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DAY 5/10: Leaderboard Fixes & Save System Recovery



DEVELOPER CHALLENGE - DAY 5/10: LEADERBOARD FIXES & SAVE SYSTEM RECOVERY


[h2]IMPORTANT UPDATE: SAVE SYSTEM RECOVERY[/h2]

We sincerely apologize for the latest cloud save problems

We deeply regret the trouble caused by yesterday's update. Here's what happened and how we fixed it:

What Went Wrong:
• A bug in yesterday's update caused critical issues
• We had to rollback to a previous build to prevent further problems
• This rollback unfortunately caused save data issues for some players

How We Fixed It:
Save System Calibration - Completely recalibrated the save system
Data Recovery - Your lost saves are now recovered and accessible
Login Restoration - You can now log into the game again normally
Cross-Platform Sync - Steam Cloud saves working properly again

We're Sorry:
Your progress and time are valuable, and we should have caught this issue before release. We've implemented additional safeguards to prevent similar problems in the future.

[h2]WE'RE BACK AND BETTER THAN EVER - CRITICAL FIXES AFTER YESTERDAY'S ROLLBACK[/h2]

Today's Progress:
4 Critical System Fixes implemented
Save System Recovery completed
Leaderboard Reliability restored
Player Data Protection ensured
Day 4 Updates Included - All previous improvements now available
Additional Bug Fixes - New optimizations and gameplay improvements

FOUR MAJOR UPDATES:
1. Leaderboard Ranking System - More reliable and accurate calculations
2. Leaderboard Loading Performance - Faster loading with more user data visibility
3. R Key Card Reroll - New keyboard shortcut for card refreshing
4. Outline Persistence Fix - Resolved outline staying open issue

NEW ADDITIONAL FIXES:
5. Save Notification System - Game saved notification added for day starts
6. Cat NPC Behavior - Cat now appears once per slot and saves between maps
7. Complete Mission UI - Updated complete mission popup interface
8. Purchase System Fix - Resolved mine and wall purchase issues from previous day
9. Music Performance - Reduced stuttering during music transitions
10. Combat Optimizations - Character attacks and enemy detection improvements
11. Flamethrower Optimization - Soldier behavior and particle system improvements
12. Material Instance Optimization - Performance improvements for material instances
13. NPC Expedition Power - Increased expedition power for NPCs
14. Zombie Movement - Increased normal walker zombie movement speed

[h2]CRITICAL SYSTEM FIXES[/h2]

Leaderboard Improvements:

Leaderboard Ranking System Enhanced - More reliable ranking calculations that were previously incorrect
Leaderboard Loading Performance - Reduced waiting time, now showing more user data efficiently
Leaderboard Data Accuracy - Fixed calculation errors that affected player rankings
Leaderboard User Visibility - More players can now see their data properly

Gameplay Enhancements:
R Key Card Reroll - Press R to reroll cards for better strategic options
Keyboard Shortcut Integration - Seamless card refresh functionality
Strategic Flexibility - More control over card selection during gameplay

UI/UX Fixes:
Outline Persistence Fix - Resolved issue where outlines remained open unexpectedly
Interface Stability - Cleaner, more predictable UI behavior
User Experience Polish - Smoother interactions throughout the game

[h2]ADDITIONAL BUG FIXES & OPTIMIZATIONS[/h2]

Save System & UI Improvements:
Save Notification System - Game saved notification added for day starts to provide better feedback
Cat NPC Behavior - Cat now appears once per slot and saves between maps for consistent experience
Complete Mission UI - Updated complete mission popup interface for better user experience

Purchase System Fixes:
Mine & Wall Purchase Fix - Resolved purchase issues that occurred in the previous day's update

Performance Optimizations:
Music Performance - Reduced stuttering during music transitions for smoother audio experience
Combat Optimizations - Character attacks and enemy detection improvements for better gameplay flow
Flamethrower Optimization - Soldier behavior and particle system improvements for enhanced visual performance
Material Instance Optimization - Performance improvements for material instances to reduce resource usage

Gameplay Balance Updates:
NPC Expedition Power - Increased expedition power for NPCs to improve their effectiveness
Zombie Movement - Increased normal walker zombie movement speed for more dynamic gameplay

[h2]DAY 4 UPDATES NOW INCLUDED[/h2]

Since we reverted to the previous build, all Day 4 improvements are now available:

Map Progression & UI Enhancements:
Map Transition Confirmation - "Do you want to exit?" confirmation panel when reaching Day 30
Enhanced Resource Management - Basic Soldier count now displayed in TOP UI resource bar
Improved Combat Visualization - Radial white sprite indicators showing soldier attack ranges

Combat & Visual Improvements:
Stonefist Stone Enhancements - Fixed random appearance issues, added explosion effects
Soldier Visibility Fixes - Fixed soldier shadow rendering issues
Combat System Improvements - Fixed random bullet visual artifacts, added population requirement notifications

Gameplay Mechanics & Stability:
Card System Improvements - Fixed aircraft card spawning issues
Reroll System Fixes - Fixed reroll button activation inconsistencies
Steam Cloud Save Synchronization - Enhanced Steam Cloud save functionality



[h2]COMMUNITY SUPPORT[/h2]

Special thanks to players who helped during the crisis:

Crisis Response Heroes:
• Players who reported save issues immediately
• Community members who provided detailed bug reports
• Discord members who helped others during the rollback
• Steam reviewers who remained patient during the fix

Your patience and understanding during this difficult time means everything to us.

[h2]THE CHALLENGE CONTINUES[/h2]

Day 5 complete: System recovery and critical fixes implemented.

Tomorrow: More improvements, more stability, more community-driven development.

Remember: We learn from every challenge, and your feedback helps us grow stronger.

Join the Community

Official Website

City Defense Z Wiki

Day 5 complete. Day 6 begins tomorrow. Thank you for your patience and support.

We're committed to making things right and building a better game together.

IMPORTANT: Save System Recovered + Day 4 Updates Available Again

IMPORTANT UPDATE: SAVE SYSTEM RECOVERED + DAY 4 UPDATES AVAILABLE AGAIN


[h2]WE SINCERELY APOLOGIZE FOR YESTERDAY'S CLOUD SAVE PROBLEMS[/h2]

What Happened:
• Yesterday's update contained a critical bug
• We had to rollback to prevent further issues
• This caused save data problems for some players

What We Fixed:
Save System Calibration - Completely recalibrated the save system
Data Recovery - Your lost saves are now recovered and accessible
Login Restoration - You can now log into the game again normally
Cross-Platform Sync - Steam Cloud saves working properly again

[h2]DAY 4 UPDATES NOW AVAILABLE AGAIN[/h2]
Since we reverted to the previous build, all Day 4 improvements are restored. For full details on Day 4 improvements, see: Day 4 Developer Challenge Announcement

We're Sorry:
Your progress and time are valuable. We should have caught this issue before release. We've implemented additional safeguards to prevent similar problems.



Day 5 update coming in an hour!

Patch Rollback Due to Steam Cloud Save Issues



Patch Rollback Due to Steam Cloud Save Issues
[p]
Hey everyone,[/p][p]Earlier today, we released a patch as part of Developer Challenge Day 4. Unfortunately, we encountered unexpected issues with the Steam Cloud Save system that did not appear during our local testing.[/p][p]To avoid further disruption, we've rolled back to the previous stable version of the game. This should restore normal functionality for all players.[/p][p]We’re actively working on a fix and plan to release the corrected patch tomorrow during early working hours.[/p][p]We're sorry for the inconvenience and really appreciate your patience and support.[/p][p]
[/p]

DAY 4/10: Hotfix Update - Enhanced Gameplay & Bug Fixes

DAY 4/10: HOTFIX UPDATE - ENHANCED GAMEPLAY & BUG FIXES
[p]
[/p][h2]DAY 4: HOTFIX UPDATE[/h2][p]Today, we're releasing a comprehensive hotfix that addresses critical gameplay issues and enhances the overall player experience. These improvements ensure that when you launch into survival, everything works exactly as intended. Polish, performance, and player experience improvements.


Every detail matters when survival is on the line

Today's update focuses on the small details that make a big difference. From visual polish to critical bug fixes, we've addressed the issues that matter most to players. When you're fighting for survival, you need every advantage - and every system working perfectly.

[/p][h2]CRITICAL FIXES & IMPROVEMENTS[/h2][p]

Enhanced gameplay experience with polished mechanics

[/p][h3]Map Progression & UI Enhancements[/h3][p]Improved navigation and user interface

Map Transition Confirmation:
• Added "Do you want to exit?" confirmation panel when reaching Day 30 on the first map
• Prevents accidental progression and gives players control over their timing
• Seamless transition between maps with clear player choice

Enhanced Resource Management:
NEW: Basic Soldier count now displayed in the TOP UI resource bar
• Real-time visibility of your military strength at a glance
• Better strategic planning with immediate troop information

Improved Combat Visualization:
NEW: Radial white sprite indicators showing soldier attack ranges
• Clear tactical information for optimal unit placement
• Enhanced strategic depth with visible combat zones [/p][h3]Combat & Visual Improvements[/h3][p]Polished combat mechanics and visual effects

Stonefist Stone Enhancements:
FIXED: Random appearance issues on map locations
NEW: Added explosion effects to Stonefist stones
• More satisfying and impactful combat interactions
• Consistent visual behavior across all map areas

Soldier Visibility Fixes:
FIXED: Soldier shadow rendering issues
• Improved visual clarity and depth perception
• Better integration with environmental lighting
• Enhanced overall visual polish

Combat System Improvements:
FIXED: Random bullet visual artifacts in air
• Cleaner, more consistent projectile rendering
NEW: Population requirement notifications for Machine Gun units
• Clear feedback when resources are insufficient for unit deployment

[/p][h3]Gameplay Mechanics & Stability[/h3][p]Enhanced reliability and user experience

Daytime duration has increased from 120 seconds to 240 seconds.

Card System Improvements:
FIXED: Aircraft card spawning issues
• More consistent and reliable card distribution
• Better balance in unit availability

Reroll System Fixes:
FIXED: Reroll button activation inconsistencies
• Reliable access to card refresh functionality
• Improved strategic flexibility

Steam Cloud Save Synchronization:
CRITICAL FIX: Enhanced Steam Cloud save functionality
IMPORTANT: For proper synchronization, load your save on the original device first, then access on new devices
• Reliable cross-device progress preservation
• Seamless gaming experience across multiple platforms

[/p][h2]VISUAL POLISH & USER EXPERIENCE[/h2][p]
Every detail refined for maximum immersion

UI Enhancements:
• Cleaner resource bar with soldier count integration
• More intuitive combat range indicators
• Improved visual feedback for all interactions

Combat Clarity:
• Fixed shadow rendering for better depth perception
• Eliminated visual artifacts that could distract from gameplay
• Enhanced explosion effects for more satisfying combat

Strategic Information:
• Real-time soldier count visibility
• Clear combat range indicators for tactical planning
• Improved notification system for resource requirements

[/p][h2]PERFORMANCE & STABILITY[/h2][p]
Optimized for smooth survival gameplay

Technical Improvements:
• Enhanced Steam Cloud save reliability
• Fixed visual rendering issues
• Improved UI responsiveness
• Better resource management system

Cross-Platform Compatibility:
• Reliable save synchronization across devices
• Consistent performance across different hardware
• Optimized for various screen resolutions



Stay connected, Survivors...


Official Website

Official Discord

City Defense Z Wiki

The apocalypse is almost here, and every detail matters. 6 days remaining until you face the ultimate survival challenge!

Are you ready for what's coming?[/p]

DAY 3/10: No Arms No Bugs! 12 Critical Fixes & UI Polish




DEVELOPER CHALLENGE - DAY 3/10: ENHANCED USER EXPERIENCE


[h2]12 CRITICAL FIXES & UI POLISH - COMMUNITY-DRIVEN IMPROVEMENTS[/h2]

Today's Progress:
12 Critical Fixes implemented
4 Major System Improvements completed
UI/UX Polish applied

FOUR MAJOR UPDATES:
1. Trade Panel Overhaul - UI/UX polished for better trading experience
2. ALT Key Toggle System - Enhanced keyboard controls
3. Boss Zombie Mechanics - Improved ultimate ability system
4. Comprehensive UI Polish - Better visual feedback throughout

[h2]MAJOR SYSTEM IMPROVEMENTS[/h2]

Trade Panel UI/UX Polish - Cleaner, more intuitive trading interface
Trade Panel Navigation - Easier to find and select trade items
Trade Panel Feedback - Clear indication of trade values and costs
ALT Toggle Instead of Hold - Press ALT once to see building details, press again to hide
ALT Better User Experience - No more holding down ALT key continuously
ALT Clear Visual Feedback - Easy to see when detail mode is active
Boss Ultimate Ability First - Bosses use ultimate before cooldown
Boss Better Cooldown Management - Improved timing and balance
Boss Strategic Combat - More predictable and engaging encounters
Move Card Level Display - Clear level indication
Cat Camera Polish - Smoother camera movements
Farm & Lab Notifications - Special notifications for food production and research points
Cursor Fixes - Proper cursor changes on boosters

[h2]CRITICAL BUG FIXES[/h2]

Farmer NPC Buff Fix - Fixed 50% reduced food consumption buff
Building Upgrade Calculations - Fixed incorrect economy value calculations
Research Point Text Display - Research point text now displays correctly
Permanent Upgrade Topbar - Fixed input handling issues
Panel Input Handling - Resolved various UI interaction problems
Airstrike Cost Scaling - Cost increases by 20 with each use (strategic balance)

[h2]COMMUNITY HEROES[/h2]

Special thanks to players who helped identify these issues:

Bug Report Champions:
• Community members who reported trade panel issues
• Discord members who highlighted ALT toggle problems
• Steam reviewers who identified UI interaction bugs
• Players who reported NPC buff system issues

Thanks Everyone who made us realize our mistakes or better designs..

[h2]THE CHALLENGE CONTINUES[/h2]

Day 3 complete: 12 critical improvements implemented.

Tomorrow: More fixes, more improvements, more community-driven development.

Remember: This challenge never truly ends. Your feedback will always drive our development.

Join the Community

Official Website

City Defense Z Wiki

Day 3 complete. Day 4 begins tomorrow. Let's keep building together.

Your feedback drives our development.