[h3]Demo Reopened (Limited Time)[/h3][p]Great news — the 
Pompeii: The Legacy demo is once again 
available for download!
You can try it out starting 
today, but act quickly, this version of the demo will only be accessible until 
Monday, August 4th.[/p][p]If you don’t manage to play it in time, don’t worry, the demo will return once more, about 
10 days before the Early Access release on September 16th. That final version will be even more polished and closer to the launch state, so there’s still plenty of time to dive in before release.[/p][hr][/hr][p][/p][h3]Production Chains in Pompeii[/h3][p]In 
Pompeii: The Legacy, production chains form the economic backbone of your city. Turning raw materials into useful goods is vital not only for development, but also for citizen satisfaction and survival. Here are a few early-game production chains you’ll encounter, each one with a unique rhythm, role, and visual identity.[/p][hr][/hr][p][/p][p]
Sand Pit → Glasswork[/p][p]Fine grains of sand are gathered from open pits, often located on the outskirts of your city near dry or coastal terrain. Once collected, this seemingly simple resource becomes a vital ingredient in one of Rome’s most prized materials: 
glass.[/p][p]In the 
Glassworks, skilled artisans heat the sand to high temperatures, shaping it into bottles, cups, and decorative items. While not a luxury good at first glance, glass plays an important role in various services and production processes, and becomes increasingly valuable as your city advances.[/p][carousel]
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Iron Mine → Blacksmith[/p][p]Deep beneath the hills surrounding Pompeii lie rich iron veins, waiting to be mined. Once extracted, this iron is brought to the 
Blacksmith, where it's forged into tools and equipment used across your city.[/p][p]Blacksmiths are essential for 
civilian life, from farming tools to construction materials and building reinforcements. Without them, production slows, efficiency drops, and your city becomes vulnerable to decay and unrest.[/p][p]As for 
military needs, those are handled by 
Armorers and 
Weaponsmiths, but we’ll cover those specialists in one of the next dev blogs.[/p][carousel]
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Clay Pit → Charcoal Burner → Brickwork[/p][p]The 
clay pit offers one of the most versatile raw materials in the game: the brick. But raw clay isn’t much use on its own, it needs 
heat, and for that, you’ll rely on 
charcoal burners.[/p][p]Wood is gathered, slowly turned into charcoal, and then used to fuel the 
Brickworks, where clay is fired into durable bricks. This chain is one of the most foundational in the early game, providing materials for everything from housing to civic buildings.
But be careful, deforestation for charcoal can become a serious problem if not managed wisely.[/p][carousel]
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[/carousel][hr][/hr][p][/p][p]That’s it for this update!
As always, thank you for playing, testing, and wishlisting 
Pompeii: The Legacy. Your support means the world.[/p][p]I’ll be back soon with more, and of course, more screenshots, systems, and surprises to share.[/p][p][/p][p]Zeljko
Solo Developer, 
Pompeii: The Legacy
[dynamiclink][/dynamiclink][/p]