1. Soulmask
  2. News

Soulmask News

Soulmask Early Access Regular Update 17

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from August 22, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[h3][New Features and Adjustments][/h3]

Players will no longer dash forward with the Gauntlets Skill - Rapid Monkey Scratch if the target is significantly taller than the player.

A new setting has been added to adjust mount follow distance.

A new setting has been added to configure mount usage permissions.

The duration of the Blade Skill - Low Strike has been reduced to 15 seconds.

Players can now rename their furniture.

New working sound effects have been added for the dye vat.

[h3][Bug Fixes and Optimizations][/h3]

Fixed an issue where tribesmen would enter combat while in the outhouse and get stuck inside.

Optimized the excessive volume drop that occurred after opening a fullscreen interface.

Fixed an issue preventing chests from being moved onto Foundation Flooring.

Improved the sound effects for connecting to the Windmill and Power Extension Shaft.

Optimized the construction effects for the Fishing Trap, Small Trap, and Medium Trap.

Improved the food consumption priority for domesticated animals.

Fixed an issue where the explosion damage from Eclipse could penetrate walls and deal damage.

Fixed an issue where the rain barrel prevented tribesmen from retrieving water containers from chests when empty.

Fixed an issue where there was no light effect after activating the lighting module while mounted.

Fixed the global broadcast issue with the collecting tool prompt.

Fixed the issue that prevented the Pipe Gatherer from producing serum with low yield multipliers.

Fixed an issue where tribesmen hibernating due to tasks would lose Satiety and Hydration after a server restart.

Fixed a display issue where buff duration continued to decrease after pausing the game in single-player mode.

[h3]Cross-server mode are now unlocked for the following servers:[/h3]

AS[Group14_1]PvPtest_06P Tribe_UTC12~16
AS[Group14_2]PvPtest_06P Tribe_UTC12~16
AS[Group14_3]PvPtest_06P Tribe_UTC12~16
AS[Group14_4]PvPtest_06P Tribe_UTC12~16
AS[Group14_5]PvPtest_06P Tribe_UTC12~16
NA[Group15_1]PvPtest_03P Tribe_UTC01~05
NA[Group15_2]PvPtest_03P Tribe_UTC01~05
NA[Group15_3]PvPtest_03P Tribe_UTC01~05
EU[Group14_1]PvPtest_03P Tribe_UTC19~23
EU[Group14_2]PvPtest_03P Tribe_UTC19~23
EU[Group14_3]PvPtest_03P Tribe_UTC19~23
SA[Group04_1]PvPtest_03P Tribe_UTC23~03
SA[Group04_2]PvPtest_03P Tribe_UTC23~03
SA[Group04_3]PvPtest_03P Tribe_UTC23~03

[h3]PvP Server Season Reset:[/h3]

Servers scheduled for shutdown and data wipe at UTC 2024/9/27 12:00

AS[Group10_6]PvPtest_06P Tribe_UTC12~16
AS[Group10_5]PvPtest_06P Tribe_UTC12~16
AS[Group10_4]PvPtest_06P Tribe_UTC12~16
AS[Group10_3]PvPtest_06P Tribe_UTC12~16
AS[Group10_2]PvPtest_06P Tribe_UTC12~16
AS[Group10_1]PvPtest_06P Tribe_UTC12~16

Servers scheduled for shutdown and data wipe at UTC 2024/9/28 00:00

NA[Group11_6]PvPtest_03P Tribe_UTC01~05
NA[Group11_5]PvPtest_03P Tribe_UTC01~05
NA[Group11_4]PvPtest_03P Tribe_UTC01~05
NA[Group11_3]PvPtest_03P Tribe_UTC01~05
NA[Group11_2]PvPtest_03P Tribe_UTC01~05
NA[Group11_1]PvPtest_03P Tribe_UTC01~05

Servers scheduled for shutdown and data wipe at UTC 2024/9/27 19:00

EU[Group10_6]PvPtest_03P Tribe_UTC19~23
EU[Group10_5]PvPtest_03P Tribe_UTC19~23
EU[Group10_4]PvPtest_03P Tribe_UTC19~23
EU[Group10_3]PvPtest_03P Tribe_UTC19~23
EU[Group10_2]PvPtest_03P Tribe_UTC19~23
EU[Group10_1]PvPtest_03P Tribe_UTC19~23

Soulmask Roadmap Update: 2024-2025

[h2]Hi Chieftains![/h2]

I’m sure you’re curious about the future updates for Soulmask—Now it's here! We're excited to share our Roadmap with you: more gameplay, more content, and even new map updates!



Of course, this is far from all that's to come, so if you have more new ideas, please give us yours in the comments!

Join discord: https://discord.com/invite/4G2K7FDbtp

Soulmask Early Access Regular Update 16

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from August 15, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[h3][New Features and Adjustments][/h3]

Added a switch to enable or disable target locking.

New sound effects have been added for unmounting Crossbow Tower and Siege Ballista.

Added a "pause game" option to the Esc menu in the single-player version.

Vegetation surrounding the city walls will no longer proliferate.

If the Great Sword's 'uplift' skill is interrupted, the restraint debuffs on the target will be removed.

Higher-quality barbarians, creatures, or mechanical units now yield increased EXP.

Wall torches and standing torches now have new rain effects.

[h3][Bug Fixes and Optimizations][/h3]

Fixed an issue where tribesmen, in a non-following state, fail to exit the dungeon properly in both single-player and room environments.

Fixed an issue that allows wells and fertilizer buckets to be placed independent of terrain constraints.

Fixed a display error affecting certain blackstone stair icons.

Fixed an issue where the enhanced longbow's golden skill did not work as intended.

Fixed an issue where the Quick Remodel feature after the 3rd data update was not functioning.

Fixed an issue where buffs were not added after a Remodel.

Fixed a display issue with hairstyles when changing them during Mimicry.

Fixed an issue preventing player from going through custom portals carrying arrows.

Fixed an issue where half-walls could replace full walls.

Fixed an issue that caused mechanical NPCs to be affected by Bleed effects.

Optimized tool recommendations for Mining.

Optimized the sound effects of Power Crafting Tables (added sounds for shutdown, wire pulling, and connecting activities).

[h3]PvP Server Season Reset:[/h3]

UTC 2024/9/20 12:00 - Servers scheduled for shutdown and data wipe:

AS[Group09_8]PvPtest_06P Tribe_UTC12~16
AS[Group09_7]PvPtest_06P Tribe_UTC12~16
AS[Group09_6]PvPtest_06P Tribe_UTC12~16
AS[Group09_5]PvPtest_06P Tribe_UTC12~16
AS[Group09_4]PvPtest_06P Tribe_UTC12~16
AS[Group09_3]PvPtest_06P Tribe_UTC12~16
AS[Group09_2]PvPtest_06P Tribe_UTC12~16
AS[Group09_1]PvPtest_06P Tribe_UTC12~16
AS[Group08_8]PvPtest_06P Tribe_UTC12~16
AS[Group08_7]PvPtest_06P Tribe_UTC12~16
AS[Group08_6]PvPtest_06P Tribe_UTC12~16
AS[Group08_5]PvPtest_06P Tribe_UTC12~16
AS[Group08_4]PvPtest_06P Tribe_UTC12~16
AS[Group08_3]PvPtest_06P Tribe_UTC12~16
AS[Group08_2]PvPtest_06P Tribe_UTC12~16
AS[Group08_1]PvPtest_06P Tribe_UTC12~16

UTC 2024/9/21 0:00 - Servers scheduled for shutdown and data wipe:

NA[Group10_8]PvPtest_03P Tribe_UTC01~05
NA[Group10_7]PvPtest_03P Tribe_UTC01~05
NA[Group10_6]PvPtest_03P Tribe_UTC01~05
NA[Group10_5]PvPtest_03P Tribe_UTC01~05
NA[Group10_4]PvPtest_03P Tribe_UTC01~05
NA[Group10_3]PvPtest_03P Tribe_UTC01~05
NA[Group10_2]PvPtest_03P Tribe_UTC01~05
NA[Group10_1]PvPtest_03P Tribe_UTC01~05

UTC 2024/9/20 19:00 - Servers scheduled for shutdown and data wipe:

EU[Group09_8]PvPtest_03P Tribe_UTC19~23
EU[Group09_7]PvPtest_03P Tribe_UTC19~23
EU[Group09_6]PvPtest_03P Tribe_UTC19~23
EU[Group09_5]PvPtest_03P Tribe_UTC19~23
EU[Group09_4]PvPtest_03P Tribe_UTC19~23
EU[Group09_3]PvPtest_03P Tribe_UTC19~23
EU[Group09_2]PvPtest_03P Tribe_UTC19~23
EU[Group09_1]PvPtest_03P Tribe_UTC19~23

Soulmask Community Highlights 02: Creative Chieftains Unleashed!

[h2]Hi Chieftains![/h2]

Maggie here again! Welcome to the latest roundup of the Soulmask Community Content Highlights. I know some of you have been exploring the new version for a while now. Whether it's been a wild ride or a tough grind, the initial hype might be wearing off, leaving you feeling a bit drained...

But fear not! In this highlight, we’ve dug up some of the most imaginative creators from our community. Their creativity has brought a fresh wave of fun—and a dash of weirdness—to this harsh world.

Anyway, Chieftains, why not take a break from the battlefield and gather around the campfire for a different kind of Soulmask fun?

[h3]Soulmask Arena How to and some fun matches! By ObliviousPansyFam[/h3]

First up, we’ve got ObliviousPansyFam’s arena showcase. This video gives you the full rundown on arena building, and then, his tribesmen jump into an epic tournament... You don't want to miss it!

[previewyoutube][/previewyoutube]

[h3]Using TRIBESMAN To KILL The FOGFROG By Sovereign RPG[/h3]

Next, Sovereign RPG and his squad of tribesmen embarked on a thrilling RPG-style adventure. Together, they confronted the Fogfrog, but let's just say things didn't quite go as planned...

[previewyoutube][/previewyoutube]

[h3]The BEST MOUNTS In SOULMASK Ranked By KiahOnFire[/h3]

Our old friend KiahOnFire is back! She's whipped up the ultimate mount tier list. Where does your favorite beastie rank on the scale?

[previewyoutube][/previewyoutube]

[h3]NEVER Run Out Of Space with THIS Soulmask Base By Zeroster[/h3]

Zeroster has crafted something truly epic—a recreation of the ancient pyramid right in the middle of the Chieftains’ camp! This ultimate structure is both awe-inspiring and practical.

[previewyoutube][/previewyoutube]

[h3]Will They Survive? By Space Coconut[/h3]

Space Coconut took on a new challenge with tribe automation. He set everything up for his tribe, then disappeared for 5 days. The big question is, can the base and his tribesmen survive on their own?

[previewyoutube][/previewyoutube]

We hope you enjoy their works! We're always on the lookout for more community gems, so if you know of any other talented creators we've missed, please feel free to recommend them in the comments!
And if you’ve got something awesome to share, hit up Maggie on our Discord channel. Your content might just be featured in our next highlight! We can't wait to see what you've got. See you next time!

Community Manager Maggie

Join discord: https://discord.com/invite/4G2K7FDbtp

PvP Server Season Reset Schedule: First Batch

Dear Chieftains:

After careful consideration and planning, we are announcing our plans to reset the PvP server season. The reset and data clearing will occur in batches based on the server opening times.
We understand that this decision will impact all PvP players, which is why we are notifying you one month in advance. Here is our explanation for this action plan and its benefits for players:

[Competitive Balancing and Fair Play]: The season reset ensures a fair competitive environment for all chieftains, allowing both new and experienced players to start each new season on equal footing and re-engage in the thrill of PvP battles.

[Server System Stability]: As more players continue to explore the world, game servers are nearing full capacity, negatively affecting gameplay. The season reset and data clearing will enhance server performance and reduce latency, ensuring a smoother experience in Soulmask.

[Updates to Improve PvP Fairness]: As Soulmask is still in early access, we are planning major updates with a focus on improving PvP gameplay. Clearing game data will provide a fresh start for all chieftains and will ultimately result in better PvP gameplay.

With the PvP server season reset underway, we will soon announce our new server plan. Details will be provided to all chieftains via the server planning document.

We believe that this season reset will offer a more stable, fair, and exciting gameplay experience in Soulmask, Your feedback is welcome to help us improve the game. Thank you for your understanding and support.

[h2]First Batch of PvP Server Season Reset Plan:[/h2]

On UTC 2024/9/13 12:00, Servers to be shut down and reset:

AS[Group07_8]PvPtest_20P Tribe_UTC09~17
AS[Group07_7]PvPtest_20P Tribe_UTC09~17
AS[Group07_6]PvPtest_20P Tribe_UTC09~17
AS[Group07_5]PvPtest_20P Tribe_UTC09~17
AS[Group07_4]PvPtest_20P Tribe_UTC09~17
AS[Group07_3]PvPtest_20P Tribe_UTC09~17
AS[Group07_2]PvPtest_20P Tribe_UTC09~17
AS[Group07_1]PvPtest_20P Tribe_UTC09~17
AS[Group06_8]PvPtest_06P Tribe_UTC12~16
AS[Group06_7]PvPtest_06P Tribe_UTC12~16
AS[Group06_6]PvPtest_06P Tribe_UTC12~16
AS[Group06_5]PvPtest_06P Tribe_UTC12~16
AS[Group06_4]PvPtest_06P Tribe_UTC12~16
AS[Group06_3]PvPtest_06P Tribe_UTC12~16
AS[Group06_2]PvPtest_06P Tribe_UTC12~16
AS[Group06_1]PvPtest_06P Tribe_UTC12~16
AS[Group05_8]PvPtest_06P Tribe_UTC12~16
AS[Group05_7]PvPtest_06P Tribe_UTC12~16
AS[Group05_6]PvPtest_06P Tribe_UTC12~16
AS[Group05_5]PvPtest_06P Tribe_UTC12~16
AS[Group05_4]PvPtest_06P Tribe_UTC12~16
AS[Group05_3]PvPtest_06P Tribe_UTC12~16
AS[Group05_2]PvPtest_06P Tribe_UTC12~16
AS[Group05_1]PvPtest_06P Tribe_UTC12~16
AS[Group04_8]PvPtest_20P Tribe_UTC12~16
AS[Group04_7]PvPtest_20P Tribe_UTC12~16
AS[Group04_6]PvPtest_20P Tribe_UTC12~16
AS[Group04_5]PvPtest_20P Tribe_UTC12~16
AS[Group04_4]PvPtest_20P Tribe_UTC12~16
AS[Group04_3]PvPtest_20P Tribe_UTC12~16
AS[Group04_2]PvPtest_20P Tribe_UTC12~16
AS[Group04_1]PvPtest_20P Tribe_UTC12~16
AS[Group03_8]PvPtest_20P Tribe_UTC09~17
AS[Group03_7]PvPtest_20P Tribe_UTC09~17
AS[Group03_6]PvPtest_20P Tribe_UTC09~17
AS[Group03_5]PvPtest_20P Tribe_UTC09~17
AS[Group03_4]PvPtest_20P Tribe_UTC09~17
AS[Group03_3]PvPtest_20P Tribe_UTC09~17
AS[Group03_2]PvPtest_20P Tribe_UTC09~17
AS[Group03_1]PvPtest_20P Tribe_UTC09~17
AS[Group02_8]PvPtest_6P Tribe_UTC12~16
AS[Group02_7]PvPtest_6P Tribe_UTC12~16
AS[Group02_6]PvPtest_6P Tribe_UTC12~16
AS[Group02_5]PvPtest_6P Tribe_UTC12~16
AS[Group02_4]PvPtest_6P Tribe_UTC12~16
AS[Group02_3]PvPtest_6P Tribe_UTC12~16
AS[Group02_2]PvPtest_6P Tribe_UTC12~16
AS[Group02_1]PvPtest_6P Tribe_UTC12~16
AS[Group01_8]PvPtest_20P Tribe_UTC05~17
AS[Group01_7]PvPtest_20P Tribe_UTC05~17
AS[Group01_6]PvPtest_20P Tribe_UTC05~17
AS[Group01_5]PvPtest_20P Tribe_UTC05~17
AS[Group01_4]PvPtest_20P Tribe_UTC05~17
AS[Group01_3]PvPtest_20P Tribe_UTC05~17
AS[Group01_2]PvPtest_20P Tribe_UTC05~17
AS[Group01_1]PvPtest_20P Tribe_UTC05~17

On UTC 2024/9/13 19:00, Servers to be shut down and reset:

EU[Group08_8]PvPtest_20P Tribe_UTC16~24
EU[Group08_7]PvPtest_20P Tribe_UTC16~24
EU[Group08_6]PvPtest_20P Tribe_UTC16~24
EU[Group08_5]PvPtest_20P Tribe_UTC16~24
EU[Group08_4]PvPtest_20P Tribe_UTC16~24
EU[Group08_3]PvPtest_20P Tribe_UTC16~24
EU[Group08_2]PvPtest_20P Tribe_UTC16~24
EU[Group08_1]PvPtest_20P Tribe_UTC16~24
EU[Group07_8]PvPtest_06P Tribe_UTC19~23
EU[Group07_7]PvPtest_06P Tribe_UTC19~23
EU[Group07_6]PvPtest_06P Tribe_UTC19~23
EU[Group07_5]PvPtest_06P Tribe_UTC19~23
EU[Group07_4]PvPtest_06P Tribe_UTC19~23
EU[Group07_3]PvPtest_06P Tribe_UTC19~23
EU[Group07_2]PvPtest_06P Tribe_UTC19~23
EU[Group07_1]PvPtest_06P Tribe_UTC19~23
EU[Group06_8]PvPtest_06P Tribe_UTC19~23
EU[Group06_7]PvPtest_06P Tribe_UTC19~23
EU[Group06_6]PvPtest_06P Tribe_UTC19~23
EU[Group06_5]PvPtest_06P Tribe_UTC19~23
EU[Group06_4]PvPtest_06P Tribe_UTC19~23
EU[Group06_3]PvPtest_06P Tribe_UTC19~23
EU[Group06_2]PvPtest_06P Tribe_UTC19~23
EU[Group06_1]PvPtest_06P Tribe_UTC19~23
EU[Group05_8]PvPtest_06P Tribe_UTC19~23
EU[Group05_7]PvPtest_06P Tribe_UTC19~23
EU[Group05_6]PvPtest_06P Tribe_UTC19~23
EU[Group05_5]PvPtest_06P Tribe_UTC19~23
EU[Group05_4]PvPtest_06P Tribe_UTC19~23
EU[Group05_3]PvPtest_06P Tribe_UTC19~23
EU[Group05_2]PvPtest_06P Tribe_UTC19~23
EU[Group05_1]PvPtest_06P Tribe_UTC19~23
EU[Group04_8]PvPtest_20P Tribe_UTC19~23
EU[Group04_7]PvPtest_20P Tribe_UTC19~23
EU[Group04_6]PvPtest_20P Tribe_UTC19~23
EU[Group04_5]PvPtest_20P Tribe_UTC19~23
EU[Group04_4]PvPtest_20P Tribe_UTC19~23
EU[Group04_3]PvPtest_20P Tribe_UTC19~23
EU[Group04_2]PvPtest_20P Tribe_UTC19~23
EU[Group04_1]PvPtest_20P Tribe_UTC19~23
EU[Group03_8]PvPtest_20P Tribe_UTC16~24
EU[Group03_7]PvPtest_20P Tribe_UTC16~24
EU[Group03_6]PvPtest_20P Tribe_UTC16~24
EU[Group03_5]PvPtest_20P Tribe_UTC16~24
EU[Group03_4]PvPtest_20P Tribe_UTC16~24
EU[Group03_3]PvPtest_20P Tribe_UTC16~24
EU[Group03_2]PvPtest_20P Tribe_UTC16~24
EU[Group03_1]PvPtest_20P Tribe_UTC16~24
EU[Group02_8]PvPtest_6P Tribe_UTC19~23
EU[Group02_7]PvPtest_6P Tribe_UTC19~23
EU[Group02_6]PvPtest_6P Tribe_UTC19~23
EU[Group02_5]PvPtest_6P Tribe_UTC19~23
EU[Group02_4]PvPtest_6P Tribe_UTC19~23
EU[Group02_3]PvPtest_6P Tribe_UTC19~23
EU[Group02_2]PvPtest_6P Tribe_UTC19~23
EU[Group02_1]PvPtest_6P Tribe_UTC19~23
EU[Group01_8]PvPtest_20P Tribe_UTC12~24
EU[Group01_7]PvPtest_20P Tribe_UTC12~24
EU[Group01_6]PvPtest_20P Tribe_UTC12~24
EU[Group01_5]PvPtest_20P Tribe_UTC12~24
EU[Group01_4]PvPtest_20P Tribe_UTC12~24
EU[Group01_3]PvPtest_20P Tribe_UTC12~24
EU[Group01_2]PvPtest_20P Tribe_UTC12~24
EU[Group01_1]PvPtest_20P Tribe_UTC12~24

On UTC 2024/9/14 00:00, Servers to be shut down and reset:

NA[Group09_8]PvPtest_06P Tribe_UTC01~05
NA[Group09_7]PvPtest_06P Tribe_UTC01~05
NA[Group09_6]PvPtest_06P Tribe_UTC01~05
NA[Group09_5]PvPtest_06P Tribe_UTC01~05
NA[Group09_4]PvPtest_06P Tribe_UTC01~05
NA[Group09_3]PvPtest_06P Tribe_UTC01~05
NA[Group09_2]PvPtest_06P Tribe_UTC01~05
NA[Group09_1]PvPtest_06P Tribe_UTC01~05
NA[Group08_8]PvPtest_06P Tribe_UTC01~05
NA[Group08_7]PvPtest_06P Tribe_UTC01~05
NA[Group08_6]PvPtest_06P Tribe_UTC01~05
NA[Group08_5]PvPtest_06P Tribe_UTC01~05
NA[Group08_4]PvPtest_06P Tribe_UTC01~05
NA[Group08_3]PvPtest_06P Tribe_UTC01~05
NA[Group08_2]PvPtest_06P Tribe_UTC01~05
NA[Group08_1]PvPtest_06P Tribe_UTC01~05
NA[Group07_8]PvPtest_20P Tribe_UTC22~06
NA[Group07_7]PvPtest_20P Tribe_UTC22~06
NA[Group07_6]PvPtest_20P Tribe_UTC22~06
NA[Group07_5]PvPtest_20P Tribe_UTC22~06
NA[Group07_4]PvPtest_20P Tribe_UTC22~06
NA[Group07_3]PvPtest_20P Tribe_UTC22~06
NA[Group07_2]PvPtest_20P Tribe_UTC22~06
NA[Group07_1]PvPtest_20P Tribe_UTC22~06
NA[Group06_8]PvPtest_06P Tribe_UTC01~05
NA[Group06_7]PvPtest_06P Tribe_UTC01~05
NA[Group06_6]PvPtest_06P Tribe_UTC01~05
NA[Group06_5]PvPtest_06P Tribe_UTC01~05
NA[Group06_4]PvPtest_06P Tribe_UTC01~05
NA[Group06_3]PvPtest_06P Tribe_UTC01~05
NA[Group06_2]PvPtest_06P Tribe_UTC01~05
NA[Group06_1]PvPtest_06P Tribe_UTC01~05
NA[Group05_8]PvPtest_06P Tribe_UTC01~05
NA[Group05_7]PvPtest_06P Tribe_UTC01~05
NA[Group05_6]PvPtest_06P Tribe_UTC01~05
NA[Group05_5]PvPtest_06P Tribe_UTC01~05
NA[Group05_4]PvPtest_06P Tribe_UTC01~05
NA[Group05_3]PvPtest_06P Tribe_UTC01~05
NA[Group05_2]PvPtest_06P Tribe_UTC01~05
NA[Group05_1]PvPtest_06P Tribe_UTC01~05
NA[Group04_8]PvPtest_20P Tribe_UTC01~05
NA[Group04_7]PvPtest_20P Tribe_UTC01~05
NA[Group04_6]PvPtest_20P Tribe_UTC01~05
NA[Group04_5]PvPtest_20P Tribe_UTC01~05
NA[Group04_4]PvPtest_20P Tribe_UTC01~05
NA[Group04_3]PvPtest_20P Tribe_UTC01~05
NA[Group04_2]PvPtest_20P Tribe_UTC01~05
NA[Group04_1]PvPtest_20P Tribe_UTC01~05
NA[Group03_8]PvPtest_20P Tribe_UTC22~06
NA[Group03_7]PvPtest_20P Tribe_UTC22~06
NA[Group03_6]PvPtest_20P Tribe_UTC22~06
NA[Group03_5]PvPtest_20P Tribe_UTC22~06
NA[Group03_4]PvPtest_20P Tribe_UTC22~06
NA[Group03_3]PvPtest_20P Tribe_UTC22~06
NA[Group03_2]PvPtest_20P Tribe_UTC22~06
NA[Group03_1]PvPtest_20P Tribe_UTC22~06
NA[Group02_8]PvPtest_6P Tribe_UTC01~05
NA[Group02_7]PvPtest_6P Tribe_UTC01~05
NA[Group02_6]PvPtest_6P Tribe_UTC01~05
NA[Group02_5]PvPtest_6P Tribe_UTC01~05
NA[Group02_4]PvPtest_6P Tribe_UTC01~05
NA[Group02_3]PvPtest_6P Tribe_UTC01~05
NA[Group02_2]PvPtest_6P Tribe_UTC01~05
NA[Group02_1]PvPtest_6P Tribe_UTC01~05
NA[Group01_8]PvPtest_20P Tribe_UTC18~06
NA[Group01_7]PvPtest_20P Tribe_UTC18~06
NA[Group01_6]PvPtest_20P Tribe_UTC18~06
NA[Group01_5]PvPtest_20P Tribe_UTC18~06
NA[Group01_4]PvPtest_20P Tribe_UTC18~06
NA[Group01_3]PvPtest_20P Tribe_UTC18~06
NA[Group01_2]PvPtest_20P Tribe_UTC18~06
NA[Group01_1]PvPtest_20P Tribe_UTC18~06