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City Defense Z News

Major Update 3 Is Live | City Defense Z Is 30% Off!

[p][/p][p]Winter has arrived. City Defense Z is now 30 percent off during the Steam Winter Sale, and Major Update 3 is live with new content, balance changes, and large polish improvements.
[/p][p][dynamiclink][/dynamiclink][/p][h2]Major Update 3 Summary[/h2][p]
Major Update 3 focuses on deeper combat, better clarity, improved onboarding, audio visual polish, expedition balance, and quality of life fixes.
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• New defense unit Tesla Coil
• New default cards and a new Night card
• Improved tutorials with clearer visuals
• Audio, VFX, and cinematic upgrades
• Expedition balance improvements
• UX improvements and bug fixes
Major Performance Optimizations [/p][p]
[/p][h2]New Defense Unit and Cards[/h2][h3]
• Tesla Coil added with multi target attacks and permanent upgrades


• Destroy Building card added

[/h3][h3] • Resource Boost card added [/h3][h3] [/h3][p][/p][h3] • Helicopter Night Card added[/h3][p]
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Onboarding Improvements[/h2][p]
Early game clarity is improved without forcing actions on the player.
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• Camera lock removed from multiple tutorial steps
• Multiple gifs added for merge patterns
• Clear hints for soldier placement and merging
• Card locking explained with a new tutorial step
• End Day step improved with better focus
• Expedition tutorial added on NPC arrival
• All onboarding steps are skippable
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[/p][h2]Audio and Visual Polish[/h2][p]
Overall game feel has been improved.
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• Annoying background music removed
• Weapon and zombie sounds rebalanced
• New sounds for card locking and boosters
• Improved cinematic video quality
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[/p][h2]Expedition and Balance Changes[/h2][p]
Expeditions are now more rewarding and consistent.
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• Basic soldier reward removed
• Drop chances for other units increased
• Expedition success chance increased
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[/p][h2]UX and Quality of Life[/h2][p]
Many small but impactful improvements were made across the game.
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• Locked defense units shown clearly in the left panel
• Speed setting preserved during day night transitions
• Clearer card texts and indicators
• Tooltips added to utility cards
• Population warning added for soldier placement
• Food hunger debuff now updates correctly
• Booster visibility time and size increased
• Wall damage screen effect toggle added
• Combat and animation bugs fixed
• End game summary shows research points collected
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[/p][h2]Update Now[/h2][p]
Major Update 3 is live and free for all players. Combined with the 30 percent Winter Sale discount, this is the best time to defend the city.

[/p][p][/p][p]Join Our Discord![/p]

SAVE 25% ON CITY DEFENSE Z

[p][/p][h2] Hello Survivors!
[/h2][h3]
The zombies were busy on Black Friday for obvious reasons but they are finally back and the game is now %25 off.

The sale will last from Dec 3 to Dec 9 for a total of six days.

Enjoy the discount and have a great run.



[/h3][hr][/hr][p] City Defense Z blends fast paced survival and base building in a card based rogue lite style. During the day you place and merge buildings gather resources and grow your base. When night comes huge zombie groups attack and your setup is put to the test. You adapt in every run unlock meta upgrades and try to keep your city alive for as long as possible.
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Hotfix Update and Upcoming Content Plans

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Hello Survivors

Thank you for playing and sharing your thoughts with us. This update brings important fixes small cleanups and a clear look at what we are building next.

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[/p][h2]HOTFIX CHANGES[/h2][p]

• Fixed an issue that appeared after finishing the tutorial where players could not click main menu buttons in some cases
• Removed several achievements that were far beyond normal game time. Some required more than two hundred hours which did not match the intended difficulty for achievement hunters
• Removed achievements will no longer appear for players and will not affect any existing progress


[/p][h2]WHAT IS COMING NEXT[/h2][p]

We are preparing a set of updates focused on fresh content a smoother loop and better game clarity.


A new defense unit is in development and coming soon
Tesla Coil Tower
• Fast electric attack pattern
• Hits several zombies at once
• New visual and sound feedback
• Permanent upgrades for longer progression

New Utility Cards
• Destroy card
• Booster style card
• A new night time utility card with a surprise effect

Expedition System Improvements
• Removing the basic soldier reward
• Making expeditions more rewarding overall
• Polishing the entire expedition flow and visuals

UX Improvements
• More hints during play
• Clearer actions panels
• Better visual feedback on all interactions

Onboarding Improvements
• More detailed step by step guidance for new players
• Clear explanations of merge placement and core combat
• Better pacing and flow during the first minutes

In Game News Improvements
• New random news entries
• Updated existing news
• Cleaner and more fun in game presentation

Sound Polishing
• Updating some weapon sounds
• Adjusting zombie horde audio
• Balancing volume levels for a more comfortable experience

[/p][h2]THANK YOU[/h2][p]

Your feedback keeps the game improving. Keep sharing your thoughts and ideas.

Report Issues

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Steam Deck Full Verification is Here

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STEAM DECK FULL VERIFICATION IS HERE
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We are excited to share that the game is now fully verified for Steam Deck. You can enjoy smooth gameplay clear visuals and full controller support with no extra setup needed.

[/p][h2]WHAT THIS MEANS[/h2][p]
• Full controller support ready out of the box
• All UI elements adjusted for Steam Deck screen
• All small images and icons render correctly
• Performance tuned for stable play sessions
• No manual configuration needed

[/p][h2]UI IMPROVEMENTS FOR STEAM DECK[/h2][p]
• Text readability improved on multiple panels
• Updated interface scale values for better clarity
• Button prompts updated for Steam Deck input
• Improved visibility for in game images and icons

[/p][h2]CONTROLLER EXPERIENCE[/h2][p]
• Navigation feels smoother on menus and panels
• All hints icons and prompts now respond correctly
• Fixed focus issues when moving between menu sections

[/p][h2]PERFORMANCE AND STABILITY[/h2][p]
• Improved render load for large enemy waves
• Reduced small stutters during effects
• Small fixes made to streaming and loading behavior

[/p][h2]THANK YOU[/h2][p]
Your support helped us reach this point. Keep sharing your thoughts so we can continue improving.

Report Issues

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HOTFIX UPDATE

[p][/p]
HOTFIX UPDATE: CRITICAL ISSUES FIXED!
[p] [/p][h2]ACHIEVEMENT FIXES[/h2][p]
• Fixed Full Team achievement
• Fixed Minimalist achievement
• Fixed Leaderboard Dominator achievement
• Fixed Minimalist God achievement
• Fixed Lucky Explorer achievement

[/p][h2]NEW FEATURES[/h2][p]
• Added permanent upgrade reset feature

[/p][h2]UI & VISUAL IMPROVEMENTS[/h2][p]
• Fixed hints and icons for controller users
• Fixed all small images on Steam Deck
• Changed boost box visuals, particles and animations
• Updated Critical Hit effect visual
• Fixed some icons not showing in text
• Mission complete button now shows checkmark instead of cross
• Updated UI scale values and refreshed all panels (menu and ingame)
• Increased text readability and image visibility on screen

[/p][h2]GAMEPLAY FIXES[/h2][p]
• Fixed locked card not saving issue
• Expedition result panels can now be closed with Esc key
• During Cat Day, expedition and trade buttons are now disabled
• Fixed NPC save issues
• Fixed money display mismatch when placing soldiers
• Fixed NPC buffs not updating UI values for permanent upgrade buffs
• Added information to soldier placement panel
• Zombie spawn changed from sequential by type to random groups
• Fixed mode selection error
• Disabled camera controls during Game Over panel
• Adjusted turret settings

[/p][h2]TECHNICAL FIXES[/h2][p]
• Fixed video player issue preventing game launch
• Fixed some videos not playing sound
• Fixed wall death dust particle not playing
• Fixed building collection particles not showing on some buildings
• Improved Steam Native build stability
• Shortened leaderboard fetch time
• Reduced zombie horde sound volume

[/p][h2]PERFORMANCE OPTIMIZATIONS[/h2][p]
• Optimized friend and enemy character target finding logic load
• Optimized enemy spawn logic
• Optimized building visuals
• Optimized soldier and zombie render load
• Optimized character shadows
• Minimized stuttering during day/night transition
• Configured adaptive performance to adjust settings based on computer power

[/p][h2]LOCALIZATION[/h2][p]
• Fixed typing errors in some languages
• Fixed Portuguese localization not showing

[/p][h2]THANK YOU FOR YOUR FEEDBACK[/h2][p]
We're constantly working to improve the game based on your reports. Keep the feedback coming!

Report Issues [/p]