Soulmask Early Access Regular Update 14
Dear Chieftains,
To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from August 1, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.
The update details are as follows:
[h3][New Features and Adjustments][/h3]
[h3][Bug Fixes and Optimizations][/h3]
To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from August 1, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.
The update details are as follows:
[h3][New Features and Adjustments][/h3]
- Added "Gestures" system, accessible by pressing the "H" key (by default)
- When tribesmen caring for bonfires are overloaded or have less backpack capacity, fuel will be directly moved to the bonfire fuel slot from chests that contain fuel
- The effects of Poisonous Arrows can be immunized by dodging
- Added an action for using Oblivion Soup; the proficiency of tribesmen can be reset directly
- Life Perception can now detect monuments and chests
- When enabled, the Lighting Module enhances the ability of Life Perception to detect and find humanoid creatures' titles
- Added Lighting Module toggle
- Tribesmen will close the door behind them after using the Outhouse
- When transferring preferred items to other inventories, their preference settings will be persisted by default
- Preference settings of items in the death package will be persisted
- When there's a stalled task lining up in multiple crafting queues, the continuable tasks will be prioritized upon current completion at the top of the crafting queues
- "Fatal Rhythm" talent updated; attacking enemies will receive a bonus while maintaining Stamina between 60%-90%
[h3][Bug Fixes and Optimizations][/h3]
- Fixed the issue where the name and remarks of the initial character were not saved after revival
- Fixed the mismatch between the arrow release position and animation when NPC uses certain bow skills
- Fixed the issue where blood would spew during the invincibility frames of a successful dodge
- Fixed the issue where damage numbers do not appear upon hitting enemy with Backstab using Gauntlets
- Fixed the issue where the Feed Trough cannot be repaired
- Fixed the incorrect size of Ostrich hatched from an Ostrich egg
- Fixed the issue where Chests cannot be opened if disconnected during the process of opening a Chest
- Fixed the issue where guide tasks may sometimes not appear after logging in
- Optimized the spawn height of elite Horned Eagles and elite Vultures
- Optimized Central Core combat effects
So first, Do you mind to introduce yourself a little?
I am a 37 years old and help my family run their business and i pretty much play online games in my spare time, which is not much to be fair since job, family and studies takes up most of it
Mama's lovely beasties.







[h3]With the arrival of a new major update, Soulmask has officially reached 400,000 sales![/h3]




Nimble Movement: I'm always a step ahead of death. Movement Speed +5%.
Strong Physique: This body has endured so much. Max Stamina +20.
Desperate Struggle: Recovers 15% of HP in 5 seconds when HP is below 15%. (CD: 35s)
Critical Counter:Gains a 5% damage boost for 6 seconds after blocking an enemy attack. (CD: 15s)





