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The Neverwhere Tales - Book 1 News

Dev Log - August 2025

[p]Hey everyone, [/p][p]
A few days later than usual, but the Dev Log for August is finally here.[/p][p]The progress is going as planned... mostly. Mostly, because I already did a few animations that weren't planned, but I came up with an idea for them when coding the scene and went with it.
That's my usual approach, though. If I come up with something throughout development, I add (or change) it. Of course, only as long as the result is worth the time invested (in my opinion...).
If I add every idea I come up with, I'd never finish anything...

I also did a 2nd session of Q&A in July, which you can find on my Discord server (it's too long to add it to this Dev log).[/p][p][/p][p]As of now (August, 8th), Chapter 7 consists 715 static renders, 8 animations, and is roughly at 50% of the length of Chapter 3 (30% of Chapter 6 but it's also planned to be smaller in general).[/p][p][/p][p]September Dev Log will also be a fews days later than usual because I'll be on vacation with the family.[/p][p][/p][p]Have a nice time, guys.
Cheers,
Ceo[/p][p]
Preview renders: [/p][p][/p][p][/p][p][/p]

Dev Log - July 2025

[p]Hey everyone,

this is the first Dev Log for Chapter 7.
Development of the new chapter started in early June after the Steam release of Chapter 6.
As usual, the start of the development cycle contains a lot of planning, like which scenes to include, when, and so on.
After that was done, I started working on the first scenes (you can see a few preview renders of them below).
The plan is that Chapter 7 doesn't take as long as Chapter 6 to develop, but also to be smaller.
And to have it ready before the end of the year.

Mind you, that's the current plan. Since I'm doing this all alone, there's still the risk of development going slower due to life (as happened earlier this year).

As of now, Chapter 7 contains 355 static renders and 1609 lines in the script file.
No animations yet as most of them are planned for the 2nd half/end of the Chapter and there will be fewer in general compared to Chapter 6.

Cheers,
Ceo [/p][p]
Preview renders: [/p][p]
[/p]

Chapter 6 release

Hello everyone,

I released the Chapter 6 update a few minutes ago.
Your Steam client should update automatically (you might need to restart it before).

Chapter 6, called "Crossroads", is the biggest Chapter to date, although that heavily depends on your choices before.
The main focus of this Chapter is the personal stories of Kaija, Fiona, and Elea since they had barely any screentime in Chapter 5. So if you ignore those 3, Chapter 6 can feel very short.

The final numbers for Chapter 6:
2735 new static renders
113 new animations
7831 lines in the script file

Due to some events beyond my control, the development time of this Chapter took a bit longer than I expected.
I hope (and plan for) that Chapter 7 will take less time than Chapter 6.
More on that in future Dev Updates.

Have a nice weekend.

Cheers,
Ceo

Chapter 6 Beta and Release Date

Hey everyone,

The thing most of you're looking for first:
The release date of Chapter 6 on Steam is set to May 30th, 2025.

I just sent out the beta build to my testers.
It contains all the content for Chapter 6 and is only missing a few images for the Gallery and one animation for the ending of the Chapter.
I'll work on these while my testers will... well... test.
Additionally, I still need to set up the Steam achievements, which is quite a bit of work, too.

Overall, I don't expect game-breaking stuff to pop up during the Beta, and I'm pretty positive about the release date.

Cheers,
Ceo

Dev Log - May 2025

Hey everyone,

I'll keep this one short because I want to use the time to get the new update done.
The progress has been pretty good in the past month, and right now
I'm working on the final parts of Chapter 6.
Once that is done, I'll set up the Beta build, which the beta testers will then test.
When the build is ready and delivered, I'll announce the release date of the Steam update (probably ~4 weeks after Beta).

So you can expect another Event post from me this month.

Cheers,
Ceo

Preview renders: