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Patch 0.30 Release News

Preamble:

Just wanted to let everyone know the third class is well on its way, but it's taking a little longer to finish than anticipated. Some of the ideas I've had planned since pre-release just didn't align with the game as it is today, in balance and concept, and I had to iterate a bit more to make sure the new class is as fun as it is unique.

I had hoped to still make the deadline, but I'm going to take the extra time to address some additional bugs, and make sure this release is as polished as I can get it (before thousands of you break it immediately).

I'll be switching to a more regular update cadence, with smaller patches, so content drops are a bit more regular going forward. May is going to be all about getting new boons into your hands. I have a pile of talent trees and cursed boons to add, and I'm going to try to push out a patch every 7-10 days, even if its only one new talent tree at a time, so there's always something new on the horizon.


Important stuff:
  • The new release date is expected to be Sunday May 5th, with a potential May 6th release at the latest.
  • I've also fixed an issue in the upcoming patch that could see the framerate drop by half on certain configurations. For those of you that had frame drops even in the main menu, this might help. It did on my windows tablet pc (was dropping from 120 to 70fps, now holding at 115-120fps always)
  • The patch will include: The Electromancer, 8 equippable items, 14 new boons in 2 talent trees, 4 achievements, and a pile of bug fixes from previous reports (thanks!).