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The Neverwhere Tales - Book 1 News

Chapter 6 Beta and Release Date

Hey everyone,

The thing most of you're looking for first:
The release date of Chapter 6 on Steam is set to May 30th, 2025.

I just sent out the beta build to my testers.
It contains all the content for Chapter 6 and is only missing a few images for the Gallery and one animation for the ending of the Chapter.
I'll work on these while my testers will... well... test.
Additionally, I still need to set up the Steam achievements, which is quite a bit of work, too.

Overall, I don't expect game-breaking stuff to pop up during the Beta, and I'm pretty positive about the release date.

Cheers,
Ceo

Dev Log - May 2025

Hey everyone,

I'll keep this one short because I want to use the time to get the new update done.
The progress has been pretty good in the past month, and right now
I'm working on the final parts of Chapter 6.
Once that is done, I'll set up the Beta build, which the beta testers will then test.
When the build is ready and delivered, I'll announce the release date of the Steam update (probably ~4 weeks after Beta).

So you can expect another Event post from me this month.

Cheers,
Ceo

Preview renders:

Dev Log - April 2025

Hey everyone,

April is already here, and sadly, the development of Chapter 6 is still in progress.
I'm getting closer to finishing Chapter 6, but to be honest, I hoped to be at least in Beta by now.
The events of February and March didn't help, of course.
The good news is that I'm kinda back on track and hopefully can wrap up Chapter 6 quickly.

I created my last test build this week, which will be the last build before Beta and contains roughly 90% of the planned content.
To put it into numbers, that means 2240 static renders, 96 animations, and the script file has almost reached the size of Chapter 5 (~6400 lines vs ~6800).

I hope to get all remaining work done in April so I can move into Beta at the end of the month.
At least, that's the plan for now.
With a bit of luck, the next announcement here will be the Beta state.


Cheers,
Ceo

P.S. preview renders...

Dev Log - March 2025

Hey everyone,

February was a shit month in several ways.
First, I caught the flu, which knocked me out for more than a week, and then we had a very critical health issue in the closest family circle. Sadly, the last one is still ongoing.
In short, progression wasn't as good as I wanted it to be and what I'm used to.
It sucks even more because I have roughly 4-5 weeks of work remaining and wanted to get that done until end of March. Right now, it looks more like April... if life spares me with more crap.

I'm sorry, that I don't have better news, but sometimes life just keeps throwing wrenches at you.
Be assured, that every free minute I have goes into finishing that damn Chapter.

As of now, Chapter 6 contains 1988 static renders and 54 animations.

As usual, I'll attach a few preview renders done in the past month.

Cheers,
Ceo

Dev Log - February 2025

Hey everyone,

It's time for the February Dev Log.

I finally finished Kaija's scene, which is the longest of the Chapter (and one of the longest of the whole game), and moved on to the next scenes.
The work on those went pretty well and I was able to move on to the next longer schene (Fiona) before the end of January.
So now I'm working on Fiona's scene for Chapter 6 which will keep me busy for a while too.
It's not as long as Kaija's scene but still pretty big.
I plan to finish that scene mid to end of February and after that, it's Elea's scene (also a longer scene) and the Chapter finale (shorter than the previous Chapter endings).

As of now, Chapter 6 contains 1775 static renders, 47 animations, and is script-wise between the length of Chapters 4 and 5.

Last but not least, in preparation for the Steam Visual Novel Fest in March, we set up a new bundle which you can find here:
Beyond Boundaries - The FourWorld Adventure

As usual, I'll attach a few preview renders done in the past month.

Have a good start to your week, guys.

Cheers,
Ceo