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Patch 0.15: Release Window Update

I'll keep this post brief, so I can get back to work.

Patch 0.15 is coming along nicely, and should release March 27th or 28th at the latest.

I had originally intended to get it out later today, but a few annoying bugs slowed me down. Now fixed, things are back on track, but I'm taking my time to polish a few more bits up.

The full patch notes will arrive with the patch, but here's what to expect:

  • 30 unlockable rings to equip and upgrade between rounds
  • 8 alternate pieces of equipment to unlock. 4 for each class.
  • Difficulty Level 2, featuring 4 new enemy types
  • A variety of balance changes to existing boons and equipment




A followup patch (0.20) will bring a few requested quality of life changes, achievements for the new content (once I'm sure everything is working as intended), and some additional surprises. That patch won't take as long as this one.