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Becoming Saint News

Patch Notes - 22/07/25

[p]PATCH NOTES - 22/07/25[/p][p][/p][p]Improved:[/p]
  • [p]Improvements of the final part of battle being more lethal on both sides for balancing[/p]
  • [p]Improvements of the “slow down” during selection, making it shorter to give more sense of control to players[/p]
  • [p]Faster begging phase[/p]
[p]Fixed:[/p]
  • [p]Fixed Asian font and sort order issues[/p]
  • [p]Fixed a bug when removing the cover in post-battle scene that made visible the menu with non-updated data for a while[/p]
  • [p]Fixed issues with the number of cardinals feedback[/p][p][/p]

Patch Notes - 18/07/25

[p]PATCH NOTES - 18/07/25[/p][p][/p][p]Improved:[/p]
  • [p]Improvements of the message when units leave your movement[/p]
[p]Added:[/p]
  • [p]Added “help ?” button in confrontation that opens the full tutorial[/p]
  • [p]More variety in units for Merchant towns[/p]
[p]Fixed:[/p]
  • [p]Fixed icon in speed up tooltip[/p]

Patch Notes - 17/07/25

[h3]Patch Notes - 17/07/25
[/h3][p]Improved:[/p]
  • [p]Revised the level-up algorithm, now based on levelling up units that survived at every 3 towns conquered[/p]
  • [p]Units when they level up do a nice fxs[/p]
  • [p]Better wording of “back to start” button[/p]
  • [p]Much faster scene navigation after battle: from the second town conquered onwards, there is no intro cover, all texts are faster, and the three sections advance much quicker[/p]
[p][/p][p]Fixed:[/p]
  • [p]Fixed font issues[/p]
  • [p]Fixed the tooltip on low level tree branches in Piazza[/p]
  • [p]Fixed typos issues[/p]
  • [p]Fixed the meeting title labels for longer character names[/p]
[p]
[/p]

Patch Notes - 16/07/2025

[h2]PATCH NOTES
[/h2][p]Improved[/p]
  • [p]Sped up tick from 4 to 3.6 secs.[/p]
  • [p]Speeding up button now is 3.5X instead of 2X[/p][p][/p]
[p]Fixed
[/p]
  • [p]Fixed an issue where units and items were not saved when exiting the game[/p]
  • [p]Fixed an issue with unlocking achievements[/p]