
Solo dev @ Siscia Games

[dynamiclink][/dynamiclink][/p]

Steam Next Fest Demo Now Live

[h2]Pompeii: The Legacy – Final Next Fest Demo Is Now Live!
[/h2][p]The time has come – the Next Fest demo for Pompeii: The Legacy is now live![/p][p]Whether you played the earlier playtest or you’re just now discovering the game, this final version of the demo gives you a much deeper look into what I’ve been working on over the past months.
[/p][h3]What’s New Since the Playtest?[/h3][p]I’ve added and improved a lot since the early version. Here's what's new:[/p][p] 🔹 Fully Playable Sandbox Mode
You can now build without restrictions, shaping your city however you want.[/p][p] 🔹 Trade System Enabled
Set up trade routes, manage your ships, and exchange resources with other Roman cities.[/p][p] 🔹 Expanded Research Tree
A significantly larger tech tree is now available, allowing for deeper development paths.[/p][p] 🔹 New Social Research Branch
Unlock privileges and societal upgrades that affect your citizens and city's direction.[/p][p] 🔹 New Buildings & Decorations
A range of new production buildings and visual decorations have been added.[/p][p] 🔹 Improved Hand-Painted Map
The world map now features updated visuals and better detail.[/p][p][/p][hr][/hr][p]During the course of Next Fest, I’ll be releasing at least two major updates for the demo, each introducing new features, improvements, and content. I’ll also be paying close attention to your feedback, suggestions, and critiques, because they truly help shape Pompeii: The Legacy into something better with every step. Your voice matters, and I want this game to grow into something we’ll all be proud of.[/p][hr][/hr][p]Thank you so much for the support. If you enjoy the demo, please consider wishlisting the game, it really helps me as a solo developer.[/p][p][/p][p]Pompeii: The Legacy is just getting started. I hope you enjoy what’s here, and what’s coming next![/p][p][/p][p][dynamiclink][/dynamiclink][/p]