Game Development Log (Issue 12)
Greetings, fellow immortals!
This week, due to the Qingming Festival holiday, we're updating the development log a day earlier than usual~
We're planning to release a Steam version update tomorrow, and the main contents of this update are as follows:
[New Content]
Added the early-stage mission flow for Chapter Two (with storyline details to be added later).
Introduced new characters for Chapter One: "Crafty Shieldbearer" and "Bloodseeker", and for Chapter Two: "Thunder Clan Maiden".
Added some items for equipment forging, serving as supplements to blueprint properties (though the medium feature is not yet implemented).
[Adjustments]
Adjusted the functionality of blueprint properties in equipment forging, now separate from blueprints.
Tweaked the base affix values for different types of equipment in equipment forging, making them more diverse.
Adjusted the display of equipment subtypes, offering greater variety.
Tweaked the base attribute values for characters and enemies, making higher-level monsters more challenging.
In this log, we'll also introduce the new character debuting in this update - Crafty Shieldbearer.

Crafty Shieldbearer hails from the Nameless Island (Chapter One) region and possesses the Earth attribute. Here's his skill set:
Shield Bash (Attack):
Deals % of his own attack power as damage to a single enemy target.
Additionally inflicts % of his own defense power as damage.
Come at Me (Ultimate):
Applies a certain number of "Steadfast" stacks to all allied characters for a duration.
Applies "Taunt" to all enemy characters for a duration.
[Steadfast]: Increases defense based on stack count.
Spiked Tower Shield (Passive):
Whenever attacked:
Deals % of his own defense power as indirect damage to the attacker.
Devious Tactics (Passive):
Whenever dealing indirect damage to enemies:
Applies a certain number of "Random Negative Statuses" to the target.
That's all for the main content of this issue's log! We appreciate everyone's attention and support for "Endless Immortal Journey". Until next time~
This week, due to the Qingming Festival holiday, we're updating the development log a day earlier than usual~
We're planning to release a Steam version update tomorrow, and the main contents of this update are as follows:
[New Content]
Added the early-stage mission flow for Chapter Two (with storyline details to be added later).
Introduced new characters for Chapter One: "Crafty Shieldbearer" and "Bloodseeker", and for Chapter Two: "Thunder Clan Maiden".
Added some items for equipment forging, serving as supplements to blueprint properties (though the medium feature is not yet implemented).
[Adjustments]
Adjusted the functionality of blueprint properties in equipment forging, now separate from blueprints.
Tweaked the base affix values for different types of equipment in equipment forging, making them more diverse.
Adjusted the display of equipment subtypes, offering greater variety.
Tweaked the base attribute values for characters and enemies, making higher-level monsters more challenging.
In this log, we'll also introduce the new character debuting in this update - Crafty Shieldbearer.

Crafty Shieldbearer hails from the Nameless Island (Chapter One) region and possesses the Earth attribute. Here's his skill set:
Shield Bash (Attack):
Deals % of his own attack power as damage to a single enemy target.
Additionally inflicts % of his own defense power as damage.
Come at Me (Ultimate):
Applies a certain number of "Steadfast" stacks to all allied characters for a duration.
Applies "Taunt" to all enemy characters for a duration.
[Steadfast]: Increases defense based on stack count.
Spiked Tower Shield (Passive):
Whenever attacked:
Deals % of his own defense power as indirect damage to the attacker.
Devious Tactics (Passive):
Whenever dealing indirect damage to enemies:
Applies a certain number of "Random Negative Statuses" to the target.
That's all for the main content of this issue's log! We appreciate everyone's attention and support for "Endless Immortal Journey". Until next time~