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V1.04 - IMPORTANT UPDATE!

This update brings a variety of fixes, new features, and adjustments aimed at improving overall gameplay experience.

Changelog 1.04

  • Fixed issue with the slam where players could clip through objects or get stuck at platform edges.
  • Players can now destroy up to 4 crates with a single attack.
  • Tweaked movement controls for more precision, reducing the risk of sliding off platforms.
  • Fixed respawn points where players were targeted by turrets immediately upon respawn.
  • Players now always respawn with full health.
  • Cover walls in the final level 1 now respawn on player death.
  • Updated ball animation to include rotation while in the air.
  • Added new camera limit options in settings, allowing players to look directly above the character (set as default).
  • Increased pickup radius for collectibles.
  • Made small level design changes to make gameplay easier and more enjoyable (more updates to come).
  • Standardized turret fire rates (previously, some turrets fired faster).
  • Turrets now deal less damage to players.
  • Added a reward for completing the tutorial combat arena.
  • Players can no longer be killed in the tutorial combat arena.
  • Turbo now accumulates from using dash anywhere (previously available only in arenas).
  • Fixed issue with multiplier damage text after destroying many bots.
  • Added new tutorial texts to clarify some updated mechanics.
  • Bouncing on trampolines now spawns coins and gems.
  • Added rewards for activating gongs and braziers (only once when counted toward achievement progress).
  • Lasers no longer cause instant death; players can dash through them with full health or shield.


This is just the beginning! A lot more changes are on the way, with new content coming as well. Stay tuned!