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Black Mountain Kings News

Important news!

Hey there!

It's been a while since I've posted anything related to the game's development, and I apologize for that.

In the last months I added a lot of new content to the game (new areas, enemies, items, NPCs, etc) and fixed bugs / issues, but I also made some substancial changes to the game:

  • Attributes (STR, AGI, VIT, DEX, RES, INT) now have a maximum possible value
  • The initial class determines these maximum values
  • It's possible to increase or decrease (!!) these maximum values


I also added a very important and necessary feature: a OVERWORLD MAP!



It's very simple but it dramatically improves the experience of playing the game.



Considering these changes, I believe the current demo doesn't accurately represent the final game. So I'll release a new demo soon!





New version of the demo!

Hey there!
Steam Next Fest starts next Monday, so I'm releasing a new version of the demo!

This new version includes:
  • A new area to the south of Vila Nova
  • 4 new common enemies
  • 1 new mini-boss
  • 1 new boss
  • Matilda will craft two new pieces of equipment, as long as you bring her the materials.
  • Much better performance while navigating the game's menus

Demo is out NOW!

Hey there!
I'm really happy to announce that Black Mountain Kings DEMO is finally out!

Feedback is greatly appreciated!