V1.04 - IMPORTANT UPDATE!
This update brings a variety of fixes, new features, and adjustments aimed at improving overall gameplay experience.
Changelog 1.04
This is just the beginning! A lot more changes are on the way, with new content coming as well. Stay tuned!
Changelog 1.04
- Fixed issue with the slam where players could clip through objects or get stuck at platform edges.
- Players can now destroy up to 4 crates with a single attack.
- Tweaked movement controls for more precision, reducing the risk of sliding off platforms.
- Fixed respawn points where players were targeted by turrets immediately upon respawn.
- Players now always respawn with full health.
- Cover walls in the final level 1 now respawn on player death.
- Updated ball animation to include rotation while in the air.
- Added new camera limit options in settings, allowing players to look directly above the character (set as default).
- Increased pickup radius for collectibles.
- Made small level design changes to make gameplay easier and more enjoyable (more updates to come).
- Standardized turret fire rates (previously, some turrets fired faster).
- Turrets now deal less damage to players.
- Added a reward for completing the tutorial combat arena.
- Players can no longer be killed in the tutorial combat arena.
- Turbo now accumulates from using dash anywhere (previously available only in arenas).
- Fixed issue with multiplier damage text after destroying many bots.
- Added new tutorial texts to clarify some updated mechanics.
- Bouncing on trampolines now spawns coins and gems.
- Added rewards for activating gongs and braziers (only once when counted toward achievement progress).
- Lasers no longer cause instant death; players can dash through them with full health or shield.
This is just the beginning! A lot more changes are on the way, with new content coming as well. Stay tuned!