Double checking some stuff internally to force certain outcomes so they do happen.
Optimizations and bug fixes
A lot more optimizations for the Pig Nation. Should load at least half the amount of stuff in the background now until interacted with.
Did some stuff to make sure a certain rendering bug won't happen as much. If it does happen, saving and closing and reopening the game will reset it if it does happen.
Added more checks to make sure certain parts of code will run for certain areas.
Optimizations and bug fixes
Changed even more of the Pig Nation to make it run better. Massive change in FPS for most machines.
Some changes to the Minimap, while small can see some tiny boosts in performance in places where it's needed. Currently it's pretty optimized with making it run with less resources, and unless a new implementation is added not much can be changed with it at this point.
Optimizations and bug fixes
Optimizations and bug fixes
Increased Stability and FPS in many areas of the game.