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Kickstarter: Physical lorebook, manga book, design your own Maidbot and more

It's no mystery that this project lacks the necessary reach to grow to its full potential, in all honesty I know absolutely nothing about Marketing, so I'm following the advice of someone who does, a talented VA and the first confirmed voice of Generation 2: Savvi Lee

Vindictive Drive 2: Maidbot Archive enters Kickstarter!


[previewyoutube][/previewyoutube]

[h2]Rewards are very affordable and include:[/h2]
  • Becoming a NPC in the Auriga
  • Getting the lorebook, which includes illustrations, interviews with VAs and a code for an unique Maidbot in game
  • Becoming a NPC in the Auriga
  • Designing your own Maidbot for the game and participating in the selection of its Voice Talent


[h2]Our stretch goals include:[/h2]
  • Manga Book
  • Original Soundtrack
  • Original song by Tanja Tjong, the VA of Memorimo we know and love!
  • A new game with the Maidbots, 100% free to play for mobile, similar in size to this game but of lower budget, what type of game this will be will be decided by player vote from a list of possible genres.


LINK: http://kck.st/4aweK1G

Also, in the middle of the Kickstarter campaign the new update will drop here, it will include:

  • Preview of Generation 2 "Battleship Maiden", with the second Ultra Maidbot voiced by Savvi Lee, Ark Royal, it will showcase the new playstyle of the next generation.
  • New Stygian Traverse boss!
  • Bug fixes
  • Anything else I can include.


Book cover:




The lorebook will contain:
  • Full story
  • Character design and illustrations
  • VA interviews
  • Exclusive Maidbot to activate in game


[h2]To my players[/h2]
Now, this is not like posting in any of my social media accounts, this is Steam, and you're my players, so I have to be more open with you than with anyone else, you all literally built this, without you I wouldn't be here, I tried to make the rewards as tempting and cost efficient as possible, but in the end of the day, I know all too well that it boils down to me selling something for money, so let me tell you all of the reasons in a bit more detail.
I never tried harder at anything in my life, and due to my inexperience with marketing, it is simply not working, my first game on Steam had the support of a publisher, and I see now that they exist for a reason, the costs of doing this and the hours a day it takes, it's giving me a beating and I see no return.
My associate isn't exactly happy with the results either, development has slowed down because I try to figure out marketing and how to reach to youtubers and press efficiently, it is just not as simple as buying ads, which as you all know, I tried too.

The Kickstarter doesn't offer to just save the game, but to help me make it bigger, I'm not gonna ask you to put money into it, but please help me share it, I promise that I will improve on what you like, and fix what you think isn't good.

Twitter announcement: https://twitter.com/boukensha_bal/status/1778121707179376998