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Soulmask News

Soulmask Early Access Regular Update 47

[h3]Dear Chieftains,[/h3]

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from May 29, at 7:00 AM UTC, with an expected downtime 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[h3]【Adjustments and Bug Fixes】[/h3]

  • Fixed an issue causing mount summoning to sometimes be unresponsive.
  • Optimized hit frames for hammer charged strikes.
  • Fixed an issue where setting the Durability Cost coefficient to zero still consumes tool durability for tribesmen during gathering.
  • Fixed an issue where the repair bench would consume materials despite disabling resource auto-retrieval.

Soulmask Early Access Regular Update 46

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from May 13, at 9:30 AM UTC, with an expected downtime 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

Fix the bug where NPCs fall below the terrain.

Fix the issue where tribesmen take tools with no durability.

Fixed the issue where players cannot move underwater when switching control in single/friends mode.

Soulmask Early Access Regular Update 45

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from May 8, at 7:00 AM UTC, with an expected downtime 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

Fixed an issue where walls could be built too close to bonfires.

Optimized server performance related to the tribesman's work.

Tribesmen now automatically store items when their load reaches 60% during gathering (down from 80%), preventing work stoppages due to overload.

Fixed a UI issue where, after dying and respawning while mounted and with a pet following, the pet follow status would not refresh.

Readjusted egg-guarding ostriches to aggressive type.

The converter can now convert both Premium Fresh Meat and Rare Fresh Meat. In server mode, the default conversion speed is increased to 5x.

Time to uncraft items is reduced to 1s.

Fixed a bug where the [Likes Dancing] trait wouldn't trigger when players danced manually.

Fixed an issue where invading barbarian spawn points in medium rainforest pits were incorrectly placed inside terrain.

Added a toggle to disable gliders. Gliders are now disabled by default on PvP servers.

Soulmask x Pacific Drive Bundle Drops at All-Time Low Price!



[h2]Hi, Chieftains![/h2]

If you’ve been feeling a bit drained from managing your barbarian camp and engaging in epic battles in Soulmask, maybe it’s time to switch gears—literally! Grab the wheel and take a quick but mind-blowing road trip with Pacific Drive.

https://store.steampowered.com/bundle/53460/Soulmask_x_Pacific_Drive/
[h3]
Our amazing bundle, featuring both Soulmask and Pacific Drive, is launching soon at an unprecedented 25% off discount![/h3]

Already own one of these gems? No worries! You can still snag the other at a whopping 25% off. So, whenever you’re ready to return from your road adventure, your loyal tribesmen and the cozy campfire will be waiting to welcome you back—perhaps a bit startled by your wild driving tales!

And heads up! We’ll be dropping some exciting news about our brand-new free DLC VERY SOON. Stay tuned, and we’ll catch you later!

Soulmask Early Access Regular Update 44

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from April 24, at 7:00 AM UTC, with an expected downtime 1 hour. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[h3]【Adjustments and Bug Fixes】[/h3]

Fixed a bug where Barbarian Barracks and Fortress Invasion NPCs could spawn inside terrain.

The game now supports multiple following animals (including Breeding) by default (adjustable via coefficient).

Players now cannot speed up while moving backward on a mount.

Improved [Marksman Footstep] talent.

Groundspikes, Bronze, Iron, and Steel Peg Boards, and Sticky Traps can only be built within the bonfire range.

Elites or bosses now disengage 5 seconds after leaving the red circle.

Converter can now convert new items (new ores, Poisonous bugs, and Locusts).

Sticky Traps now have a build limit.

Barbarians with titles "The Unburned" and "The Flammable" may accidentally set themselves on fire when using Flammable Alcohol.

Boss sets can now be crafted at the Ancient Enhance Table, with a 50% faster crafting speed.

Optimized [Farming Expert] title. Barbarians with this title now grow crops faster.

Fixed a collision issue where wall structures could be built through storage chests.

Added [Expert Slaughter] title. Barbarians with this title produce more yield when slaughtering animals.

Fixed an issue where players could accidentally fall while climbing.

Fixed an issue where items could be lost when loading saved games in single-player mode.