Development Journal - A Quick Progress Update
Hi folks,
The second major update for Erannorth Renaissance, dubbed "Valetport," is well underway and is tentatively expected to be released this December. In this update, you'll not only advance the main story—whichever path you're on—but also explore the bustling city of Valetport, where you'll meet new NPCs, encounter fresh quests, and gain access to a host of new merchants, further deepening your connection to the world.
Once a modest fishing village, Veletport has grown into one of the largest and most influential cities in the region. Its docks bustle with ships from distant lands, and its markets are filled with goods and secrets. Yet darker forces lurk beneath its facade of wealth and prosperity, pulling the strings of politics and commerce in equal measure.
Veletport is where fortunes can be made—or lives lost—in the blink of an eye. The city is divided into distinct districts, each with its own character and dangers, and travelers must tread carefully, for not all is as it seems.

Among the city's offerings, you'll find a selection of new mid-tier gear to enhance your character's abilities.
This update also provides the perfect opportunity to revisit and rebalance all existing equipment—especially items that were initially placeholders—so that every piece feels meaningful and impactful as you continue your journey to higher levels. Which is pretty much what I am doing as we speak.


Along the way, I have also implemented new passives and action effects for the various weapons in the game. There will be another news post at a later date, where I’ll go into more detail about these new additions.
In addition to the new content, Valetport focuses more on character relationships. You'll notice deeper interactions with your companions during camp time, as conversations will now shape the dynamics between your party members and their relationships with you. And more meaningful moments, including new romance scenes, to enrich your adventures.
While I aim for a December release, I also want to ensure the update doesn't disrupt your saved files. So, as always, the update will launch "when it's ready" to guarantee a smooth experience for everyone.
Thank you all for your continued support. I look forward to sharing more as we approach Valetport's release!
The second major update for Erannorth Renaissance, dubbed "Valetport," is well underway and is tentatively expected to be released this December. In this update, you'll not only advance the main story—whichever path you're on—but also explore the bustling city of Valetport, where you'll meet new NPCs, encounter fresh quests, and gain access to a host of new merchants, further deepening your connection to the world.
Once a modest fishing village, Veletport has grown into one of the largest and most influential cities in the region. Its docks bustle with ships from distant lands, and its markets are filled with goods and secrets. Yet darker forces lurk beneath its facade of wealth and prosperity, pulling the strings of politics and commerce in equal measure.
Veletport is where fortunes can be made—or lives lost—in the blink of an eye. The city is divided into distinct districts, each with its own character and dangers, and travelers must tread carefully, for not all is as it seems.

Among the city's offerings, you'll find a selection of new mid-tier gear to enhance your character's abilities.
This update also provides the perfect opportunity to revisit and rebalance all existing equipment—especially items that were initially placeholders—so that every piece feels meaningful and impactful as you continue your journey to higher levels. Which is pretty much what I am doing as we speak.


Along the way, I have also implemented new passives and action effects for the various weapons in the game. There will be another news post at a later date, where I’ll go into more detail about these new additions.
In addition to the new content, Valetport focuses more on character relationships. You'll notice deeper interactions with your companions during camp time, as conversations will now shape the dynamics between your party members and their relationships with you. And more meaningful moments, including new romance scenes, to enrich your adventures.
While I aim for a December release, I also want to ensure the update doesn't disrupt your saved files. So, as always, the update will launch "when it's ready" to guarantee a smooth experience for everyone.
Thank you all for your continued support. I look forward to sharing more as we approach Valetport's release!