Update V0.4 "Modding and Enviornment"
[p]This Includes V0.36-V0.4 Builds 86-128[/p][p]Added:[/p][p]-Titles and NameTags in-game, by completing certain tasks you can unlock a title that will display under your name. NameTags appear within 5 meters of another player[/p][p]-New Grass[/p][p]-New Cloud System[/p][p]-Sidemap_19 (First Properly sized map (This will be the official 'Small' Map)[/p][p]-New Cliff Rocks[/p][p]-Backend Animal Manager (Increases performance)[/p][p]-Crafting can now pull from multiple item stacks... yes very overdue[/p][p]-First fully functional aliens test[/p][p]-Dedicated Server Support[/p][p]-Increased the amount of available performance options[/p][p]-Full Mod Support and Tool Kit (The Tool Kit is an external application)[/p][p]Modding Details:[/p][p]-The kit allows you to create any map or mod you want, the limitations have yet to be found.[/p][p]-A Full video tutorial series will be released on the Modding Kit when it is officially released to the public.[/p][p]-The Release will most likely be a month or two before the full game release to allow modders the time to make mods for the release of the game.[/p][p]-Update V0.5 Will go over more details[/p][p]Changed:[/p][p]-Completely redid Biome system, biomes now only tick when being used, they now instantaneously update when entering a new biome [/p][p](prevents biome randomly dropping to the outside temperature when going between indoor rooms, this previously could cause false damage)[/p][p]-Revamped Woodland forest generation, these forests now have proper canopies and undergrowth[/p][p]-Upgraded Tech Tree systems[/p][p]-Walk speed Lowered (600 -> 450)[/p][p]-Sprinting speed Lowered (1200 -> 900)[/p][p]-Sidemap_19 Carries with it the new lighting and post process[/p][p]Through the advent of larger worlds some items need rebalancing because you can now gather them easier[/p][p]-Cooked Meat, Hunger Satisfaction 40->20, Hp Recovery 17->8[/p][p]-Purified Water, Thirst Satisfaction 40->7,[/p][p]-Processed Fruit, Hunger Satisfaction 10->4, Hp Recovery 5->1.2[/p][p]-Fruit, Hunger Satisfaction 15->2, Hp Recovery 5->1, Thirst Satisfaction 7->3[/p][p]Fixes:[/p][p]-Animals acting strange (Not eating or fighting) on large maps (Instanced Foliage maps)[/p][p]-LargeMap Animals extremely optimized[/p][p]-Animal performance increased ~75%[/p][p]-Total Game performance increase ~25%[/p][p]-Animal Tames sometimes not saving whether or not they are large enough to be ridden[/p][p]Future:[/p][p]-The Playtest will be soon (1-2 months)[/p]