Episode 5.0 Post-Release Update + Christmas DLC
[p]Hi everyone![/p][p]A few days have passed since the release of episode 5.0, so it’s time for a little recap. Usually, I don’t enjoy the first few days after an update because people write opinions right away. I get lots of messages saying the update was “short” or that people are disappointed. But I also got many messages saying you liked it, which makes me really happy, so it's quite a rollercoaster.[/p][p]I know SoD has both fans and haters, and that’s totally fine—it’s a genre that not everyone will like. I also like to be a bit sarcastic and unprofessional sometimes, so let’s just say we’re even :D[/p][p]If I could complain about something, it’s that people still think the updates are “short” just because we are undedicated or lazy. I’ve been spending an average of 300 hours a month on the project for the last three years, even working on Sundays, because I love what I do. Making renders and the whole game setup takes a lot of time, and it can’t be rushed without losing quality. (Yes, we’re actively looking for new artists, but haven’t found anyone yet.) I repeat this often because I really hope people understand it eventually.[/p][p]Still, I’m happy to see how SoD has grown and how many fans it has. I’ll do my best to keep it that way.[/p][p]As you know, around mid-December—tentatively December 12—we’ll release a new Christmas DLC called “A Dream of Christmas.” We’re still working on it, but we’re doing everything to finish it before the holidays. You can already add it to your wishlist! In future posts, I’ll slowly reveal little secrets about it and share some renders.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]For now, I wish you a peaceful Sunday, and talk to you soon![/p][p][/p][p]
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