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Subnautica News

As the legal debate between Subnautica 2's publisher and former studio execs rages, the original game and its spinoff quietly receive small patches and big discounts




Subnautica 2 has become one of the year's most talked-about games, albeit for reasons I don't think anybody wanted. A big legal brouhaha has developed in the wake of publisher Krafton abruptly dismissing the entire leadership team of Subnautica 2's developer Unknown Worlds Entertainment...
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Subnautica 2025 Patch

[p]We’re excited today to release a new patch for Subnautica! 
[/p][p]Thanks to some of the incredible development done on the mobile version of Subnautica, we were able to port that work across to other versions of the game.
[/p][p]This update will roll out worldwide and might take some time to appear across the globe. [/p][p]Change Log[/p][p][/p][p]PC & Console
[/p]
  • [p]Added a pop-up newsfeed that can be used for one-time-only announcements.[/p]
  • [p]Fixed an issue where passing through the Alien Arch portals (e.g. in the Primary Containment Facility) in your PRAWN suit freezes stats like oxygen or hunger, if you exited the suit.[/p]
  • [p]Fixed the PRAWN suit sometimes falling through the map or getting stuck when the player returns from an Alien Arch portal.[/p]
  • [p]Fixed Leviathans having a tendency to fly above the ocean surface when grabbing the Seamoth or PRAWN suit in certain cases.[/p]
  • [p]Fixed having a permanent player view rotation offset upon respawning, if the player died while piloting the Scanner Room Camera Drone.[/p]
  • [p]Fixed the game freezing if a player managed to construct a SeaBase piece inside of the Cyclops. It is now recognized as an obstacle for base building.[/p]
  • [p]Fixed a bug where the Repulsion Cannon could displace objects built inside the Cyclops, causing them to fall outside of it and sometimes disappearing into the sea floor.[/p]
[p][/p][p]PC Only (Excluding Windows Store)

[/p]
  • [p]Changed from legacy Unity input to the new “com.unity.inputsystem” to accommodate controller improvements.[/p]
  • [p]Fixed a bunch of controller related issues. [/p]
    • [p]Reworked input options. [/p]
    • [p]Various InputSystem related fixes and performance optimizations. [/p]
    • [p]The game now properly supports the following controllers in both wired and wireless modes: Xbox 360, Xbox Series, PS4, PS5, PS5 Edge, Nintendo Switch Pro.[/p]
  • [p]Changed to the new Unity Sprite Atlas packer (backport from Below Zero).[/p]
  • [p]Changed from baked InputSymbols.ttf to SDF sprites for displaying inline control icons in text. [/p]
    • [p]Updated control icons. [/p]
    • [p]Fixed game falling back to text representation of controls instead of control icons for some input bindings when no controller is connected.[/p]
  • [p]Fixed navigation icons in PDA and Builder Menu not updating bindings dynamically when they change (e.g. when controller type changes).[/p]
  • [p]Fixed an issue where the user cannot toggle the 'auto move' setting to On while cycling through Cyclops' cameras.[/p]
  • [p]Made Cyclops steering wheel animations gamepad-friendly.[/p]

Players are loving Subnautica 2's first terrifying trailer thanks to a crustacean cameo: 'More big ol crabs hype'




We've known that Subnautica 2 was in the works for some time now, with the official announcement actually being made via PowerPoint. And now, almost a year later, we've finally got to see the first trailer for the upcoming sequel...
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Subnautica 2 Early Access Coming 2025

We’re thrilled today to unveil the first teaser trailer for Subnautica 2 and announce that we’ll be heading to Early Access in 2025! 🥳

https://www.youtube.com/watch?v=WS0vTRl_2PQ

Store pages are now live and you can wishlist Subnautica 2 on Steam. Our goal has always been to bring Early Access to as many of our community as possible, and we’re excited to develop Subnautica 2 from the start alongside more of you than ever before!

Keen eyed Subnauts might have also noticed that we’ve given our profiles across the web a bit of an update. See if you can uncover all of the new details. Some are a little easier to spot than others 👀

And if you want to speculate about everything we revealed today, a new Discord channel specifically for Subnautica 2 is now available. Just head over and join the community to get involved!

We’re excited to share more of what the team has been working on as we build up to the release of Early Access next year.

Keep Diving!

https://store.steampowered.com/app/1962700/Subnautica_2/