Hotfix - 06/12/24 # 0.5.91
Hi folks,
This hotfix resolves a random issue that could occasionally prevent you from targeting enemies, even when they were legal targets. It also addresses a problem with movement highlighting that sometimes blocked access to legal tiles.
While I’ve done my best to thoroughly test the updated methods, these changes affect a critical part of the combat system. If you encounter any issues or notice anything unusual, please let me know.
[h2] Patch Notes - 06/12/24 # 0.5.91[/h2]
This hotfix resolves a random issue that could occasionally prevent you from targeting enemies, even when they were legal targets. It also addresses a problem with movement highlighting that sometimes blocked access to legal tiles.
While I’ve done my best to thoroughly test the updated methods, these changes affect a critical part of the combat system. If you encounter any issues or notice anything unusual, please let me know.
[h2] Patch Notes - 06/12/24 # 0.5.91[/h2]
- Fixed an issue in the Sunken Temple where a certain branch wasn’t properly concluding the quest.
- Fixed an issue with action targeting, where legal targets were sometimes not highlighted.
- Fixed an issue with movement highlighting where legal paths were sometimes not shown.
- Fixed a potential issue when changing Dreya’s portrait.
- Increased the net worth of NPC actors per level.
- Enemy NPCs will now have better equipment, making them more challenging to fight but also offering better rewards.
- Friendly (non-merchant) NPCs will have better equipment available for trade.
- Enemy NPCs will now have better equipment, making them more challenging to fight but also offering better rewards.