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Steps of Debauchery News

Episode 3.2 - notes & release date

Hey everyone!

As some of you from Discord might know, I haven’t been able to work for the last 10 days because of a flood that hit my country. Luckily, I didn’t suffer any major damage—just a few things to replace, lots of cleaning and drying out, but thankfully, my family is safe. Today we’re finally getting back to normal, with electricity and water restored (though it’s only cold water for now, but it’s progress!). We've cleaned up the rest, so I can finally start focusing on the game again. I also want to thank you all for your support—it really helped me stay calm and handle everything, so thank you!

As for the update, unfortunately, I have to delay it a bit for the first time— instead of the end of the month, we’ll release it at the start of October. New update will be released:

Steps of Debauchery - Episode 3.2 - 7th October

Aside from that, everything is going according to plan. Even though it’s a small update, I think it’ll still be worth checking out. We've also improved some models and graphics, but you’ll only notice that in the next 4.0 episode. The delay won’t affect the 4.0 update, which is still set to release in December—and trust me, it’ll be worth it.

I’ve been wondering why it now takes me 1.5-2 months to make a small update, when I used to be able to do it in just one month. The answer is pretty simple – translations take a lot of time, and the animations are much more time-consuming (but they also look way better) compared to the early days. We still keep the same number of quests in each small update, around 7, but before, the scenes were much smaller – each had 70-100 renders, and now each scene has over 100, with some having more than 200.

Not that it really matters, just a thought I had.

That’s all for now! The change log will be out closer to the release. As usual, I’m leaving a few teasers for you, this time SFW (mostly)!







Episode 3.2 - update progress & previews

Hey there!

A new month has begun, and I can't believe it's already been three weeks since the last update. Time flies! I've been hard at work, and I'm excited to share what I've been up to with you. Let's start with the usual progress chart below.



As you can see, the script writing is fully complete. The graphics are also coming along nicely—we've already created half of the required scenes (and even one for the 4.0 update!). Thanks to the unpaid leave I mentioned before, things have been running more smoothly, and it's easier for me to keep an eye on everything. I expect we'll finish the remaining scenes in about three weeks. As for coding and testing, we're still in the early stages since my team handling that is currently on a well-deserved vacation. They’ll be back soon, hopefully recharged, because they’ll be diving straight into work!

Just a reminder about update 3.2—it's going to be a SMALL UPDATE, so if you're not into short content, you might want to wait for update 4.0. We plan to release episode 3.2 at the end of September, and if everything goes according to plan, episode 4.0 will be out before Christmas.

That’s all for now! Below, I’ve shared some graphics from the new update. Take care, everyone!











Quick bugfix update

* Fixed a rare crash which stopped game progression.
* Fixed a regression where buying Party Dress will deduce twice the money
* Fixed the bug which caused a scene to be played twice.
* Fixed the bug which caused one fast version of animation to not play.

Steps of Debauchery - Episode 3.1 is live!

The fresh new episode 3.1 is now available and within your reach!

Guess who's the best? You are! Since the start of this year, my life has completely turned around, and it's all thanks to you. I'm endlessly grateful for all your support, and I hope that with the next update, I can give back to you, even if just a little!

Have fun and don't forget to share your feedback!



Change log:

First, I'd like to remind you that this is a small update we've been working on for the past six weeks. If you prefer larger updates, you might want to wait for episode 3.2 or even 4.0!



So, what can you expect in the new update?

You'll get 7 new scenes, including 5 related to the main storyline. One bonus scene can be watched on the TV if you buy it in the in-game store, and another bonus scene has a small chance to trigger in the park with a known flasher.

We've focused on giving you more choices in the game, so you have more freedom to act. We've also ensured that dialogues and choices impact the story—some will change current or future dialogues, while others will affect entire scenes.

In total, we've added around 12,000 words of script, about 1,050 renders, and 13 new high-resolution animations. Two new achievements have been added, the school bathroom scene has progressed, and you can reach a new level in the pole dance scene at the bar.

As for the main scenes, we've focused on the story aspect (but there will also be some hotter scenes). Riley will try to get more information from Wyatt. She will also help Blaze at school, and he will invite her to new activities. We will clear up Riley's doubts about streaming with Elijah and meet Ivy at the boutique. The highlight will be the scene with Madison, which most of you have been waiting for. (two scenes are only available for active blackmail route)

Have fun and don't forget to share your feedback!

Episode 3.1 - News and Release Date

Hi everyone!

It's been a while since I shared any updates, so it's time for some news. I've mentioned many of these things on Discord and social media, but I'll recap everything here.

First, on a personal note, I've decided to take unpaid leave until the end of the year to focus on the game project and to get some rest and attend to my personal life. Thanks to your support (both through game purchases and monthly donations), I can start considering leaving my second job at the Fire Department and working less. I'm incredibly grateful to all of you for this, but it doesn't mean I'll be slacking off. This break will allow me to rest a bit and spend more time with my family and most importantly, focus on game creation.

As for the new update - Episode 3.1 is almost ready, with just the animations left to finish. I hope everything goes smoothly so we can complete them within a week. This update is half the size of update 3.0, but it only took us just over a month to complete, which I think is great. What can you expect in this update? I'll share the details in the change log next week.

We plan to release the new update on August 10th, which is about a week away.

Reminder: This is a small update. If you don't like smaller updates, feel free to skip this one and wait for the next release

I hope there won't be any delays due to the animations, but we should be able to meet the deadline. After the update, I'll need about three weeks to handle some work-related tasks before fully starting my leave until the end of the year.

That's all for now. Here are a few renders for you. Episode 3.1 is just about a week away!