Patch 1.4 announcement
We would like to announce to that Lords of the Fallen Patch 1.4 was released today.
The patch solves major gameplay issues, and it improves the game stability.
Please note that we are sharing a development version of the game for users who are still experiencing frequent stability issues.
The development version generates a log each time the game crashes so we can investigate specific cases of the game instability. We are working hard and doing our best to resolve those issues as soon as possible.
If you are experiencing frequent stability issues please contact us at [email protected]. Please attach a dxdiag report to the email:
1. Hold Windows button and press 'R' simultaneously
2. Type Dxdiag
3. Confirm by pressing 'OK'
4. Click 'Save all information'
The following technical issues have been fixed with the update:
The following gameplay issues have been resolved in the patch:
The patch solves major gameplay issues, and it improves the game stability.
Please note that we are sharing a development version of the game for users who are still experiencing frequent stability issues.
The development version generates a log each time the game crashes so we can investigate specific cases of the game instability. We are working hard and doing our best to resolve those issues as soon as possible.
If you are experiencing frequent stability issues please contact us at [email protected]. Please attach a dxdiag report to the email:
1. Hold Windows button and press 'R' simultaneously
2. Type Dxdiag
3. Confirm by pressing 'OK'
4. Click 'Save all information'
Patch 1.4 notes
The following technical issues have been fixed with the update:
- Game functions not working properly if a gamepad is not connected to the PC
- FPS drop while using Gauntlet
- Windowed mode instead of the Windowed Borderless after restarting the game
- Green bar at the bottom of screen on Nvidia splash screen
- Mouse cursor disappearing after changing resolution in fullscreen mode
The following gameplay issues have been resolved in the patch:
- Inactive lever before Commander encounter after game restart
- Harkyn not being respawned after dying nearby magic statue
- Harkyn being unable to move after jumping into gauntlet cutscene trigger
- Incorrect physics of human ragdolls
- Gate at Cirque of Heroes being closed after dying during Beast encounter
- Possibility to get to the area with Law Hammer without opening the door
- Game corruption when Harkyn dies while recovering his health points
- The player being unable to change gear after equipping Sting
- Incorrect Champion hitboxes
- Guard Captain reacting improperly on Mimic skill effects
- Inactive hitboxes of 2 Infested enemies In Catacombs
- Greatswords attacks not dealing damage after successfully parrying an attack
- Disappearing rewards from chests after death
- Archer shooting through wall in Catacombs
- The issue that caused disappearing locks on treasure chests
- Spells can now be marked as favourite allowing to customize the spell rotation (press Y on the controller or V on a keyboard to set a spell as favourite)