Used Cars Simulator - Weekly Update #7
🚗 Hey Awesome Drivers!
It’s time for the next Weekly Update! As usual, in a few points, we'll present to you what we've been working on this week in Used Cars Simulator 😀
1. 3D Blueprint
We're changing the car blueprint that you're already familiar with from the demo. It displays the various car parts and their condition. We're upgrading it from 2D to 3D.

2. Physics
We solved some physics problems that caused, for example, a player to jump very high in the air (although they didn't want that at all 😉 ).

3. UI
We're working on a system to organize the UI properly. As we introduce more mechanics, different windows start to overlap. We're ensuring that the most important information is visible to you at any moment. To avoid something like this ːsteamhappyː

4. Stunt Jumps
We know that you'll want to do more than just drive cars—you'll want to jump them too ːsteamhappyː We're going to place ramps in certain spots to make that possible.
The first step is working on the car responding well to the jump.

The second is to work on camera movement and slo-mo effect for better immersion.

5. NPC - Mechanics
We're working on mechanics. These will be characters that allow you to automate certain tasks (like car repairs). You'll be able to do it yourself or pay someone to do it for you ;) Here’s the work on the uniform:

[h3]Which feature do you like the most? [/h3]
Join our Discord - we will have more behind-the-scenes materials there ːsteamhappyː
🏎️ Used Cars Simulator Dev Crew
It’s time for the next Weekly Update! As usual, in a few points, we'll present to you what we've been working on this week in Used Cars Simulator 😀
1. 3D Blueprint
We're changing the car blueprint that you're already familiar with from the demo. It displays the various car parts and their condition. We're upgrading it from 2D to 3D.

2. Physics
We solved some physics problems that caused, for example, a player to jump very high in the air (although they didn't want that at all 😉 ).

3. UI
We're working on a system to organize the UI properly. As we introduce more mechanics, different windows start to overlap. We're ensuring that the most important information is visible to you at any moment. To avoid something like this ːsteamhappyː

4. Stunt Jumps
We know that you'll want to do more than just drive cars—you'll want to jump them too ːsteamhappyː We're going to place ramps in certain spots to make that possible.
The first step is working on the car responding well to the jump.

The second is to work on camera movement and slo-mo effect for better immersion.

5. NPC - Mechanics
We're working on mechanics. These will be characters that allow you to automate certain tasks (like car repairs). You'll be able to do it yourself or pay someone to do it for you ;) Here’s the work on the uniform:



[h3]Which feature do you like the most? [/h3]
Join our Discord - we will have more behind-the-scenes materials there ːsteamhappyː

🏎️ Used Cars Simulator Dev Crew