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Models and endings gallery, new outfit, a couple of fixes

Hello all!

There's another update coming today (it's already live now). It includes a couple of fixes and also a couple of new features.

After watching a couple of LPs I noticed people often don't realize there's more than one ending (actually a few people have also asked if there's more than one ending). I realized there's nothing in the game that lets you know there's more than one ending, so I added a "gallery" where you can watch all the endings you have unlocked already, as well as character models. Enola's outfits are viewable after they are unlocked.


I also added a new unlockable outfit. It's somewhat weird to see her wearing pants when all her outfits are dresses or skirts.


Also, endings now have subtitles. This will be more useful when I add more languages. I'm still looking into the best way to do it, maybe crowdsource the subtitles (post the dialogues online so people collaborate with translation), not sure, but if you think that would be a good idea let me know.

Fixes:
There was an issue with the crouching that caused the character to stop walking when you pressed the crouch key. Long story short, it was related to the physics inside the engine, but I managed to fix it. Now, if you press the crouch key while walking, the character just crouches and continues moving without any interruption.

Fixed some problems with collisions in different areas.

Duplicate items fix, ending fix, a costume variation, and other things

Hello all, I made a few changes to the game, addressing these problems:

Being able to pick the same item (keys) over and over in some cases.
The game not loading the ending in certain situations.
Different issues related to the monster in the fourth level.
The boss battle not loading the alternate costumes.

I also added another alternate costume. It's a variation of the base costume, but has no corset. I also plan to add more alternate costumes in the future.

Patch 1.01

Hello all,

There have been some updates in these last days, but today I uploaded the first "big" patch. That one fixes some issues with the game that prevent you from getting any further:

made some changes to the island to prevent people from wandering too much, since that can cause people to get lost (and bored) easily
an issue with the big elevator in the factory, where you can't navigate it up or down
I put a few hints in the factory level to make it easier to understand and know what to do
an issue with the "numbers" puzzle, also in the factory, where the game gets stuck
being unable to close the message boxes. Now all the message boxes can be closed with the ESC key as well.
the little bottle puzzle was causing too many problems, so I changed it to make it simpler

I'm still trying to figure out the issues some mention where you get duplicate items (like more than 2 of the same key, etc). If you can point me to specific scenarios where that happens, you'd help me a lot.
Again, sorry for the inconvenience and for all these bugs. You deserved a game that was running trouble-free from day one.

By the way, Nick (the music guy, heh) told me he can give a copy of the soundtrack to the first one who gets the good ending and the secret post-credits scene.