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Vindictive Drive 2 News

Day 1 patch

  • Minor bugfixes and performance improvements.
  • Small control changes for movement speed and acceleration

Vindictive Drive 2 is now available on Steam!

Today is a big day, Vindictive Drive 2 is finally live on Steam!
About the game:
In this game players will be able to take on two game modes, either progress in the story with stealth missions or explore the city in an action shooter mode with lots of enemies and enormous machine bosses to hunt down with the help of your loyal Maidbot.

Hunting down bosses rewards the player with materials useful to build new powerful Maidbots to collect and fill the archive, some of which will be a necessary asset for the challenges ahead.

Graphic Novel:
The story itself follows Arris' quest for redemption as a fugitive for a crime she did not commit, she now finds herself in the receiving end of revenge, being hunted by a grieving cop who lost her girlfriend in the tragic beginning of a dark story in the merciless depths of a devastated New Noir City, all of its story told in Graphic Novel format.

Changes and development:
Those who played the game during the Alpha stage will notice some changes and improvements that I made after hearing their feedback. Now there are some quality of life changes such as hints which are accessed through the inventory, prompts added to key features, and balancing adjustments during progression, the city map was also extended, there are more areas to explore now. Make sure to visit the Maidbot Archive to read more about your favourite Maidbot.


I'm a solo developer and it's an important time for me as this game hits Early Access stage. I will update the game regularly, updates will happen anywhere from one to three weeks depending on the features that are most wanted or needed.
Always let me know what you think about the experience. I will take all your feedback in consideration to build the game into a better direction.

There is a special launch discount of 10% off full price of the game, but it only lasts for one week from release so don't miss out!

Vindictive Drive 2 getting ready for launch! Development details here.

Hello Steam! In this post I will share with you a lot of details about the direction of the project, what you can expect and more.

[h2]The plan:[/h2]
I intend to publish updates every 2-3 weeks, I am working on this solo, and I dedicate 6 to 8 hours a day to game development, except saturdays, I still dedicate some time to it on saturdays though.

I want the game to have 10 story chapters, and 100 Maidbots, I also want to expand the city with enough enemies to produce materials to craft all of them, that means, a much bigger city.
Judging by my progress during the Alpha stage I think I am capable of delivering as planned, if this were to change, I promise to keep you updated and be transparent about it.

[h2]Lorebook:[/h2]
Halfway in development, depending on how steady things are, I wanna make a large lorebook with characters, terms, everything, it'll be free.

[h2]Coming next regarding development:[/h2]
In order to make progress in the story and add more stealth missions, the city needs to be bigger, events in the city are tied to the plot, so, the first updates will be more city areas and Maidbots.
If you are already familiar with the game, to put it simple, before I move onto chapter 3, I need to expand the Biokernel Infected zone, add variety to the city design, a natural reserve behind Freija HQ, and Beluga Lake.

[h2]Uncertain: Voice Acting and original song[/h2]
I'll be direct, those are two things I really want to have, but it'll all depend on the money I make.

[h2]What I need the most:[/h2]
Feedback, do you like or dislike something? What is the direction you would like the project to take? How to improve it? Any suggestions or ideas?
Information is the most important asset for me, really, whatever you have to say is important, the whole point of Early Access is moving the game into the direction players want.

Thank you for your support!