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  3. Hotfix - 08/12/25 # 1.1.17

Hotfix - 08/12/25 # 1.1.17

Hi folks, along with this hotfix there are also some new community-requested features. Two new settings let you tune the experience to your liking.

You can turn off Overburdened if you want. It’s on by default for solid performance reasons, but if carrying 600 slots of items doesn’t bother your system or your patience, you’re free to disable it.

There’s also a checkbox that allows almost every action in the game to be tradeable. It’s off by default because it bends the intended structure a bit, but if you don’t mind that shift, the option is now there for you as well.



Last but not least, I added an option to view your equipped items while in the stash in case you need to compare them.



While the next scheduled update is planned for February, let me know if you run into any issues and I’ll fix them as soon as possible. There will likely be more than one hotfix between now and then. Once I begin working on anything risky or potentially unstable, further updates will move to the beta branch until they’re safe for everyone.

In the meantime, have fun!

Patch Notes - 08/12/25 # 1.1.17

  • Fixed an issue with the Blood Harvest duty failing even when you had Thralls or Rats.
  • Fixed an issue with Duties loot not logging after the 1.1.15 hotfix overcorrection.
  • Fixed an issue where local inflation and tariffs weren't accounted for anyone other than the MC while trading.
  • Added a setting to toggle Carrying Capacity (Overburdened mechanic) on or off. [Default/Recommended is ON]
  • Added a setting allowing skills to be traded with your stash and your party. [Default/Recommended is OFF]
  • Any loot from discoveries or exploration is now deposited automatically in your stash.
  • Added a button in the stash UI to view equipped items when you need to compare them with items in the stash. Equipped items can’t be deposited into the stash this way to avoid accidents, but they can still be stashed through the stash button in your inventory.