1. Godrop
  2. News

Godrop News

1.4.0.5 bug fixed

Bug Fixed:
Fixed bug that could not unlock the achievement Cosmic Bullet

1.4.0.4 Minor Updates and Optimizations.

Changes and Fixes:
- Removed the battleship firing continuous black hole missiles in the Earth and Black Hole levels.
- Escape Level Map Optimization:
- Narrowed the strip barriers and modified the range in certain areas.
- Survivor Mode Enemy Count Adjustment:
- Increased the enemy count in the Saturn and Jupiter levels.
- Decreased the enemy count in the Black Hole and Earth levels.
- Lowered the light effects of explosion area effects.
- DLC no longer requires prerequisites; unlock immediately upon acquisition.
- Fixed a bug where the combat UI buff bar would pop up buff details when playing with a controller.
- Fixed the issue where the hit UI prompt would not disappear after being hit by a black hole missile.
- Fixed the issue with the achievement list not displaying the correct color for unlocked achievements upon reloading.
- Adjusted the difficulty of obtaining the "No Need for Fundraising" achievement, reducing the requirement from 5000 to 1000.
- Adjusted the three-choice interface of the DLC for controller use; now only allows LA-LB for buff selection, disabling joystick operation (joystick operation had freezing issues).
- Increased the health deduction rate after the DLC progress is filled to 30 per second.
- In invincible mode, the color change due to area changes will no longer affect the player.
- Corrected the artistic effect of the ripple expansion in the area effects.
- Deleted deprecated buffs to prevent statistical errors.
Achievement Difficulty Reductions:
- Indefatigable: Total stages required 500 -> 233
- Persistence: Total stages required 1000 -> 666
- Fearless: Select the hardest 50 -> 25
- Don Quixote: Select the hardest 100 -> 42
- No Need for Fundraising: Collect 5000 fragments in a single match -> 1000
-- Important Notice: The Endless Mode DLC is currently free, but you need to manually claim it from the Steam store!

V1.4.0.3

Bug FIx

1.402

Optimization:
1. Modify homepage images.
2. Fine-tune the details of the character illustrations.
3. Fix the issue with incorrect score display in statistics.

V1.401

Optimization:
1. Decreased completion time for low energy regeneration zones.
2. Low energy regeneration zones will no longer refresh outside the boundaries.
3. Reduced the required active skill level for all synthesis variations' buffs to level three.
4. Changed the color of blocking walls (boss defense shields and large spaceship interior walls) to red, and weak points (spaceship core) to blue.
5. Reduced the invincibility duration before the boss 3 in the third level to 5 seconds, and improved the color indication of invincibility zones.
6. Decreased the width of blocking walls to prevent complete overlapping with the spaceship core. Optimize the width of the AT shield
7. Endless mode will no longer generate the same type of active BUFF after picking one, ensuring that unnecessary active Buffs are no longer accumulated.
8. Decreased wall collision bounce and improved the experience of parkour levels and shield-type Boss.